My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Zappies Prince Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Hog Rider Prince Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Goblin Barrel Prince Lava Hound
Giant Snowball
Fire Spirit Spear Goblins Hog Rider Zappies Goblin Barrel Lava Hound
Zap
Fire Spirit Spear Goblins Zappies Goblin Barrel Prince Lava Hound
Barbarian Barrel
Fire Spirit Spear Goblins Zappies Goblin Barrel
The Log
Fire Spirit Spear Goblins Hog Rider Zappies Goblin Barrel Prince
Earthquake
Spear Goblins Hog Rider Zappies Goblin Barrel
Arrows
Fire Spirit Spear Goblins Zappies Goblin Barrel Lava Hound
Royal Delivery
Fire Spirit Spear Goblins Hog Rider Zappies Goblin Barrel Prince Lava Hound
Fireball
Hog Rider Zappies Goblin Barrel Lava Hound
Poison
Spear Goblins Zappies Lava Hound
Lightning
Prince
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Poison Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Goblin Barrel Hog Rider Zappies Poison Prince Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Spear Goblins Goblin Barrel Hog Rider

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Goblin Barrel Prince
Spear Goblins
Hog Rider Goblin Barrel Zappies Prince
Hog Rider
Fire Spirit Spear Goblins Zappies Goblin Barrel Poison Prince
Zappies
Spear Goblins Hog Rider Goblin Barrel Prince Lava Hound
Goblin Barrel
Spear Goblins Prince Fire Spirit Hog Rider Zappies Lava Hound
Poison
Lava Hound Hog Rider Prince
Prince
Goblin Barrel Fire Spirit Spear Goblins Hog Rider Zappies Poison
Lava Hound
Poison Zappies Goblin Barrel

Defense Synergies 0 5

Fire Spirit
Spear Goblins
Spear Goblins
Fire Spirit Zappies Poison Prince
Hog Rider
Zappies
Spear Goblins Prince
Goblin Barrel
Poison
Spear Goblins
Prince
Spear Goblins Zappies
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zappies
Zappies Prince
Prince Fire Spirit Zappies
Prince Zappies
Poison Prince
Fire Spirit Spear Goblins Zappies
Fire Spirit Spear Goblins Zappies Poison
Poison
Zappies Prince
Fire Spirit Spear Goblins Zappies Prince
Poison Spear Goblins Zappies
Spear Goblins Zappies Poison
Prince Fire Spirit Zappies
Fire Spirit Zappies Poison Prince
Zappies Prince
Zappies Prince
Zappies Poison Prince
Fire Spirit Spear Goblins Zappies Prince
Poison Fire Spirit Spear Goblins Zappies
Zappies Prince
Fire Spirit Spear Goblins Zappies Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zappies Prince
Poison Prince
Zappies Spear Goblins Prince
Prince Zappies
Zappies Prince
Fire Spirit Poison Zappies
Prince Spear Goblins Zappies
Zappies Prince
Spear Goblins Zappies Poison Prince
Zappies
Zappies Prince
Poison Prince
Prince Zappies
Zappies
Zappies Spear Goblins Poison Prince
Poison Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Poison Prince
Poison Fire Spirit
Poison Fire Spirit Spear Goblins
Fire Spirit Poison
Poison Fire Spirit
Poison
Fire Spirit Poison Prince
Poison Prince
Poison Fire Spirit
Poison Fire Spirit
Poison
Poison Prince
Spear Goblins Poison
Poison
Poison
Fire Spirit Poison Prince
Fire Spirit Poison
Poison Prince
Poison
Prince
Poison
Poison Fire Spirit
Poison
Poison Prince
Poison
Poison Fire Spirit
Zappies Poison
Poison
Zappies Poison
Prince
Poison
Fire Spirit Spear Goblins Zappies Prince
Poison Fire Spirit Zappies
Poison Prince
Poison
Poison
Prince
Zappies Poison
Zappies Poison
Poison Prince
Prince

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