My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Prince Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Dart Goblin Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince
Giant Snowball
Dart Goblin Lumberjack
Zap
Dart Goblin Prince
Barbarian Barrel
Knight Elite Barbarians Dart Goblin Electro Wizard Lumberjack
The Log
Elite Barbarians Dart Goblin Prince Lumberjack
Earthquake
Arrows
Dart Goblin
Royal Delivery
Knight Elite Barbarians Dart Goblin Prince Electro Wizard Lumberjack
Fireball
Elite Barbarians Dart Goblin Electro Wizard Lumberjack
Poison
Dart Goblin Electro Wizard
Lightning
Knight Elite Barbarians Prince Electro Wizard Lumberjack
Rocket
Elite Barbarians Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Dart Goblin Electro Wizard Lumberjack Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Dart Goblin

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Prince Electro Wizard Knight Dart Goblin Lumberjack
Arrows
Zap Elite Barbarians Knight Prince Lumberjack
Knight
Dart Goblin Zap Arrows Elite Barbarians Prince Electro Wizard Lumberjack
Elite Barbarians
Zap Arrows Knight Dart Goblin Lumberjack
Dart Goblin
Knight Zap Elite Barbarians Prince
Prince
Zap Arrows Knight Dart Goblin Electro Wizard Lumberjack
Electro Wizard
Zap Knight Prince Lumberjack
Lumberjack
Zap Arrows Knight Elite Barbarians Prince Electro Wizard

Defense Synergies 3 16

Zap
Electro Wizard Arrows Knight Elite Barbarians Dart Goblin Prince Lumberjack
Arrows
Zap Knight Prince Lumberjack
Knight
Dart Goblin Electro Wizard Zap Arrows Lumberjack
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Knight Zap Elite Barbarians Prince Electro Wizard Lumberjack
Prince
Zap Arrows Dart Goblin Electro Wizard
Electro Wizard
Zap Knight Dart Goblin Prince Lumberjack
Lumberjack
Zap Arrows Knight Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Dart Goblin Electro Wizard
Elite Barbarians Lumberjack Zap Knight Dart Goblin Prince Electro Wizard
Prince Lumberjack Knight Elite Barbarians Dart Goblin Electro Wizard
Elite Barbarians Prince Lumberjack Knight Dart Goblin Electro Wizard
Arrows Elite Barbarians Prince Lumberjack
Arrows Zap Dart Goblin Electro Wizard Lumberjack
Dart Goblin Electro Wizard Zap Arrows
Zap Arrows Dart Goblin Electro Wizard
Elite Barbarians Prince Lumberjack
Knight Elite Barbarians Dart Goblin Prince Electro Wizard Lumberjack
Dart Goblin Electro Wizard Zap Arrows Knight Lumberjack
Arrows Zap Dart Goblin Electro Wizard
Prince Lumberjack Zap Knight Elite Barbarians Electro Wizard
Zap Arrows Dart Goblin Prince Electro Wizard Lumberjack
Elite Barbarians Knight Prince Electro Wizard Lumberjack
Zap Elite Barbarians Prince Electro Wizard Lumberjack
Arrows Knight Elite Barbarians Prince Electro Wizard Lumberjack
Arrows Zap Knight Elite Barbarians Dart Goblin Prince Electro Wizard Lumberjack
Zap Arrows Knight Dart Goblin Electro Wizard Lumberjack
Elite Barbarians Dart Goblin Prince Electro Wizard Lumberjack
Arrows Knight Elite Barbarians Dart Goblin Prince Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Elite Barbarians Prince Electro Wizard
Electro Wizard Zap Arrows Knight Elite Barbarians Prince Lumberjack
Lumberjack Zap Knight Elite Barbarians Prince Electro Wizard
Prince Lumberjack Zap Knight Elite Barbarians Electro Wizard
Knight Elite Barbarians Prince Lumberjack
Arrows Zap Dart Goblin Electro Wizard
Prince Knight Elite Barbarians Dart Goblin Electro Wizard Lumberjack
Knight Elite Barbarians Prince Lumberjack
Zap Electro Wizard Knight Elite Barbarians Prince
Dart Goblin
Knight Elite Barbarians Dart Goblin Prince Lumberjack
Zap Arrows Elite Barbarians Prince Electro Wizard
Elite Barbarians Prince Knight Lumberjack
Dart Goblin
Elite Barbarians Electro Wizard Zap Knight Dart Goblin Prince Lumberjack
Arrows Zap Elite Barbarians Dart Goblin Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin
Arrows Zap Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Knight Dart Goblin Prince
Zap Arrows
Arrows Zap Dart Goblin
Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Elite Barbarians Prince Electro Wizard Lumberjack
Zap Arrows Knight Dart Goblin Prince Electro Wizard
Zap Arrows Dart Goblin
Knight Elite Barbarians Dart Goblin
Arrows Dart Goblin
Zap Arrows Elite Barbarians Dart Goblin Prince
Zap Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Zap Arrows Dart Goblin Prince Electro Wizard
Zap Arrows Dart Goblin
Prince
Arrows
Prince
Zap Arrows
Zap Arrows
Arrows Zap Dart Goblin Electro Wizard
Zap Arrows Prince
Zap Arrows Dart Goblin
Elite Barbarians Zap Arrows Dart Goblin Electro Wizard
Zap Electro Wizard Dart Goblin
Elite Barbarians
Zap Arrows Dart Goblin
Zap Arrows Electro Wizard
Prince
Arrows
Zap Electro Wizard Dart Goblin Prince
Zap Arrows Dart Goblin Electro Wizard
Arrows
Knight Dart Goblin Prince Electro Wizard Lumberjack
Arrows Zap Dart Goblin
Zap Arrows
Elite Barbarians Dart Goblin Prince
Zap Elite Barbarians Dart Goblin Electro Wizard
Zap Dart Goblin Electro Wizard
Zap Dart Goblin Prince Electro Wizard

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