My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Great!
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Mega Minion Flying Machine Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Skeleton Barrel Flying Machine Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Lava Hound
Giant Snowball
Goblins Bats Skeleton Barrel Mega Minion Flying Machine Lava Hound
Zap
Goblins Bats Skeleton Barrel Flying Machine Lava Hound
Barbarian Barrel
Goblins Skeleton Barrel
The Log
Goblins Skeleton Barrel
Earthquake
Arrows
Goblins Bats Skeleton Barrel Flying Machine Lava Hound
Royal Delivery
Goblins Bats Skeleton Barrel Mega Minion Flying Machine Lava Hound
Fireball
Skeleton Barrel Mega Minion Flying Machine Lava Hound
Poison
Bats Skeleton Barrel Mega Minion Flying Machine Lava Hound
Lightning
Mega Minion
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats The Log Arrows Skeleton Barrel Mega Minion Flying Machine Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats The Log Arrows

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bats
Skeleton Barrel Lava Hound Mega Minion Flying Machine
Arrows
Lava Hound Skeleton Barrel Mega Minion
Skeleton Barrel
Bats Arrows Flying Machine Lava Hound
Mega Minion
Lava Hound Bats Arrows
Flying Machine
Lava Hound Bats Skeleton Barrel
The Log
Lava Hound
Bats Arrows Mega Minion Flying Machine Skeleton Barrel

Defense Synergies 0 9

Goblins
Mega Minion Flying Machine The Log
Bats
The Log
Arrows
Mega Minion
Skeleton Barrel
Mega Minion
Mega Minion
Goblins Arrows Skeleton Barrel Flying Machine The Log
Flying Machine
Goblins Mega Minion The Log
The Log
Goblins Bats Mega Minion Flying Machine
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Mega Minion Flying Machine The Log
Goblins Bats Mega Minion Flying Machine The Log
Goblins Bats Mega Minion
Goblins Bats Mega Minion
Arrows The Log
Arrows The Log Goblins Bats Mega Minion Flying Machine
Bats Mega Minion Arrows Flying Machine
Arrows Skeleton Barrel Flying Machine The Log
Goblins
Goblins
Goblins Bats Arrows Mega Minion Flying Machine The Log
Arrows Mega Minion Bats Flying Machine
Bats Flying Machine The Log
Goblins Bats Arrows Mega Minion The Log
The Log
Goblins Bats Arrows
Arrows Goblins Bats Mega Minion Flying Machine The Log
Arrows The Log Bats Mega Minion Flying Machine
Goblins Bats Arrows Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins
Arrows Skeleton Barrel Mega Minion Flying Machine The Log
Goblins Bats The Log
Bats The Log
Arrows Bats Skeleton Barrel Flying Machine
Goblins Bats Mega Minion Flying Machine
Goblins Bats Mega Minion Flying Machine The Log
Mega Minion
Bats Mega Minion Flying Machine
Arrows The Log
Flying Machine
Goblins Bats Mega Minion Flying Machine The Log
Bats Arrows Mega Minion Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Flying Machine The Log
Arrows Skeleton Barrel Flying Machine The Log
Arrows Skeleton Barrel Flying Machine The Log
Arrows Skeleton Barrel Flying Machine The Log
Arrows The Log
Arrows Bats Skeleton Barrel Mega Minion Flying Machine
Arrows Flying Machine The Log
Arrows The Log Skeleton Barrel Flying Machine
Arrows The Log Skeleton Barrel Flying Machine
Goblins Bats
Arrows Skeleton Barrel Flying Machine The Log
Arrows Flying Machine
Flying Machine Skeleton Barrel The Log
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine The Log
Arrows Skeleton Barrel Flying Machine The Log
Arrows Skeleton Barrel Flying Machine The Log
Arrows
Bats
Arrows Skeleton Barrel Mega Minion Flying Machine The Log
Arrows Skeleton Barrel Flying Machine The Log
The Log
Arrows
The Log
Arrows Skeleton Barrel Flying Machine The Log
Arrows The Log
Mega Minion
Arrows The Log Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine The Log
Arrows Skeleton Barrel The Log
Bats Arrows Flying Machine
Bats Skeleton Barrel Mega Minion Flying Machine
Mega Minion
Arrows The Log
Arrows
Arrows The Log
Skeleton Barrel Bats Flying Machine
Arrows Mega Minion Flying Machine
Arrows The Log
Mega Minion Flying Machine
Arrows The Log Skeleton Barrel Flying Machine
Arrows
Mega Minion Flying Machine
Bats Flying Machine The Log
Bats Flying Machine
Skeleton Barrel Flying Machine The Log

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