My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Dark Prince Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Spear Goblins Royal Hogs Dark Prince Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Hogs Dark Prince Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs Dark Prince Goblin Drill Phoenix
Giant Snowball
Spear Goblins Royal Hogs Goblin Drill
Zap
Spear Goblins Royal Hogs Dark Prince Goblin Drill
Barbarian Barrel
Electro Spirit Spear Goblins Wizard Royal Hogs Dark Prince Goblin Drill
The Log
Electro Spirit Spear Goblins Royal Hogs Dark Prince Goblin Drill
Earthquake
Spear Goblins Royal Hogs Goblin Drill
Arrows
Electro Spirit Spear Goblins Royal Hogs Goblin Drill
Royal Delivery
Electro Spirit Spear Goblins Wizard Royal Hogs Dark Prince Goblin Drill
Fireball
Wizard Royal Hogs Goblin Drill
Poison
Spear Goblins Wizard Royal Hogs Goblin Drill Phoenix
Lightning
Wizard Dark Prince Phoenix
Rocket
Wizard Royal Hogs Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Wizard Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Spear Goblins Dark Prince Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Spear Goblins The Log Dark Prince Goblin Drill Phoenix Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Spear Goblins The Log Dark Prince

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Drill Phoenix
Spear Goblins
Royal Hogs Dark Prince Goblin Drill
Wizard
Royal Hogs Dark Prince
Royal Hogs
Spear Goblins Wizard Dark Prince The Log
Dark Prince
Spear Goblins Wizard Royal Hogs Goblin Drill
Goblin Drill
Electro Spirit Spear Goblins Dark Prince The Log
The Log
Royal Hogs Goblin Drill
Phoenix
Electro Spirit

Defense Synergies 0 11

Electro Spirit
Dark Prince Goblin Drill The Log Phoenix
Spear Goblins
Dark Prince Goblin Drill The Log
Wizard
Dark Prince The Log
Royal Hogs
Dark Prince
Electro Spirit Spear Goblins Wizard The Log
Goblin Drill
Electro Spirit Spear Goblins The Log
The Log
Electro Spirit Spear Goblins Wizard Dark Prince Goblin Drill
Phoenix
Electro Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard The Log
Dark Prince Goblin Drill The Log Phoenix
Dark Prince Goblin Drill
Dark Prince Goblin Drill Phoenix
Dark Prince The Log
The Log Electro Spirit Spear Goblins Dark Prince
Electro Spirit Spear Goblins Wizard Phoenix
Electro Spirit The Log Phoenix
Goblin Drill Phoenix
Spear Goblins Dark Prince Phoenix
Electro Spirit Spear Goblins Wizard Dark Prince Goblin Drill The Log
Spear Goblins Wizard Phoenix
Goblin Drill Wizard Dark Prince The Log
Wizard Electro Spirit Dark Prince Goblin Drill The Log
Goblin Drill Phoenix
Goblin Drill The Log
Wizard Dark Prince Goblin Drill
Electro Spirit Spear Goblins Wizard Dark Prince Goblin Drill The Log
Wizard Goblin Drill The Log Electro Spirit Spear Goblins Dark Prince
Goblin Drill Phoenix
Wizard Dark Prince Electro Spirit Spear Goblins The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Dark Prince
Wizard The Log Phoenix
Spear Goblins Dark Prince The Log
Dark Prince The Log Phoenix
Dark Prince Goblin Drill Phoenix
Wizard Electro Spirit
Dark Prince Spear Goblins Phoenix
Dark Prince Phoenix
Electro Spirit Spear Goblins Dark Prince The Log Phoenix
Goblin Drill Phoenix
Dark Prince Phoenix
Dark Prince The Log Phoenix
Dark Prince Wizard
Wizard
Phoenix Electro Spirit Spear Goblins Dark Prince Goblin Drill The Log
Electro Spirit Wizard Dark Prince The Log Phoenix
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill The Log
The Log
Goblin Drill The Log
Dark Prince The Log
Wizard Dark Prince The Log
Wizard Electro Spirit Spear Goblins
Wizard The Log
The Log Wizard
The Log Wizard
Wizard Dark Prince The Log
Wizard
The Log
The Log
Spear Goblins Wizard Goblin Drill The Log
Wizard The Log
Wizard Dark Prince The Log
Wizard The Log
The Log
Wizard
The Log
Goblin Drill The Log
The Log Electro Spirit Wizard Dark Prince
The Log Wizard
Wizard The Log
The Log
Wizard
Electro Spirit Wizard
Wizard The Log
Electro Spirit
Wizard The Log
Electro Spirit Spear Goblins Dark Prince
Wizard
The Log
Wizard Dark Prince
The Log Wizard
Dark Prince
Electro Spirit The Log
Dark Prince The Log
Wizard

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