My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Elixir Golem Dark Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Elixir Golem Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Dark Prince
Giant Snowball
Lumberjack
Zap
Firecracker Dark Prince
Barbarian Barrel
Firecracker Elixir Golem Bomb Tower Dark Prince Lumberjack
The Log
Firecracker Elixir Golem Dark Prince Lumberjack
Earthquake
Firecracker Elixir Golem Bomb Tower
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Dark Prince Lumberjack
Fireball
Firecracker Elixir Golem Bomb Tower Lumberjack
Poison
Firecracker Elixir Golem Bomb Tower
Lightning
Ice Golem Bomb Tower Dark Prince Lumberjack
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Bomb Tower Tornado Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Elixir Golem Tornado Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Firecracker Elixir Golem Tornado Bomb Tower Dark Prince Lumberjack Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Firecracker Elixir Golem Tornado

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Ice Golem Tornado Dark Prince Lumberjack
Ice Golem
Lumberjack Firecracker
Elixir Golem
Firecracker Lightning Tornado Lumberjack
Bomb Tower
Tornado
Firecracker Elixir Golem Dark Prince
Dark Prince
Firecracker Tornado Lightning Lumberjack
Lightning
Elixir Golem Dark Prince
Lumberjack
Ice Golem Firecracker Elixir Golem Dark Prince

Defense Synergies 3 7

Firecracker
Ice Golem Bomb Tower Tornado Dark Prince Lumberjack
Ice Golem
Firecracker Bomb Tower Tornado Lumberjack
Elixir Golem
Bomb Tower
Ice Golem Tornado Firecracker
Tornado
Bomb Tower Firecracker Ice Golem Dark Prince
Dark Prince
Firecracker Tornado
Lightning
Lumberjack
Firecracker Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Ice Golem
Bomb Tower Lumberjack Firecracker Dark Prince
Bomb Tower Tornado Lumberjack Dark Prince Lightning
Bomb Tower Lumberjack Firecracker Dark Prince
Lightning Firecracker Bomb Tower Tornado Dark Prince Lumberjack
Tornado Firecracker Bomb Tower Dark Prince Lumberjack
Tornado Lightning Firecracker Bomb Tower
Lightning Ice Golem Bomb Tower
Bomb Tower Tornado Lumberjack
Tornado Firecracker Ice Golem Dark Prince Lumberjack
Firecracker Ice Golem Bomb Tower Tornado Dark Prince Lumberjack
Firecracker Tornado
Bomb Tower Lumberjack Dark Prince Lightning
Bomb Tower Firecracker Tornado Dark Prince Lumberjack
Bomb Tower Lumberjack
Bomb Tower Tornado Lightning Lumberjack
Bomb Tower Firecracker Tornado Dark Prince Lumberjack
Bomb Tower Firecracker Tornado Dark Prince Lumberjack
Bomb Tower Tornado Firecracker Ice Golem Dark Prince Lumberjack
Bomb Tower Tornado Lumberjack
Dark Prince Firecracker Bomb Tower Lumberjack
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Ice Golem Dark Prince
Firecracker Ice Golem Bomb Tower Lightning Lumberjack
Lumberjack Ice Golem Bomb Tower Dark Prince Lightning
Dark Prince Lightning Lumberjack Ice Golem Tornado
Dark Prince Lumberjack
Firecracker Ice Golem Bomb Tower Tornado
Dark Prince Ice Golem Bomb Tower Lightning Lumberjack
Bomb Tower Dark Prince Lumberjack
Lightning Firecracker Ice Golem Bomb Tower Tornado Dark Prince
Bomb Tower Dark Prince Lumberjack
Lightning Tornado Dark Prince
Dark Prince Lightning Ice Golem Bomb Tower Lumberjack
Firecracker Bomb Tower
Firecracker Ice Golem Bomb Tower Tornado Dark Prince Lightning Lumberjack
Firecracker Ice Golem Bomb Tower Dark Prince
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Ice Golem
Firecracker Tornado
Lightning
Lightning Firecracker Ice Golem Dark Prince
Firecracker Dark Prince
Firecracker Ice Golem Tornado
Firecracker Tornado
Firecracker Ice Golem Tornado Lightning
Firecracker Tornado Lightning
Lightning Tornado Lumberjack
Firecracker Lightning Tornado Dark Prince
Lightning Firecracker Tornado
Lightning Firecracker Ice Golem
Lightning Firecracker
Lightning Firecracker Ice Golem
Lightning Firecracker
Lightning Firecracker
Lightning Tornado
Lightning
Lightning Firecracker Dark Prince
Lightning Firecracker Tornado
Lightning
Lightning Tornado
Tornado Lightning
Lightning
Firecracker Ice Golem Tornado Dark Prince
Firecracker Tornado Lightning
Lightning Tornado
Lightning Firecracker Tornado
Lightning Firecracker Ice Golem Tornado
Lightning Firecracker
Lightning
Lightning
Lightning Firecracker
Firecracker Lightning
Lightning Dark Prince
Lightning Firecracker Tornado
Lightning Firecracker Dark Prince Lumberjack
Firecracker Ice Golem Lightning
Lightning Tornado
Firecracker Dark Prince
Firecracker Tornado Lightning
Firecracker Tornado Lightning
Lightning Firecracker Tornado Dark Prince
Lightning Firecracker

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