My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Lava Hound
Giant Snowball
Minions Baby Dragon Witch Lava Hound
Zap
Minions Witch Lava Hound
Barbarian Barrel
Electro Spirit Bomb Tower Witch
The Log
Electro Spirit Witch
Earthquake
Bomb Tower Witch
Arrows
Electro Spirit Minions Witch Lava Hound
Royal Delivery
Electro Spirit Minions Baby Dragon Witch Lava Hound
Fireball
Minions Bomb Tower Baby Dragon Witch Lava Hound
Poison
Minions Bomb Tower Witch Lava Hound
Lightning
Bomb Tower Baby Dragon Witch
Rocket
Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Bomb Tower Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Minions Fireball Bomb Tower Baby Dragon Poison Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Electro Spirit Minions Fireball Bomb Tower

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball
Minions
Lava Hound Baby Dragon
Fireball
Lava Hound Electro Spirit Baby Dragon
Bomb Tower
Baby Dragon
Lava Hound Minions Fireball Poison Witch
Poison
Lava Hound Baby Dragon
Witch
Baby Dragon Lava Hound
Lava Hound
Minions Fireball Baby Dragon Poison Witch

Defense Synergies 0 5

Electro Spirit
Baby Dragon
Minions
Baby Dragon
Fireball
Bomb Tower
Bomb Tower
Fireball Baby Dragon
Baby Dragon
Electro Spirit Minions Bomb Tower Witch
Poison
Witch
Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Baby Dragon
Bomb Tower Minions Witch
Bomb Tower Witch Minions
Bomb Tower Witch Minions
Fireball Bomb Tower Poison
Fireball Electro Spirit Minions Bomb Tower Baby Dragon
Minions Electro Spirit Fireball Bomb Tower Baby Dragon Poison Witch
Electro Spirit Fireball Bomb Tower Baby Dragon Poison
Witch Minions Bomb Tower
Minions Poison Witch Electro Spirit Fireball Bomb Tower Baby Dragon
Minions Fireball Baby Dragon Poison Witch
Bomb Tower Minions Fireball Witch
Fireball Bomb Tower Electro Spirit Minions Baby Dragon Poison Witch
Bomb Tower
Bomb Tower Fireball
Bomb Tower Minions Fireball Poison Witch
Fireball Bomb Tower Electro Spirit Minions Baby Dragon Witch
Bomb Tower Baby Dragon Poison Witch Electro Spirit Minions Fireball
Bomb Tower
Electro Spirit Minions Fireball Bomb Tower Baby Dragon Poison Witch
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch
Fireball Poison Bomb Tower Baby Dragon
Minions Bomb Tower Witch
Fireball
Witch
Fireball Poison Electro Spirit Minions Bomb Tower Baby Dragon Witch
Minions Fireball Bomb Tower Witch
Bomb Tower
Electro Spirit Minions Fireball Bomb Tower Baby Dragon Poison Witch
Witch
Minions Bomb Tower Witch
Fireball Poison
Fireball Bomb Tower Witch
Fireball Bomb Tower Baby Dragon Witch
Witch Electro Spirit Minions Fireball Bomb Tower Baby Dragon Poison
Minions Poison Electro Spirit Fireball Bomb Tower Baby Dragon Witch
Electro Spirit Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Baby Dragon
Fireball Poison Baby Dragon
Fireball Baby Dragon Poison
Fireball Poison
Fireball Poison Baby Dragon
Fireball Poison Electro Spirit Minions Baby Dragon Witch
Baby Dragon Poison Witch
Fireball Poison Baby Dragon
Fireball Poison
Minions Fireball Poison
Poison Fireball
Fireball Poison Baby Dragon
Poison Fireball Baby Dragon
Minions Fireball Baby Dragon Poison
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison Witch
Fireball Baby Dragon Poison
Fireball Poison
Minions
Fireball Baby Dragon Poison
Fireball Baby Dragon Poison Witch
Minions Fireball Baby Dragon Poison
Fireball Poison
Fireball Baby Dragon Poison
Poison Electro Spirit Fireball Baby Dragon Witch
Witch
Fireball Poison Baby Dragon Witch
Fireball Baby Dragon Poison Witch
Fireball Poison Baby Dragon
Poison Fireball Baby Dragon Witch
Electro Spirit Minions Fireball Poison Witch
Fireball
Poison Fireball
Electro Spirit Fireball Poison
Fireball Poison
Electro Spirit Minions Fireball Witch
Fireball Poison Baby Dragon Witch
Fireball
Fireball Poison Baby Dragon
Fireball Baby Dragon Poison
Fireball Poison
Electro Spirit Minions Fireball Baby Dragon Poison Witch
Fireball Poison Witch
Poison Fireball Baby Dragon Witch
Fireball
Poison

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