My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Suspicious Bush Electro Dragon Bowler Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Curse
Giant Snowball
Bomber Goblin Curse Electro Dragon Lumberjack
Zap
Bomber Goblin Curse
Barbarian Barrel
Ice Spirit Bomber Goblin Curse Lumberjack
The Log
Ice Spirit Bomber Suspicious Bush Goblin Curse Lumberjack
Earthquake
Bomber
Arrows
Ice Spirit Bomber Suspicious Bush Goblin Curse
Royal Delivery
Ice Spirit Bomber Electro Dragon Bowler Lumberjack
Fireball
Bomber Suspicious Bush Electro Dragon Bowler Lumberjack
Poison
Bomber Suspicious Bush Goblin Curse Electro Dragon
Lightning
Electro Dragon Bowler Lumberjack
Rocket
Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Electro Dragon Bowler The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Suspicious Bush Goblin Curse Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Suspicious Bush Goblin Curse The Log Lumberjack Electro Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bomber Suspicious Bush Goblin Curse

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bomber Goblin Curse Bowler Lumberjack
Bomber
Ice Spirit Goblin Curse Lumberjack
Suspicious Bush
Goblin Curse
The Log Ice Spirit Bomber Bowler
Electro Dragon
Bowler
Bowler
Ice Spirit Goblin Curse Electro Dragon The Log Lumberjack
The Log
Goblin Curse Bowler Lumberjack
Lumberjack
Ice Spirit Bomber Bowler The Log

Defense Synergies 1 11

Ice Spirit
Bomber Electro Dragon Bowler The Log Lumberjack
Bomber
Ice Spirit The Log
Suspicious Bush
Goblin Curse
Electro Dragon
Ice Spirit Bowler The Log Lumberjack
Bowler
The Log Ice Spirit Electro Dragon Lumberjack
The Log
Bowler Ice Spirit Bomber Electro Dragon Lumberjack
Lumberjack
Ice Spirit Electro Dragon Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Electro Dragon The Log
Lumberjack Ice Spirit Bomber Goblin Curse Electro Dragon The Log
Bowler Lumberjack Bomber Goblin Curse Electro Dragon
Lumberjack Bomber Goblin Curse Electro Dragon Bowler
Bomber Bowler The Log Lumberjack
Bowler The Log Bomber Electro Dragon Lumberjack
Ice Spirit Goblin Curse Electro Dragon
Bowler Electro Dragon The Log
Goblin Curse Lumberjack
Ice Spirit Bomber Bowler Lumberjack
Goblin Curse Bomber Electro Dragon Bowler The Log Lumberjack
Goblin Curse Electro Dragon
Bowler Lumberjack Ice Spirit Bomber Goblin Curse Electro Dragon The Log
Bomber Bowler Ice Spirit Goblin Curse Electro Dragon The Log Lumberjack
Goblin Curse Lumberjack
Ice Spirit Goblin Curse Bowler The Log Lumberjack
Bomber Electro Dragon Bowler Lumberjack
Ice Spirit Bomber Electro Dragon Bowler The Log Lumberjack
The Log Ice Spirit Bomber Goblin Curse Electro Dragon Bowler Lumberjack
Goblin Curse Lumberjack
Bomber Bowler Goblin Curse Electro Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bowler
Bomber Electro Dragon Bowler The Log Lumberjack
Lumberjack Ice Spirit Electro Dragon Bowler The Log
Bowler Lumberjack The Log
Goblin Curse Bowler Lumberjack
Ice Spirit Goblin Curse Electro Dragon
Bowler Lumberjack
Goblin Curse Lumberjack
Electro Dragon Ice Spirit The Log
Goblin Curse
Electro Dragon Bowler Lumberjack
Bowler The Log
Bowler Goblin Curse Lumberjack
Bomber Goblin Curse Electro Dragon Bowler
Electro Dragon Ice Spirit Bomber Bowler The Log Lumberjack
Bowler Bomber Goblin Curse Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon The Log
Goblin Curse Electro Dragon Bowler The Log
Electro Dragon The Log
The Log
Bomber Goblin Curse Bowler The Log
Ice Spirit Goblin Curse Electro Dragon
Bomber Bowler The Log
The Log Ice Spirit Goblin Curse Electro Dragon Bowler
The Log Electro Dragon
Electro Dragon Bowler Lumberjack
Electro Dragon Bowler The Log
Goblin Curse Electro Dragon
Bowler The Log
Electro Dragon
The Log
Bomber Electro Dragon Bowler The Log
Electro Dragon Bowler The Log
Bomber
Bomber Electro Dragon Bowler The Log
Bomber Goblin Curse Electro Dragon Bowler The Log
Bowler The Log
Bowler The Log
Electro Dragon The Log
Goblin Curse The Log Ice Spirit Bomber Electro Dragon Bowler
The Log Electro Dragon Bowler
Electro Dragon Bowler The Log
Goblin Curse The Log
Goblin Curse Electro Dragon
Electro Dragon Ice Spirit
Bowler
Bomber Electro Dragon The Log
Ice Spirit Electro Dragon
Goblin Curse Bowler The Log
Ice Spirit Electro Dragon
Goblin Curse Electro Dragon
The Log
Electro Dragon Bowler Lumberjack
The Log Bomber Electro Dragon Bowler
Electro Dragon
Electro Dragon Ice Spirit Bowler The Log
Electro Dragon
Electro Dragon Bowler The Log

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