My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner Phoenix
Giant Snowball
Musketeer Guards Baby Dragon Miner
Zap
Guards
Barbarian Barrel
Musketeer Guards
The Log
Musketeer Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Musketeer Guards Baby Dragon Miner
Fireball
Musketeer Baby Dragon
Poison
Musketeer Guards Phoenix
Lightning
Musketeer Baby Dragon Phoenix
Rocket
Musketeer Phoenix

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Miner Musketeer Baby Dragon Poison Phoenix Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Guards Miner Musketeer

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Baby Dragon The Log Miner Mega Knight
Guards
Miner The Log
Baby Dragon
Musketeer Poison Miner Mega Knight
Poison
Miner Baby Dragon The Log Mega Knight
The Log
Musketeer Guards Poison Miner Mega Knight
Miner
Guards Poison Musketeer Baby Dragon The Log Mega Knight
Phoenix
Mega Knight
Musketeer Baby Dragon Poison The Log Miner

Defense Synergies 2 13

Musketeer
Guards The Log Baby Dragon Miner Mega Knight
Guards
Musketeer Baby Dragon Poison The Log
Baby Dragon
Musketeer Guards The Log Mega Knight
Poison
Guards The Log Mega Knight
The Log
Musketeer Guards Baby Dragon Poison Miner Mega Knight
Miner
Musketeer The Log Mega Knight
Phoenix
Mega Knight
Musketeer Baby Dragon Poison The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Baby Dragon The Log
Musketeer The Log Phoenix Mega Knight
Mega Knight Musketeer
Musketeer Guards Phoenix Mega Knight
Poison The Log Mega Knight
The Log Musketeer Guards Baby Dragon Mega Knight
Musketeer Baby Dragon Poison Phoenix
Musketeer Baby Dragon Poison The Log Phoenix Mega Knight
Musketeer Phoenix
Guards Musketeer Miner Phoenix Mega Knight
Guards Poison Musketeer Baby Dragon The Log Mega Knight
Musketeer Baby Dragon Poison Phoenix
Mega Knight Musketeer Guards The Log
Mega Knight Guards Baby Dragon Poison The Log
Phoenix Mega Knight
The Log Mega Knight
Mega Knight Musketeer Poison
Mega Knight Musketeer Guards Baby Dragon The Log
Baby Dragon Poison The Log Musketeer Guards Mega Knight
Musketeer Phoenix
Mega Knight Musketeer Guards Baby Dragon Poison The Log
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight
Poison Musketeer Baby Dragon The Log Miner Phoenix Mega Knight
Guards Mega Knight Musketeer The Log
Guards Mega Knight Musketeer The Log Phoenix
Musketeer Guards Phoenix Mega Knight
Poison Musketeer Baby Dragon
Guards Musketeer Phoenix
Mega Knight Phoenix
Mega Knight Baby Dragon Poison The Log Phoenix
Musketeer Guards Phoenix
Mega Knight Musketeer Guards Phoenix
Mega Knight Guards Poison The Log Phoenix
Mega Knight Guards
Musketeer Baby Dragon Mega Knight
Guards Phoenix Musketeer Baby Dragon Poison The Log
Poison Mega Knight Musketeer Baby Dragon The Log Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Guards Baby Dragon The Log
Poison Musketeer Baby Dragon The Log Miner
Baby Dragon Poison The Log Miner
Musketeer Guards Poison The Log
Poison Baby Dragon The Log Mega Knight
Poison Musketeer Baby Dragon
Musketeer Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log Miner
Musketeer Guards Poison
Poison Miner Musketeer The Log
Poison Musketeer Baby Dragon
Poison Musketeer Baby Dragon The Log Miner
Musketeer Baby Dragon Poison
Musketeer Baby Dragon Poison The Log
Musketeer Baby Dragon Poison The Log
Musketeer Baby Dragon Poison The Log Mega Knight
Poison
Musketeer Baby Dragon Poison The Log Mega Knight
Baby Dragon Poison The Log Miner Mega Knight
Musketeer Baby Dragon Poison The Log Mega Knight
Poison
Musketeer The Log
Musketeer Baby Dragon Poison The Log
Poison The Log Baby Dragon Mega Knight
Poison The Log Miner Musketeer Baby Dragon
Musketeer Baby Dragon Poison The Log Miner Mega Knight
Poison Miner Musketeer Baby Dragon The Log
Poison Musketeer Baby Dragon
Musketeer Guards Poison
Poison Musketeer The Log Miner Mega Knight
Poison
Mega Knight
Poison The Log
Musketeer Guards
Poison Musketeer Baby Dragon
The Log
Poison Miner Musketeer Baby Dragon Mega Knight
The Log Musketeer Baby Dragon Poison
Poison
Musketeer Mega Knight
Musketeer Guards Baby Dragon Poison The Log
Musketeer Poison
Poison Musketeer Baby Dragon The Log Miner Mega Knight
Mega Knight
Poison

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