My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Baby Dragon Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Baby Dragon Ice Wizard Bandit Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Bandit Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit Ram Rider
Giant Snowball
Bats Furnace Baby Dragon Ram Rider
Zap
Bats Furnace Bandit Ram Rider
Barbarian Barrel
Furnace Ice Wizard Bandit
The Log
Furnace Bandit Ram Rider
Earthquake
Furnace
Arrows
Bats Furnace
Royal Delivery
Bats Baby Dragon Ice Wizard Bandit Ram Rider
Fireball
Furnace Baby Dragon Ice Wizard Bandit Ram Rider
Poison
Bats Furnace Ice Wizard
Lightning
Furnace Baby Dragon Ice Wizard Bandit Ram Rider
Rocket
Furnace Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Ice Wizard Bandit Furnace Baby Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Ice Wizard Bandit

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Baby Dragon Bandit Ram Rider
Furnace
Baby Dragon Bandit Ram Rider
Baby Dragon
Bats Furnace Ice Wizard Bandit Ram Rider Mega Knight
The Log
Bandit Ram Rider Mega Knight
Ice Wizard
Baby Dragon Bandit Ram Rider
Bandit
Bats Furnace Baby Dragon The Log Ice Wizard Ram Rider Mega Knight
Ram Rider
Bats Furnace Baby Dragon The Log Ice Wizard Bandit Mega Knight
Mega Knight
Bats Baby Dragon The Log Bandit Ram Rider

Defense Synergies 1 19

Bats
Baby Dragon The Log Ice Wizard Bandit Mega Knight
Furnace
Baby Dragon Ice Wizard Bandit
Baby Dragon
Ice Wizard Bats Furnace The Log Bandit Mega Knight
The Log
Bats Baby Dragon Ice Wizard Bandit Ram Rider Mega Knight
Ice Wizard
Baby Dragon Bats Furnace The Log Bandit Mega Knight
Bandit
Bats Furnace Baby Dragon The Log Ice Wizard Ram Rider Mega Knight
Ram Rider
The Log Bandit
Mega Knight
Bats Baby Dragon The Log Ice Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log Ram Rider
Bats Furnace The Log Ice Wizard Bandit Ram Rider Mega Knight
Furnace Ram Rider Mega Knight Bats Ice Wizard Bandit
Bats Furnace Ice Wizard Bandit Ram Rider Mega Knight
The Log Mega Knight
The Log Bats Furnace Baby Dragon Ice Wizard Bandit Mega Knight
Bats Furnace Ram Rider Baby Dragon Ice Wizard
Baby Dragon The Log Bandit Ram Rider Mega Knight
Furnace Ice Wizard
Ice Wizard Bandit Mega Knight
Bats Ice Wizard Furnace Baby Dragon The Log Bandit Ram Rider Mega Knight
Bats Furnace Baby Dragon Ice Wizard Ram Rider
Furnace Mega Knight Bats The Log Ice Wizard Bandit Ram Rider
Mega Knight Bats Furnace Baby Dragon The Log
Furnace Bandit Ram Rider Mega Knight
Furnace The Log Bandit Ram Rider Mega Knight
Mega Knight Bats Furnace
Mega Knight Bats Furnace Baby Dragon The Log Ice Wizard Bandit Ram Rider
Furnace Baby Dragon The Log Bats Ice Wizard Bandit Ram Rider Mega Knight
Ram Rider
Mega Knight Bats Furnace Baby Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Bandit
Bandit Baby Dragon The Log Mega Knight
Bandit Mega Knight Bats Furnace The Log Ram Rider
Mega Knight Bats The Log Bandit Ram Rider
Bandit Ram Rider Mega Knight
Furnace Bats Baby Dragon Ice Wizard Ram Rider
Bats Furnace Ice Wizard Bandit Ram Rider
Mega Knight
Mega Knight Bats Baby Dragon The Log Bandit
Mega Knight Bats
Mega Knight The Log
Mega Knight Bandit Ram Rider
Furnace Baby Dragon Mega Knight
Bats Furnace Baby Dragon The Log
Bats Mega Knight Baby Dragon The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log Bandit
Baby Dragon The Log Ice Wizard Bandit Ram Rider
Baby Dragon The Log Bandit
The Log
Furnace Baby Dragon The Log Mega Knight
Bats Furnace Baby Dragon Ice Wizard Ram Rider
Furnace Baby Dragon The Log
The Log Baby Dragon Ice Wizard Ram Rider
The Log Bandit Ram Rider
Bats
The Log Bandit Ram Rider
Baby Dragon
Baby Dragon The Log Bandit
Baby Dragon Bandit
Furnace Baby Dragon The Log
Furnace Baby Dragon The Log Bandit
Furnace Baby Dragon The Log Bandit Mega Knight
Bats
Baby Dragon The Log Bandit Mega Knight
Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Baby Dragon The Log
The Log Furnace Baby Dragon Ice Wizard Mega Knight
The Log Baby Dragon Ice Wizard Bandit Ram Rider
Baby Dragon The Log Bandit Ram Rider Mega Knight
Baby Dragon The Log Bandit
Bats Furnace Baby Dragon Ice Wizard
Bats
The Log Bandit Mega Knight
Mega Knight
The Log
Bats Bandit
Baby Dragon Ice Wizard Ram Rider
The Log
Baby Dragon Mega Knight
The Log Baby Dragon
Mega Knight
Bats Baby Dragon The Log
Bats
Baby Dragon The Log Bandit Mega Knight

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