My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon
Zap
Balloon
Barbarian Barrel
Electro Spirit Valkyrie Bomb Tower
The Log
Electro Spirit Mini P.E.K.K.A
Earthquake
Bomb Tower
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Mini P.E.K.K.A Valkyrie Balloon
Fireball
Bomb Tower Balloon
Poison
Bomb Tower Balloon
Lightning
Mini P.E.K.K.A Valkyrie Bomb Tower Balloon
Rocket
Valkyrie Bomb Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Earthquake Valkyrie Bomb Tower Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mini P.E.K.K.A Valkyrie Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Earthquake Mini P.E.K.K.A Valkyrie Bomb Tower Poison Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Electro Spirit Earthquake Mini P.E.K.K.A Valkyrie

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Balloon
Earthquake
Mini P.E.K.K.A Balloon
Mini P.E.K.K.A
Earthquake Valkyrie Lightning
Valkyrie
Balloon Mini P.E.K.K.A
Bomb Tower
Poison
Balloon
Balloon
Valkyrie Electro Spirit Earthquake Poison
Lightning
Mini P.E.K.K.A

Defense Synergies 0 5

Electro Spirit
Earthquake
Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A
Earthquake Valkyrie Bomb Tower
Valkyrie
Mini P.E.K.K.A Bomb Tower
Bomb Tower
Earthquake Mini P.E.K.K.A Valkyrie
Poison
Balloon
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning Valkyrie
Mini P.E.K.K.A Bomb Tower Valkyrie
Mini P.E.K.K.A Bomb Tower Valkyrie Lightning
Mini P.E.K.K.A Bomb Tower Valkyrie
Lightning Earthquake Mini P.E.K.K.A Valkyrie Bomb Tower Poison
Electro Spirit Earthquake Valkyrie Bomb Tower
Lightning Electro Spirit Bomb Tower Poison
Earthquake Lightning Electro Spirit Valkyrie Bomb Tower Poison
Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A Valkyrie
Valkyrie Poison Electro Spirit Earthquake Bomb Tower
Poison
Mini P.E.K.K.A Bomb Tower Earthquake Valkyrie Lightning
Valkyrie Bomb Tower Electro Spirit Earthquake Mini P.E.K.K.A Poison
Mini P.E.K.K.A Bomb Tower
Bomb Tower Mini P.E.K.K.A Lightning
Bomb Tower Mini P.E.K.K.A Valkyrie Poison
Valkyrie Bomb Tower Electro Spirit
Earthquake Valkyrie Bomb Tower Poison Electro Spirit
Mini P.E.K.K.A Bomb Tower
Valkyrie Electro Spirit Earthquake Mini P.E.K.K.A Bomb Tower Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie
Poison Mini P.E.K.K.A Valkyrie Bomb Tower Lightning
Mini P.E.K.K.A Valkyrie Bomb Tower Lightning
Mini P.E.K.K.A Valkyrie Lightning
Mini P.E.K.K.A Valkyrie
Poison Electro Spirit Bomb Tower
Mini P.E.K.K.A Valkyrie Bomb Tower Lightning
Mini P.E.K.K.A Valkyrie Bomb Tower
Lightning Electro Spirit Mini P.E.K.K.A Valkyrie Bomb Tower Poison
Mini P.E.K.K.A Valkyrie Bomb Tower
Lightning Valkyrie Poison
Mini P.E.K.K.A Lightning Valkyrie Bomb Tower
Valkyrie Bomb Tower
Electro Spirit Mini P.E.K.K.A Valkyrie Bomb Tower Poison Lightning
Valkyrie Poison Electro Spirit Earthquake Mini P.E.K.K.A Bomb Tower
Electro Spirit Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Poison Lightning Valkyrie
Poison
Earthquake Lightning Poison
Earthquake Lightning Valkyrie Poison
Poison Earthquake Valkyrie
Poison Electro Spirit
Earthquake Poison
Earthquake Poison Lightning
Poison Lightning
Lightning Mini P.E.K.K.A Poison
Poison Lightning Earthquake Valkyrie
Poison Lightning
Earthquake Poison Lightning
Earthquake Lightning Poison
Earthquake Lightning Poison
Earthquake Lightning Poison
Earthquake Lightning Poison
Lightning Earthquake Poison
Mini P.E.K.K.A Lightning
Lightning Earthquake Mini P.E.K.K.A Poison
Lightning Earthquake Valkyrie Poison
Lightning Earthquake Poison
Lightning Poison
Lightning
Earthquake Lightning Poison
Earthquake Poison Electro Spirit Valkyrie
Poison Earthquake Lightning
Lightning Poison
Poison Lightning
Poison Lightning
Lightning Electro Spirit Poison
Lightning Mini P.E.K.K.A
Poison Lightning Earthquake
Lightning Electro Spirit Poison
Earthquake Poison Lightning
Earthquake Lightning Electro Spirit
Poison Lightning
Poison Lightning Mini P.E.K.K.A Valkyrie
Earthquake Poison Lightning
Lightning Poison
Electro Spirit Poison Lightning
Poison Lightning
Poison Lightning
Lightning

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