My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Rascals

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Goblins Graveyard
Zap
Goblins Graveyard
Barbarian Barrel
Goblins Knight Rascals Executioner Graveyard
The Log
Goblins Rascals Graveyard
Earthquake
Graveyard
Arrows
Goblins Rascals Graveyard
Royal Delivery
Goblins Knight Rascals Executioner Graveyard
Fireball
Rascals Executioner
Poison
Rascals Executioner Graveyard
Lightning
Knight Executioner
Rocket
Rascals Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Knight Tornado Fireball Rascals Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Knight Tornado

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Knight
Executioner Graveyard Fireball The Log
Rascals
Graveyard
Fireball
Tornado Graveyard Knight The Log
Tornado
Fireball Executioner The Log Graveyard
Executioner
Knight Tornado The Log
The Log
Knight Fireball Tornado Executioner Graveyard
Graveyard
Knight Fireball Rascals Tornado The Log

Defense Synergies 4 9

Goblins
Knight The Log
Knight
Executioner Goblins Fireball Tornado The Log
Rascals
Tornado The Log
Fireball
Tornado The Log Knight
Tornado
Fireball Executioner Knight Rascals The Log
Executioner
Knight Tornado The Log
The Log
Fireball Goblins Knight Rascals Tornado Executioner
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Executioner The Log
Goblins Knight Rascals Executioner The Log
Tornado Goblins Knight Rascals Executioner
Goblins Knight Rascals
Fireball Tornado The Log
Fireball Tornado The Log Goblins Rascals Executioner
Tornado Rascals Fireball Executioner
Rascals Fireball The Log
Goblins Rascals Tornado
Knight Tornado Goblins Rascals
Goblins Executioner Knight Rascals Fireball Tornado The Log
Executioner Rascals Fireball Tornado
Knight Rascals Fireball The Log
Fireball Executioner Goblins Rascals Tornado The Log
Knight Rascals
Tornado Rascals Fireball The Log
Goblins Knight Rascals Fireball Tornado Executioner
Fireball Goblins Knight Rascals Tornado Executioner The Log
Tornado Executioner The Log Knight Rascals Fireball
Tornado
Rascals Goblins Knight Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Goblins Fireball
Fireball Knight Executioner The Log
Goblins Knight Rascals The Log
Knight Rascals Fireball Tornado The Log
Knight Rascals Executioner
Fireball Executioner Rascals Tornado
Rascals Goblins Knight Fireball
Knight Rascals
Goblins Knight Fireball Tornado The Log
Knight Rascals
Fireball Tornado The Log
Rascals Knight Fireball Executioner
Rascals Fireball Executioner
Rascals Goblins Knight Fireball Tornado Executioner The Log
Executioner Rascals Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Rascals The Log
Fireball Tornado Executioner The Log
Fireball The Log
Knight Rascals Fireball The Log
Fireball Executioner The Log
Fireball Executioner Tornado
Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Tornado
Goblins Fireball Tornado
Knight Fireball Tornado The Log
Fireball Tornado Executioner
Knight Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball Tornado
Fireball Executioner The Log
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Executioner
Fireball The Log Tornado Executioner
Fireball Tornado The Log
Fireball Tornado The Log
Fireball Tornado Executioner
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball
Fireball Tornado Executioner
The Log Fireball
Fireball Knight Rascals Executioner
The Log Fireball Executioner
Fireball Tornado
Executioner
Rascals Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log

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