My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Bad
F2P score
RIP

4 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Prince Bandit Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Bandit Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Prince Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince Bandit
Giant Snowball
Lumberjack
Zap
Prince Bandit
Barbarian Barrel
Knight Elite Barbarians Bandit Lumberjack
The Log
Elite Barbarians Prince Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Elite Barbarians Prince Bandit Lumberjack
Fireball
Elite Barbarians Bandit Lumberjack
Poison
Lightning
Knight Elite Barbarians Prince Bandit Lumberjack
Rocket
Elite Barbarians Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Bandit Lumberjack Golden Knight Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Bandit

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Elite Barbarians Prince The Log Lumberjack
Elite Barbarians
Rage Knight The Log Bandit Lumberjack Golden Knight
Rage
Elite Barbarians Prince Golden Knight
Prince
Knight Rage The Log Lumberjack
The Log
Knight Elite Barbarians Prince Bandit Lumberjack
Bandit
Elite Barbarians The Log Lumberjack Golden Knight
Lumberjack
Knight Elite Barbarians Prince The Log Bandit
Golden Knight
Elite Barbarians Rage Bandit

Defense Synergies 1 8

Knight
The Log Lumberjack
Elite Barbarians
The Log Golden Knight
Rage
Prince
The Log
The Log
Prince Knight Elite Barbarians Bandit Lumberjack Golden Knight
Bandit
The Log Lumberjack
Lumberjack
Knight The Log Bandit
Golden Knight
Elite Barbarians The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log Golden Knight
Elite Barbarians Lumberjack Knight Prince The Log Bandit
Prince Lumberjack Knight Elite Barbarians Bandit
Elite Barbarians Prince Lumberjack Knight Bandit
Elite Barbarians Prince The Log Lumberjack
The Log Bandit Lumberjack
The Log Bandit Golden Knight
Elite Barbarians Prince Lumberjack
Knight Elite Barbarians Prince Bandit Lumberjack
Knight The Log Bandit Lumberjack
Prince Lumberjack Knight Elite Barbarians The Log Bandit
Prince The Log Lumberjack Golden Knight
Elite Barbarians Knight Prince Bandit Lumberjack
Elite Barbarians Prince The Log Bandit Lumberjack
Knight Elite Barbarians Prince Lumberjack
Knight Elite Barbarians Prince The Log Bandit Lumberjack Golden Knight
The Log Knight Bandit Lumberjack
Elite Barbarians Prince Lumberjack
Knight Elite Barbarians Prince The Log Bandit Lumberjack
Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Elite Barbarians Prince Bandit
Bandit Knight Elite Barbarians Prince The Log Lumberjack
Bandit Lumberjack Knight Elite Barbarians Prince The Log Golden Knight
Prince Lumberjack Knight Elite Barbarians The Log Bandit
Knight Elite Barbarians Prince Bandit Lumberjack
Prince Knight Elite Barbarians Bandit Lumberjack
Knight Elite Barbarians Prince Lumberjack
Knight Elite Barbarians Prince The Log Bandit
Knight Elite Barbarians Prince Lumberjack Golden Knight
Elite Barbarians Prince The Log
Elite Barbarians Prince Knight Bandit Lumberjack Golden Knight
Elite Barbarians Knight Prince The Log Lumberjack Golden Knight
Elite Barbarians The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log Bandit Golden Knight
The Log Bandit Golden Knight
The Log Bandit
Knight Prince The Log
The Log
The Log
The Log
The Log Bandit Golden Knight
Elite Barbarians Prince Lumberjack
Knight Prince The Log Bandit Golden Knight
Knight Elite Barbarians The Log Bandit Golden Knight
Bandit
Elite Barbarians Prince The Log
The Log Bandit Golden Knight
The Log Bandit
Prince The Log Bandit
The Log Golden Knight
Prince The Log
Prince The Log
The Log
The Log
The Log Bandit Golden Knight
Prince The Log Bandit Golden Knight
The Log Bandit Golden Knight
Elite Barbarians
Elite Barbarians
The Log Bandit
Prince
The Log
Prince Bandit
The Log
Knight Prince Lumberjack
The Log
Elite Barbarians Prince
Elite Barbarians The Log Golden Knight
Prince The Log Bandit Golden Knight
Prince

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