My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Wizard Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Flying Machine Goblin Demolisher Wizard Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Flying Machine Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Demolisher
Giant Snowball
Spear Goblins Flying Machine
Zap
Spear Goblins Flying Machine Goblin Giant
Barbarian Barrel
Spear Goblins Knight Wizard Magic Archer
The Log
Spear Goblins Goblin Demolisher
Earthquake
Spear Goblins
Arrows
Spear Goblins Flying Machine
Royal Delivery
Spear Goblins Knight Flying Machine Goblin Demolisher Wizard Magic Archer
Fireball
Flying Machine Wizard Magic Archer
Poison
Spear Goblins Flying Machine Wizard Magic Archer
Lightning
Knight Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Goblin Demolisher

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Flying Machine Goblin Demolisher Magic Archer Wizard Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Knight Flying Machine Goblin Demolisher

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Flying Machine Goblin Giant
Knight
Spear Goblins Flying Machine Goblin Demolisher Wizard Magic Archer
Flying Machine
Spear Goblins Knight Goblin Giant
Goblin Demolisher
Goblin Giant Knight
Wizard
Knight Goblin Giant
Lightning
Goblin Giant
Goblin Giant
Goblin Demolisher Spear Goblins Flying Machine Wizard Lightning Magic Archer
Magic Archer
Knight Goblin Giant

Defense Synergies 3 5

Spear Goblins
Knight Flying Machine Goblin Giant
Knight
Spear Goblins Goblin Demolisher Magic Archer Flying Machine Wizard
Flying Machine
Spear Goblins Knight
Goblin Demolisher
Knight
Wizard
Knight
Lightning
Goblin Giant
Spear Goblins Magic Archer
Magic Archer
Knight Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Knight Flying Machine Goblin Demolisher Wizard Goblin Giant Magic Archer
Knight Flying Machine
Knight Lightning
Knight
Lightning Goblin Demolisher
Spear Goblins Flying Machine Goblin Demolisher Magic Archer
Lightning Spear Goblins Flying Machine Wizard Magic Archer
Lightning Flying Machine Goblin Giant Magic Archer
Knight Spear Goblins
Spear Goblins Knight Flying Machine Goblin Demolisher Wizard Goblin Giant Magic Archer
Spear Goblins Flying Machine Wizard Magic Archer
Knight Flying Machine Wizard Lightning
Wizard Goblin Demolisher Magic Archer
Knight
Lightning
Wizard Knight
Spear Goblins Knight Flying Machine Goblin Demolisher Wizard Magic Archer
Wizard Spear Goblins Knight Flying Machine Goblin Demolisher Magic Archer
Goblin Demolisher Wizard Spear Goblins Knight Flying Machine Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins
Knight Flying Machine Wizard Lightning Magic Archer
Spear Goblins Knight Lightning Goblin Giant
Lightning Knight Goblin Giant
Knight Goblin Giant
Wizard Flying Machine Goblin Demolisher Goblin Giant Magic Archer
Spear Goblins Knight Flying Machine Lightning Goblin Giant
Knight Goblin Giant
Lightning Spear Goblins Knight Flying Machine Magic Archer
Goblin Giant
Knight Flying Machine
Lightning Goblin Giant
Lightning Knight Wizard Goblin Giant
Wizard Flying Machine Goblin Demolisher Magic Archer
Spear Goblins Knight Flying Machine Lightning Goblin Giant Magic Archer
Flying Machine Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Knight Flying Machine
Flying Machine Magic Archer
Lightning Flying Machine Goblin Giant Magic Archer
Lightning Knight Flying Machine
Wizard Goblin Demolisher Magic Archer
Wizard Spear Goblins Flying Machine Goblin Giant Magic Archer
Flying Machine Goblin Demolisher Wizard Magic Archer
Flying Machine Goblin Demolisher Wizard Lightning Magic Archer
Flying Machine Wizard Lightning
Lightning
Lightning Knight Flying Machine Wizard Magic Archer
Lightning Flying Machine Wizard Magic Archer
Flying Machine Lightning Knight Magic Archer
Lightning Flying Machine Magic Archer
Lightning Flying Machine Magic Archer
Lightning Spear Goblins Flying Machine Goblin Demolisher Wizard Magic Archer
Lightning Magic Archer Flying Machine Goblin Demolisher Wizard
Lightning
Lightning
Lightning Flying Machine Goblin Demolisher Wizard Magic Archer
Lightning Flying Machine Goblin Demolisher Wizard Magic Archer
Lightning Magic Archer
Lightning Wizard
Lightning
Lightning Flying Machine
Goblin Demolisher Wizard Magic Archer
Flying Machine Wizard Lightning Magic Archer
Lightning Flying Machine Wizard Magic Archer
Lightning Magic Archer
Lightning Flying Machine Wizard Magic Archer
Lightning Flying Machine Wizard
Lightning
Lightning Wizard Magic Archer
Lightning Magic Archer
Wizard Lightning Magic Archer
Lightning Spear Goblins Flying Machine Magic Archer
Lightning Flying Machine Wizard Magic Archer
Lightning Knight Flying Machine Wizard Magic Archer
Flying Machine Wizard Lightning Magic Archer
Lightning
Flying Machine
Flying Machine Lightning Magic Archer
Flying Machine Lightning Magic Archer
Lightning Flying Machine Goblin Giant Magic Archer
Lightning Wizard

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