My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Rascals Tombstone Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Rascals

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Tombstone
Zap
Bomber Firecracker Mortar Tombstone
Barbarian Barrel
Bomber Firecracker Mortar Rascals Tombstone Electro Wizard
The Log
Bomber Firecracker Rascals Tombstone
Earthquake
Bomber Firecracker Mortar Tombstone
Arrows
Bomber Firecracker Rascals Tombstone
Royal Delivery
Bomber Firecracker Rascals Electro Wizard
Fireball
Bomber Firecracker Mortar Rascals Tombstone Electro Wizard
Poison
Bomber Firecracker Mortar Rascals Tombstone Electro Wizard
Lightning
Mortar Tombstone Electro Wizard
Rocket
Mortar Rascals

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Mortar The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Firecracker Tombstone Mortar Electro Wizard Rascals Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Firecracker Tombstone

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mortar
Firecracker
Mortar Rascals
Mortar
Bomber Firecracker The Log
Rascals
Firecracker Electro Wizard
Tombstone
Lightning
The Log
Mortar
Electro Wizard
Rascals

Defense Synergies 1 14

Bomber
Mortar Tombstone The Log Electro Wizard
Firecracker
The Log Mortar Rascals Tombstone Electro Wizard
Mortar
Bomber Firecracker The Log Electro Wizard
Rascals
Firecracker The Log
Tombstone
Bomber Firecracker Electro Wizard
Lightning
The Log
The Log
Firecracker Bomber Mortar Rascals Lightning Electro Wizard
Electro Wizard
Bomber Firecracker Mortar Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Firecracker Mortar Tombstone The Log Electro Wizard
Firecracker Mortar Rascals Tombstone The Log Electro Wizard
Mortar Bomber Rascals Tombstone Lightning Electro Wizard
Firecracker Mortar Rascals Tombstone Electro Wizard
Lightning Bomber Firecracker Tombstone The Log
The Log Bomber Firecracker Rascals Electro Wizard
Lightning Electro Wizard Firecracker Mortar Rascals Tombstone
Lightning Rascals The Log Electro Wizard
Mortar Rascals Tombstone
Bomber Firecracker Rascals Electro Wizard
Electro Wizard Bomber Firecracker Rascals Tombstone The Log
Firecracker Rascals Electro Wizard
Mortar Tombstone Bomber Rascals Lightning The Log Electro Wizard
Bomber Firecracker Mortar Rascals Tombstone The Log Electro Wizard
Mortar Rascals Tombstone Electro Wizard
Mortar Rascals Lightning The Log Electro Wizard
Bomber Firecracker Mortar Rascals Tombstone Electro Wizard
Mortar Tombstone Bomber Firecracker Rascals The Log Electro Wizard
Mortar The Log Bomber Firecracker Rascals Tombstone Electro Wizard
Mortar Electro Wizard
Bomber Rascals Firecracker The Log Electro Wizard
Mortar Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Tombstone Electro Wizard
Electro Wizard Bomber Firecracker Mortar Lightning The Log
Tombstone Rascals Lightning The Log Electro Wizard
Lightning Rascals The Log Electro Wizard
Rascals Tombstone
Firecracker Rascals Electro Wizard
Rascals Tombstone Lightning Electro Wizard
Rascals
Lightning Electro Wizard Firecracker Mortar Tombstone The Log
Tombstone
Rascals Tombstone
Lightning The Log Electro Wizard
Rascals Lightning Tombstone
Bomber Firecracker Rascals
Rascals Tombstone Electro Wizard Bomber Firecracker Mortar Lightning The Log
Bomber Firecracker Rascals The Log Electro Wizard
Bomber Mortar Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Mortar Rascals The Log
Firecracker Mortar The Log Electro Wizard
Lightning The Log
Lightning Firecracker Rascals The Log
Bomber Firecracker Mortar The Log
Firecracker
Bomber Firecracker Mortar The Log
The Log Firecracker Lightning
The Log Firecracker Mortar Lightning
Lightning Electro Wizard
Firecracker Lightning Mortar The Log Electro Wizard
Lightning Firecracker
Lightning Firecracker Mortar The Log
Lightning Firecracker Mortar
Lightning Firecracker Mortar The Log
Lightning Bomber Firecracker Mortar The Log
Lightning Firecracker Mortar The Log
Lightning Mortar
Bomber Lightning
Lightning Bomber Firecracker Mortar The Log Electro Wizard
Lightning Bomber Firecracker Mortar The Log
Lightning The Log
Lightning
Lightning The Log
Lightning Mortar The Log
Firecracker The Log Bomber Mortar
Firecracker Mortar The Log Lightning Electro Wizard
Lightning Mortar The Log
Lightning Firecracker Mortar The Log
Lightning Firecracker Electro Wizard
Lightning Electro Wizard Firecracker
Lightning
Lightning Bomber Mortar The Log
Lightning Firecracker Electro Wizard
Firecracker Lightning The Log
Lightning Electro Wizard Tombstone
Lightning Firecracker Electro Wizard
The Log
Lightning Firecracker Rascals Electro Wizard
The Log Bomber Firecracker Mortar Lightning
Lightning
Firecracker
Firecracker Rascals Lightning The Log Electro Wizard
Firecracker Lightning Electro Wizard
Lightning Firecracker Mortar The Log Electro Wizard
Lightning Firecracker Mortar

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