My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Witch Prince Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince Ram Rider
Giant Snowball
Mega Minion Guards Witch Lumberjack Ram Rider
Zap
Guards Witch Prince Ram Rider
Barbarian Barrel
Guards Witch Lumberjack
The Log
Guards Witch Prince Lumberjack Ram Rider
Earthquake
Guards Witch
Arrows
Guards Witch
Royal Delivery
Mega Minion Guards Witch Prince Lumberjack Ram Rider
Fireball
Mega Minion Witch Lumberjack Ram Rider
Poison
Mega Minion Guards Witch
Lightning
Mega Minion Witch Prince Lumberjack Ram Rider
Rocket
Witch Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Guards Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Guards Lumberjack Witch Prince Ram Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Mega Minion Guards Lumberjack

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Rocket
Guards
The Log Lumberjack Ram Rider
Witch
Prince Lumberjack Ram Rider
Prince
Witch The Log Lumberjack Ram Rider
The Log
Guards Prince Lumberjack Ram Rider
Lumberjack
Guards Witch Prince The Log Ram Rider
Ram Rider
Guards Witch Prince The Log Lumberjack

Defense Synergies 1 15

Mega Minion
Guards Witch The Log Lumberjack
Rocket
The Log
Guards
Mega Minion Witch Prince The Log Lumberjack
Witch
Mega Minion Guards Prince The Log Lumberjack
Prince
The Log Guards Witch
The Log
Prince Mega Minion Rocket Guards Witch Lumberjack Ram Rider
Lumberjack
Mega Minion Guards Witch The Log Ram Rider
Ram Rider
The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion The Log Ram Rider
Lumberjack Mega Minion Witch Prince The Log Ram Rider
Rocket Witch Prince Lumberjack Ram Rider Mega Minion
Witch Prince Lumberjack Mega Minion Guards Ram Rider
Rocket Prince The Log Lumberjack
The Log Mega Minion Guards Lumberjack
Mega Minion Rocket Ram Rider Witch
Rocket The Log Ram Rider
Witch Prince Lumberjack
Guards Prince Lumberjack
Guards Witch Mega Minion The Log Lumberjack Ram Rider
Mega Minion Witch Ram Rider
Prince Lumberjack Rocket Guards Witch The Log Ram Rider
Rocket Mega Minion Guards Witch Prince The Log Lumberjack
Prince Lumberjack Ram Rider
Rocket Prince The Log Lumberjack Ram Rider
Witch Prince Lumberjack
Mega Minion Guards Witch Prince The Log Lumberjack Ram Rider
Witch The Log Mega Minion Guards Lumberjack Ram Rider
Prince Lumberjack Ram Rider
Guards Witch Prince The Log Lumberjack
Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Witch Prince
Mega Minion Rocket Prince The Log Lumberjack
Guards Lumberjack Rocket Witch Prince The Log Ram Rider
Rocket Guards Prince Lumberjack The Log Ram Rider
Guards Witch Prince Lumberjack Ram Rider
Rocket Witch Ram Rider
Rocket Guards Prince Mega Minion Witch Lumberjack Ram Rider
Prince Lumberjack
Rocket Mega Minion Witch Prince The Log
Witch Mega Minion Guards
Mega Minion Guards Witch Prince Lumberjack
Rocket Guards Prince The Log
Rocket Prince Guards Witch Lumberjack Ram Rider
Witch
Guards Witch Mega Minion Rocket Prince The Log Lumberjack
Mega Minion Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Guards The Log
The Log Ram Rider
Rocket The Log
Rocket Guards Prince The Log
Rocket The Log
Mega Minion Rocket Witch Ram Rider
Witch The Log
The Log Ram Rider
The Log Ram Rider
Rocket Guards Prince Lumberjack
Rocket Prince The Log Ram Rider
Rocket
Rocket The Log
Rocket
Prince The Log
Rocket Witch The Log
Rocket The Log
Rocket
Rocket
Rocket Mega Minion Prince The Log
Rocket Witch The Log
Rocket Prince The Log
Rocket
Rocket Prince The Log
Rocket The Log
The Log Witch
Mega Minion Witch
The Log Witch Ram Rider
Witch Prince The Log Ram Rider
Rocket The Log
Witch
Rocket Mega Minion Guards Witch
Mega Minion
Rocket The Log
Rocket
Prince
Rocket The Log
Rocket Guards Witch Prince
Rocket Mega Minion Witch Ram Rider
The Log
Mega Minion Rocket Prince Lumberjack
The Log
Rocket
Mega Minion Prince
Rocket Guards Witch The Log
Rocket Witch
Rocket Witch Prince The Log
Prince
Rocket

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