My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider
Zap
Inferno Tower
Barbarian Barrel
Knight Elite Barbarians Inferno Tower Wizard
The Log
Elite Barbarians Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Royal Delivery
Knight Elite Barbarians Hog Rider Wizard
Fireball
Elite Barbarians Hog Rider Inferno Tower Wizard
Poison
Inferno Tower Wizard
Lightning
Knight Elite Barbarians Inferno Tower Wizard
Rocket
Elite Barbarians Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Rocket Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Hog Rider Poison Inferno Tower Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Hog Rider Poison

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Elite Barbarians Wizard Poison The Log
Elite Barbarians
Knight Hog Rider Wizard The Log
Hog Rider
Knight The Log Elite Barbarians Wizard Rocket Poison
Inferno Tower
Wizard
Knight Elite Barbarians Hog Rider
Rocket
Hog Rider
Poison
Knight Hog Rider The Log
The Log
Hog Rider Knight Elite Barbarians Poison

Defense Synergies 2 9

Knight
Inferno Tower Wizard Poison The Log
Elite Barbarians
Wizard The Log
Hog Rider
Inferno Tower
Knight The Log Poison
Wizard
Knight Elite Barbarians The Log
Rocket
The Log
Poison
Knight Inferno Tower The Log
The Log
Inferno Tower Knight Elite Barbarians Wizard Rocket Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Inferno Tower Wizard The Log
Elite Barbarians Inferno Tower Knight The Log
Inferno Tower Rocket Knight Elite Barbarians
Elite Barbarians Inferno Tower Knight
Elite Barbarians Rocket Poison The Log
The Log
Inferno Tower Rocket Wizard Poison
Rocket Inferno Tower Poison The Log
Inferno Tower Elite Barbarians
Knight Elite Barbarians Inferno Tower
Poison Knight Wizard The Log
Inferno Tower Wizard Poison
Inferno Tower Knight Elite Barbarians Wizard Rocket The Log
Wizard Rocket Poison The Log
Elite Barbarians Inferno Tower Knight
Inferno Tower Rocket Elite Barbarians The Log
Wizard Knight Elite Barbarians Inferno Tower Poison
Knight Elite Barbarians Wizard The Log
Wizard Poison The Log Knight
Elite Barbarians Inferno Tower
Wizard Knight Elite Barbarians Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Inferno Tower
Poison Knight Elite Barbarians Wizard Rocket The Log
Knight Elite Barbarians Inferno Tower Rocket The Log
Rocket Knight Elite Barbarians Inferno Tower The Log
Inferno Tower Knight Elite Barbarians
Wizard Rocket Poison
Rocket Knight Elite Barbarians Inferno Tower
Inferno Tower Knight Elite Barbarians
Rocket Knight Elite Barbarians Inferno Tower Poison The Log
Inferno Tower
Knight Elite Barbarians Inferno Tower
Rocket Elite Barbarians Poison The Log
Elite Barbarians Rocket Knight Inferno Tower Wizard
Wizard
Elite Barbarians Inferno Tower Knight Rocket Poison The Log
Poison Elite Barbarians Inferno Tower Wizard The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Rocket The Log
Poison The Log
Rocket Poison The Log
Knight Rocket Poison The Log
Wizard Rocket Poison The Log
Wizard Poison Rocket
Wizard Poison The Log
Poison The Log Wizard
Poison The Log Wizard
Rocket Elite Barbarians Poison
Rocket Poison Knight Wizard The Log
Poison Wizard Rocket
Rocket Poison Knight Elite Barbarians The Log
Rocket Poison
Elite Barbarians Poison The Log
Rocket Wizard Poison The Log
Wizard Rocket Poison The Log
Rocket Poison
Rocket
Rocket Wizard Poison The Log
Rocket Wizard Poison The Log
Rocket Poison The Log
Rocket Wizard Poison
Rocket The Log
Rocket Poison The Log
Poison The Log Wizard
Poison The Log Wizard
Wizard Poison The Log
Rocket Poison The Log
Elite Barbarians Poison Wizard
Rocket Wizard Poison
Elite Barbarians
Poison Wizard Rocket The Log
Rocket Poison
Rocket Wizard Poison The Log
Rocket
Rocket Poison Wizard
The Log
Poison Knight Wizard Rocket
The Log Wizard Poison
Rocket Poison
Elite Barbarians
Elite Barbarians Rocket Poison The Log
Rocket Poison
Poison Rocket The Log
Wizard Rocket

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