My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Goblin Cage Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mini P.E.K.K.A Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Wall Breakers Goblin Barrel
Giant Snowball
Spear Goblins Wall Breakers Goblin Barrel Witch
Zap
Spear Goblins Wall Breakers Goblin Barrel Witch
Barbarian Barrel
Spear Goblins Knight Goblin Cage Wall Breakers Goblin Barrel Witch
The Log
Spear Goblins Mini P.E.K.K.A Goblin Cage Wall Breakers Goblin Barrel Witch
Earthquake
Spear Goblins Goblin Cage Goblin Barrel Witch
Arrows
Spear Goblins Wall Breakers Goblin Barrel Witch
Royal Delivery
Spear Goblins Knight Mini P.E.K.K.A Goblin Cage Wall Breakers Goblin Barrel Witch
Fireball
Goblin Cage Wall Breakers Goblin Barrel Witch
Poison
Spear Goblins Goblin Cage Witch
Lightning
Knight Mini P.E.K.K.A Goblin Cage Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers The Log Knight Goblin Barrel Mini P.E.K.K.A Goblin Cage Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Wall Breakers The Log Knight

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Mini P.E.K.K.A Goblin Cage Wall Breakers
Knight
Spear Goblins Wall Breakers Goblin Barrel Witch The Log
Mini P.E.K.K.A
Spear Goblins The Log
Goblin Cage
Spear Goblins Wall Breakers Goblin Barrel Witch The Log
Wall Breakers
Knight Spear Goblins Goblin Cage The Log
Goblin Barrel
Spear Goblins Knight Goblin Cage
Witch
Knight Goblin Cage
The Log
Knight Mini P.E.K.K.A Goblin Cage Wall Breakers

Defense Synergies 2 11

Spear Goblins
Knight Mini P.E.K.K.A Goblin Cage The Log
Knight
Spear Goblins Mini P.E.K.K.A Goblin Cage Witch The Log
Mini P.E.K.K.A
The Log Spear Goblins Knight Witch
Goblin Cage
Spear Goblins Knight Witch The Log
Wall Breakers
Goblin Barrel
Witch
Knight Mini P.E.K.K.A Goblin Cage The Log
The Log
Mini P.E.K.K.A Spear Goblins Knight Goblin Cage Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Goblin Cage The Log
Mini P.E.K.K.A Knight Goblin Cage Witch The Log
Mini P.E.K.K.A Goblin Cage Witch Knight
Mini P.E.K.K.A Goblin Cage Witch Knight
Mini P.E.K.K.A Goblin Cage The Log
The Log Spear Goblins
Spear Goblins Goblin Cage Witch
Goblin Cage The Log
Mini P.E.K.K.A Witch Goblin Cage
Knight Spear Goblins Mini P.E.K.K.A
Witch Spear Goblins Knight The Log
Spear Goblins Witch
Mini P.E.K.K.A Goblin Cage Knight Witch The Log
Mini P.E.K.K.A Goblin Cage Witch The Log
Mini P.E.K.K.A Knight Goblin Cage
Mini P.E.K.K.A Goblin Cage The Log
Knight Mini P.E.K.K.A Goblin Cage Witch
Goblin Cage Spear Goblins Knight Witch The Log
Goblin Cage Witch The Log Spear Goblins Knight
Mini P.E.K.K.A Goblin Cage
Spear Goblins Knight Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Spear Goblins Goblin Cage Witch
Knight Mini P.E.K.K.A The Log
Spear Goblins Knight Mini P.E.K.K.A Goblin Cage Witch The Log
Mini P.E.K.K.A Knight Goblin Cage The Log
Knight Mini P.E.K.K.A Goblin Cage Witch
Witch
Mini P.E.K.K.A Spear Goblins Knight Goblin Cage Witch
Mini P.E.K.K.A Knight Goblin Cage
Goblin Cage Spear Goblins Knight Mini P.E.K.K.A Witch The Log
Witch Goblin Cage
Knight Mini P.E.K.K.A Goblin Cage Witch
Goblin Cage The Log
Mini P.E.K.K.A Knight Goblin Cage Witch
Goblin Cage Witch
Witch Spear Goblins Knight Mini P.E.K.K.A Goblin Cage The Log
Mini P.E.K.K.A Goblin Cage Witch The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log
The Log
Knight The Log
The Log
Spear Goblins Witch
Witch The Log
The Log
The Log
Mini P.E.K.K.A
Knight The Log
Knight The Log
The Log
Spear Goblins Witch The Log
The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Witch The Log
The Log
The Log
The Log
The Log Witch
Witch
The Log Witch
Witch The Log
The Log
Witch
Witch
Mini P.E.K.K.A
The Log
The Log
Spear Goblins Witch
Witch
The Log
Knight Mini P.E.K.K.A
The Log
Witch The Log
Witch
Witch The Log

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