My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Royal Giant Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Goblin Barrel Balloon
Giant Snowball
Minion Horde Goblin Barrel Balloon Lumberjack
Zap
Firecracker Minion Horde Royal Giant Goblin Barrel Balloon
Barbarian Barrel
Knight Firecracker Goblin Barrel Lumberjack
The Log
Firecracker Royal Giant Goblin Barrel Lumberjack
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Minion Horde Goblin Barrel
Royal Delivery
Knight Firecracker Minion Horde Goblin Barrel Balloon Lumberjack
Fireball
Firecracker Minion Horde Goblin Barrel Balloon Lumberjack
Poison
Firecracker Minion Horde Balloon
Lightning
Knight Balloon Lumberjack
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Goblin Barrel Lumberjack Minion Horde Balloon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Goblin Barrel

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Barrel Balloon Minion Horde The Log Lumberjack
Firecracker
Knight Royal Giant Goblin Barrel Balloon Lumberjack
Minion Horde
Knight Royal Giant Lumberjack
Royal Giant
Firecracker Goblin Barrel Minion Horde The Log Lumberjack
Goblin Barrel
Knight Royal Giant Firecracker Balloon Lumberjack
Balloon
Knight Lumberjack Firecracker Goblin Barrel The Log
The Log
Knight Royal Giant Balloon Lumberjack
Lumberjack
Balloon Knight Firecracker Minion Horde Royal Giant Goblin Barrel The Log

Defense Synergies 2 6

Knight
Firecracker Minion Horde The Log Lumberjack
Firecracker
Knight The Log Lumberjack
Minion Horde
Knight The Log
Royal Giant
Goblin Barrel
Balloon
The Log
Firecracker Knight Minion Horde Lumberjack
Lumberjack
Knight Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Minion Horde The Log
Minion Horde Lumberjack Knight Firecracker The Log
Minion Horde Lumberjack Knight
Minion Horde Lumberjack Knight Firecracker
Firecracker The Log Lumberjack
The Log Firecracker Lumberjack
Minion Horde Firecracker
The Log
Minion Horde Lumberjack
Knight Firecracker Minion Horde Lumberjack
Minion Horde Knight Firecracker The Log Lumberjack
Minion Horde Firecracker
Minion Horde Lumberjack Knight The Log
Firecracker Minion Horde The Log Lumberjack
Knight Minion Horde Lumberjack
Minion Horde The Log Lumberjack
Minion Horde Knight Firecracker Lumberjack
Knight Firecracker Minion Horde The Log Lumberjack
The Log Knight Firecracker Lumberjack
Lumberjack
Knight Firecracker Minion Horde The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack
Knight Firecracker The Log Lumberjack
Lumberjack Knight Minion Horde The Log
Lumberjack Knight Minion Horde The Log
Knight Minion Horde Lumberjack
Firecracker Minion Horde
Knight Minion Horde Lumberjack
Knight Minion Horde Lumberjack
Minion Horde Knight Firecracker The Log
Minion Horde
Knight Minion Horde Lumberjack
The Log
Knight Minion Horde Lumberjack
Firecracker Minion Horde
Knight Firecracker Minion Horde The Log Lumberjack
Firecracker Minion Horde The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Minion Horde The Log
Firecracker The Log
Minion Horde The Log
Knight Firecracker The Log
Firecracker Minion Horde The Log
Firecracker Minion Horde
Firecracker Minion Horde The Log
The Log Firecracker
The Log Firecracker
Minion Horde Lumberjack
Firecracker Knight Minion Horde The Log
Firecracker
Knight Firecracker The Log
Firecracker Minion Horde
Firecracker The Log
Firecracker Minion Horde The Log
Firecracker Minion Horde The Log
Minion Horde
Firecracker The Log
Firecracker The Log
Minion Horde The Log
The Log
Minion Horde The Log
Firecracker The Log
Minion Horde
Firecracker The Log
The Log
Firecracker The Log
Firecracker Minion Horde
Firecracker Minion Horde
Minion Horde
Minion Horde The Log
Firecracker Minion Horde
Minion Horde
Firecracker The Log
Minion Horde
Firecracker
The Log
Knight Firecracker Minion Horde Lumberjack
The Log Firecracker
Firecracker Minion Horde
Firecracker Minion Horde The Log
Firecracker
Firecracker The Log
Firecracker

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