My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Healer Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Inferno Dragon
Giant Snowball
Goblin Gang Balloon Inferno Dragon Lumberjack
Zap
Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Battle Healer Wizard Balloon Inferno Dragon Lumberjack
Fireball
Goblin Gang Battle Healer Wizard Balloon Inferno Dragon Lumberjack
Poison
Goblin Gang Battle Healer Wizard Balloon
Lightning
Battle Healer Wizard Balloon Inferno Dragon Lumberjack
Rocket
Battle Healer Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Battle Healer Inferno Dragon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Goblin Gang Battle Healer

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Balloon Battle Healer Lumberjack
Arrows
Zap Balloon Battle Healer Lumberjack
Goblin Gang
Battle Healer Balloon
Battle Healer
Inferno Dragon Zap Arrows Goblin Gang Balloon Lumberjack
Wizard
Balloon Lumberjack
Balloon
Zap Arrows Lumberjack Goblin Gang Battle Healer Wizard
Inferno Dragon
Battle Healer
Lumberjack
Balloon Zap Arrows Battle Healer Wizard

Defense Synergies 1 12

Zap
Arrows Goblin Gang Battle Healer Inferno Dragon Lumberjack
Arrows
Zap Battle Healer Lumberjack
Goblin Gang
Zap Battle Healer Inferno Dragon Lumberjack
Battle Healer
Inferno Dragon Zap Arrows Goblin Gang Lumberjack
Wizard
Lumberjack
Balloon
Inferno Dragon
Battle Healer Zap Goblin Gang
Lumberjack
Zap Arrows Goblin Gang Battle Healer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Inferno Dragon Lumberjack Zap Goblin Gang Battle Healer
Goblin Gang Lumberjack Inferno Dragon
Inferno Dragon Lumberjack Goblin Gang
Arrows Battle Healer Lumberjack
Arrows Goblin Gang Zap Lumberjack
Inferno Dragon Zap Arrows Goblin Gang Wizard
Zap Arrows Battle Healer
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Battle Healer Lumberjack
Goblin Gang Zap Arrows Wizard Lumberjack
Arrows Inferno Dragon Zap Goblin Gang Wizard
Lumberjack Zap Goblin Gang Battle Healer Wizard
Wizard Zap Arrows Goblin Gang Lumberjack
Inferno Dragon Goblin Gang Lumberjack
Zap Goblin Gang Inferno Dragon Lumberjack
Wizard Arrows Goblin Gang Lumberjack
Arrows Zap Goblin Gang Battle Healer Wizard Lumberjack
Zap Arrows Wizard Battle Healer Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Goblin Gang Wizard Arrows Battle Healer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Battle Healer
Zap Arrows Goblin Gang Battle Healer Wizard Inferno Dragon Lumberjack
Goblin Gang Lumberjack Zap Battle Healer
Goblin Gang Lumberjack Zap Battle Healer
Goblin Gang Battle Healer Inferno Dragon Lumberjack
Arrows Wizard Zap Goblin Gang
Goblin Gang Battle Healer Lumberjack
Battle Healer Inferno Dragon Lumberjack
Zap Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Lumberjack
Zap Arrows
Goblin Gang Wizard Lumberjack
Wizard
Goblin Gang Zap Battle Healer Inferno Dragon Lumberjack
Arrows Zap Battle Healer Wizard Inferno Dragon
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap
Arrows
Arrows
Wizard Zap Arrows
Arrows Wizard Zap
Arrows Wizard
Arrows Zap Wizard
Arrows Zap Wizard
Goblin Gang Lumberjack
Zap Arrows Wizard
Zap Arrows Wizard
Arrows
Zap Arrows
Zap Arrows Wizard
Arrows Wizard
Arrows
Zap Arrows Wizard
Zap Arrows Wizard
Arrows Wizard
Zap Arrows
Zap Arrows Wizard
Inferno Dragon
Arrows Zap Wizard
Zap Arrows Wizard
Zap Arrows
Zap Arrows Wizard
Zap Wizard
Zap Arrows Wizard
Zap Arrows
Arrows Wizard
Zap Goblin Gang
Zap Arrows Wizard
Arrows
Goblin Gang Wizard Lumberjack
Arrows Zap Wizard
Zap Arrows
Zap Goblin Gang
Zap
Zap
Inferno Dragon
Wizard

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