My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Sparky
Giant Snowball
Musketeer Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army Sparky
Barbarian Barrel
Musketeer Goblin Barrel Skeleton Army Sparky
The Log
Musketeer Goblin Barrel Skeleton Army Sparky
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Musketeer Battle Healer Goblin Barrel Skeleton Army Mother Witch Sparky
Fireball
Musketeer Battle Healer Goblin Barrel Skeleton Army Mother Witch Sparky
Poison
Musketeer Battle Healer Skeleton Army Mother Witch Sparky
Lightning
Musketeer Battle Healer Mother Witch Sparky
Rocket
Musketeer Battle Healer Sparky

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Skeleton Army Freeze Mother Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Musketeer Battle Healer Freeze Mother Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Skeleton Army Musketeer

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Battle Healer The Log
Battle Healer
Musketeer Goblin Barrel Sparky
Goblin Barrel
Battle Healer Skeleton Army Sparky
Skeleton Army
Goblin Barrel Sparky
Freeze
The Log
Musketeer Sparky
Mother Witch
Sparky
Battle Healer Goblin Barrel Skeleton Army The Log

Defense Synergies 2 10

Musketeer
Battle Healer The Log Skeleton Army
Battle Healer
Musketeer The Log Mother Witch Sparky
Goblin Barrel
Skeleton Army
Musketeer Freeze The Log Sparky
Freeze
Skeleton Army Sparky
The Log
Musketeer Battle Healer Skeleton Army Mother Witch Sparky
Mother Witch
Battle Healer The Log
Sparky
Battle Healer Skeleton Army Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log Sparky
Skeleton Army Sparky Musketeer Battle Healer The Log
Skeleton Army Sparky Musketeer Freeze
Skeleton Army Sparky Musketeer
Battle Healer Skeleton Army The Log Sparky
Skeleton Army Freeze The Log Musketeer Mother Witch
Musketeer Freeze
Musketeer Battle Healer The Log Sparky
Sparky Musketeer Skeleton Army
Skeleton Army Musketeer Battle Healer Sparky
Skeleton Army Mother Witch Musketeer Freeze The Log
Musketeer
Skeleton Army Sparky Musketeer Battle Healer Freeze The Log
Skeleton Army Sparky Freeze The Log
Skeleton Army Sparky
Skeleton Army Freeze The Log Sparky
Sparky Musketeer Skeleton Army
Musketeer Battle Healer Skeleton Army The Log
Freeze The Log Musketeer Battle Healer Mother Witch
Sparky Musketeer
Skeleton Army Musketeer Battle Healer The Log Mother Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Battle Healer Sparky
Musketeer Battle Healer The Log
Skeleton Army Musketeer Battle Healer The Log Sparky
Skeleton Army Musketeer Battle Healer The Log Sparky
Musketeer Battle Healer Skeleton Army Sparky
Mother Witch Musketeer Freeze
Skeleton Army Sparky Musketeer Battle Healer
Battle Healer Skeleton Army Sparky
Freeze Skeleton Army The Log Sparky
Musketeer Skeleton Army Sparky
Musketeer Sparky
Skeleton Army The Log
Skeleton Army Sparky
Musketeer Skeleton Army Sparky
Skeleton Army Sparky Musketeer Battle Healer Freeze The Log
Musketeer Battle Healer Freeze The Log Mother Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze The Log Sparky
Musketeer The Log
The Log Sparky
Musketeer Freeze The Log Sparky
The Log Sparky
Mother Witch Musketeer Freeze
Musketeer The Log Sparky
The Log Freeze
The Log
Musketeer Sparky
Musketeer The Log Sparky
Musketeer
Musketeer The Log Sparky
Musketeer Freeze
Musketeer The Log Sparky
Musketeer The Log Sparky
Musketeer The Log Sparky
Freeze Sparky
Sparky
Musketeer The Log Sparky
The Log Mother Witch
Musketeer The Log Sparky
Musketeer The Log Sparky
Musketeer The Log
Freeze The Log Mother Witch Sparky
The Log Musketeer Sparky
Musketeer The Log Sparky
Musketeer The Log Sparky
Musketeer Mother Witch Sparky
Musketeer Freeze
Sparky
Musketeer The Log Sparky
Freeze Sparky
Sparky
The Log Sparky
Musketeer Skeleton Army Freeze
Musketeer
Freeze
The Log
Musketeer Sparky
The Log Musketeer
Sparky
Musketeer Sparky
Musketeer Freeze The Log Sparky
Musketeer
Musketeer Freeze The Log Sparky
Sparky
Sparky

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