My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Inferno Dragon Night Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Inferno Dragon Night Witch Lava Hound Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon Night Witch Lava Hound
Giant Snowball
Fire Spirit Dart Goblin Balloon Inferno Dragon Night Witch Lava Hound Little Prince
Zap
Fire Spirit Dart Goblin Balloon Inferno Dragon Night Witch Lava Hound Little Prince
Barbarian Barrel
Fire Spirit Dart Goblin Night Witch Little Prince
The Log
Fire Spirit Dart Goblin Little Prince
Earthquake
Arrows
Fire Spirit Dart Goblin Night Witch Lava Hound Little Prince
Royal Delivery
Fire Spirit Dart Goblin Balloon Inferno Dragon Night Witch Lava Hound Little Prince
Fireball
Dart Goblin Balloon Inferno Dragon Night Witch Lava Hound Little Prince
Poison
Dart Goblin Balloon Night Witch Lava Hound Little Prince
Lightning
Balloon Inferno Dragon Night Witch Little Prince
Rocket
Balloon Inferno Dragon Night Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Dart Goblin Earthquake Little Prince Inferno Dragon Night Witch Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Dart Goblin Earthquake Little Prince

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Balloon Inferno Dragon
Dart Goblin
Lava Hound Balloon
Earthquake
Balloon Lava Hound
Balloon
Lava Hound Fire Spirit Dart Goblin Earthquake Little Prince
Inferno Dragon
Lava Hound Fire Spirit
Night Witch
Lava Hound
Lava Hound
Dart Goblin Balloon Inferno Dragon Earthquake Night Witch
Little Prince
Balloon

Defense Synergies 0 2

Fire Spirit
Dart Goblin
Inferno Dragon Night Witch
Earthquake
Balloon
Inferno Dragon
Dart Goblin
Night Witch
Dart Goblin
Lava Hound
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin
Inferno Dragon Dart Goblin Night Witch
Fire Spirit Dart Goblin Inferno Dragon Night Witch
Inferno Dragon Night Witch Dart Goblin
Earthquake
Fire Spirit Dart Goblin Earthquake Night Witch
Dart Goblin Inferno Dragon Fire Spirit Night Witch Little Prince
Earthquake Dart Goblin
Inferno Dragon Night Witch
Fire Spirit Dart Goblin Night Witch Little Prince
Dart Goblin Earthquake Night Witch
Inferno Dragon Dart Goblin Night Witch
Night Witch Fire Spirit Earthquake
Fire Spirit Dart Goblin Earthquake Night Witch
Inferno Dragon
Inferno Dragon
Night Witch
Fire Spirit Dart Goblin Night Witch Little Prince
Earthquake Fire Spirit Dart Goblin Inferno Dragon Little Prince
Dart Goblin Inferno Dragon
Fire Spirit Dart Goblin Earthquake Night Witch Little Prince
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Dragon
Night Witch
Inferno Dragon Night Witch
Fire Spirit Dart Goblin
Dart Goblin Night Witch
Inferno Dragon
Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Dart Goblin
Night Witch
Dart Goblin
Dart Goblin Inferno Dragon Night Witch Little Prince
Dart Goblin Earthquake Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin
Dart Goblin
Earthquake Dart Goblin
Earthquake Dart Goblin
Fire Spirit Earthquake
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin Earthquake
Earthquake Fire Spirit Dart Goblin
Dart Goblin
Fire Spirit Night Witch
Dart Goblin Earthquake
Fire Spirit Dart Goblin
Earthquake Fire Spirit Dart Goblin
Earthquake Dart Goblin
Earthquake Dart Goblin
Earthquake Dart Goblin
Earthquake Dart Goblin
Earthquake
Night Witch
Fire Spirit Dart Goblin Earthquake
Fire Spirit Dart Goblin Earthquake Little Prince
Earthquake Night Witch
Earthquake
Earthquake Fire Spirit Little Prince
Inferno Dragon
Dart Goblin Earthquake
Dart Goblin
Fire Spirit Dart Goblin Night Witch Little Prince
Dart Goblin
Night Witch
Dart Goblin Earthquake Night Witch
Earthquake
Earthquake Fire Spirit Dart Goblin Night Witch
Fire Spirit Dart Goblin
Dart Goblin
Dart Goblin Earthquake
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Little Prince
Inferno Dragon
Dart Goblin

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