My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Prince Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Heal Spirit Giant Prince Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Prince Phoenix
Giant Snowball
Zap
Prince
Barbarian Barrel
Knight Heal Spirit Wizard
The Log
Heal Spirit Prince
Earthquake
Arrows
Heal Spirit
Royal Delivery
Knight Heal Spirit Wizard Prince
Fireball
Wizard
Poison
Wizard Phoenix
Lightning
Knight Wizard Prince Phoenix
Rocket
Wizard Prince Phoenix

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Heal Spirit Rage Tornado Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Rage Knight Tornado Phoenix Giant Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Rage Knight Tornado

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Heal Spirit Wizard Prince
Heal Spirit
Prince Knight Giant Wizard
Giant
Rage Prince Heal Spirit Wizard Tornado
Wizard
Tornado Knight Heal Spirit Giant Rage Prince
Rage
Giant Wizard Prince Phoenix
Tornado
Wizard Giant
Prince
Heal Spirit Giant Knight Wizard Rage
Phoenix
Rage

Defense Synergies 1 5

Knight
Wizard Tornado Phoenix
Heal Spirit
Giant
Wizard
Tornado Knight Prince
Rage
Tornado
Wizard Knight Prince
Prince
Wizard Tornado
Phoenix
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Knight Prince Phoenix
Tornado Prince Knight
Prince Knight Phoenix
Tornado Prince
Tornado
Tornado Wizard Phoenix
Phoenix
Tornado Prince Phoenix
Knight Tornado Prince Phoenix
Knight Wizard Tornado
Wizard Tornado Phoenix
Prince Knight Wizard
Wizard Tornado Prince
Knight Prince Phoenix
Tornado Prince
Wizard Knight Tornado Prince
Knight Wizard Tornado Prince
Wizard Tornado Knight
Tornado Prince Phoenix
Wizard Knight Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Prince
Knight Wizard Prince Phoenix
Knight Prince
Prince Knight Tornado Phoenix
Knight Prince Phoenix
Wizard Tornado
Prince Knight Phoenix
Knight Prince Phoenix
Knight Tornado Prince Phoenix
Phoenix
Knight Prince Phoenix
Tornado Prince Phoenix
Prince Knight Wizard
Wizard
Phoenix Knight Tornado Prince
Wizard Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Tornado
Knight Prince
Wizard
Wizard Tornado
Wizard Tornado
Wizard Tornado
Wizard Tornado
Tornado Prince
Knight Wizard Tornado Prince
Wizard Tornado
Knight
Prince
Wizard
Wizard
Tornado
Wizard Prince
Wizard Tornado
Prince
Wizard Tornado
Tornado Prince
Tornado Wizard
Wizard Tornado
Wizard Tornado Prince
Tornado
Wizard Tornado
Wizard
Wizard
Prince
Wizard
Prince
Wizard Tornado
Knight Wizard Prince
Wizard
Tornado
Prince
Tornado
Tornado
Tornado Prince
Prince
Wizard

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