My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Skeleton Army Balloon
Giant Snowball
Fire Spirit Minions Goblin Barrel Skeleton Army Balloon Lumberjack
Zap
Fire Spirit Minions Inferno Tower Goblin Barrel Skeleton Army Balloon
Barbarian Barrel
Fire Spirit Inferno Tower Goblin Barrel Skeleton Army Lumberjack
The Log
Fire Spirit Goblin Barrel Skeleton Army Lumberjack
Earthquake
Inferno Tower Goblin Barrel Skeleton Army
Arrows
Fire Spirit Minions Goblin Barrel Skeleton Army
Royal Delivery
Fire Spirit Minions Goblin Barrel Skeleton Army Balloon Lumberjack
Fireball
Minions Inferno Tower Goblin Barrel Skeleton Army Balloon Lumberjack
Poison
Minions Inferno Tower Skeleton Army Balloon
Lightning
Inferno Tower Balloon Lumberjack
Rocket
Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Minions Goblin Barrel Skeleton Army Poison Lumberjack Inferno Tower Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Minions Goblin Barrel Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Barrel Balloon Lumberjack
Minions
Balloon Lumberjack
Inferno Tower
Goblin Barrel
Fire Spirit Skeleton Army Balloon Lumberjack
Skeleton Army
Goblin Barrel
Poison
Balloon
Balloon
Lumberjack Fire Spirit Minions Goblin Barrel Poison
Lumberjack
Balloon Fire Spirit Minions Goblin Barrel

Defense Synergies 1 6

Fire Spirit
Inferno Tower
Minions
Inferno Tower Lumberjack
Inferno Tower
Skeleton Army Fire Spirit Minions Poison Lumberjack
Goblin Barrel
Skeleton Army
Inferno Tower Lumberjack
Poison
Inferno Tower
Balloon
Lumberjack
Minions Inferno Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Inferno Tower
Inferno Tower Skeleton Army Lumberjack Minions
Inferno Tower Skeleton Army Lumberjack Fire Spirit Minions
Inferno Tower Skeleton Army Lumberjack Minions
Skeleton Army Poison Lumberjack
Skeleton Army Fire Spirit Minions Lumberjack
Minions Inferno Tower Fire Spirit Poison
Inferno Tower Poison
Inferno Tower Minions Skeleton Army Lumberjack
Skeleton Army Fire Spirit Inferno Tower Lumberjack
Minions Skeleton Army Poison Lumberjack
Minions Inferno Tower Poison
Inferno Tower Skeleton Army Lumberjack Fire Spirit Minions
Fire Spirit Skeleton Army Minions Poison Lumberjack
Inferno Tower Skeleton Army Lumberjack
Inferno Tower Skeleton Army Lumberjack
Minions Inferno Tower Skeleton Army Poison Lumberjack
Fire Spirit Minions Skeleton Army Lumberjack
Poison Fire Spirit Minions Lumberjack
Inferno Tower Lumberjack
Skeleton Army Fire Spirit Minions Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Inferno Tower
Poison Lumberjack
Skeleton Army Lumberjack Minions Inferno Tower
Skeleton Army Lumberjack Inferno Tower
Inferno Tower Skeleton Army Lumberjack
Fire Spirit Poison Minions
Skeleton Army Minions Inferno Tower Lumberjack
Inferno Tower Skeleton Army Lumberjack
Minions Inferno Tower Skeleton Army Poison
Inferno Tower Skeleton Army
Minions Inferno Tower Lumberjack
Skeleton Army Poison
Skeleton Army Inferno Tower Lumberjack
Skeleton Army
Inferno Tower Skeleton Army Minions Poison Lumberjack
Minions Poison Inferno Tower
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Poison
Poison Fire Spirit
Poison Fire Spirit Minions
Fire Spirit Poison
Poison Fire Spirit
Poison
Fire Spirit Minions Poison Lumberjack
Poison
Poison Fire Spirit
Poison Fire Spirit
Minions Poison
Poison
Poison
Poison
Poison
Minions
Fire Spirit Poison
Fire Spirit Poison
Minions Poison
Poison
Poison
Poison Fire Spirit
Poison
Poison
Poison
Poison Fire Spirit
Minions Poison
Poison
Poison
Poison
Fire Spirit Minions Skeleton Army
Poison Fire Spirit
Poison Lumberjack
Poison
Poison
Minions Poison
Poison
Poison

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