My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Giant Prince Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Giant Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Prince
Giant Snowball
Bomber Mega Minion Lumberjack
Zap
Bomber Prince
Barbarian Barrel
Bomber Heal Spirit Lumberjack
The Log
Bomber Heal Spirit Prince Lumberjack
Earthquake
Bomber
Arrows
Bomber Heal Spirit
Royal Delivery
Bomber Heal Spirit Mega Minion Prince Lumberjack
Fireball
Bomber Mega Minion Lumberjack
Poison
Bomber Mega Minion
Lightning
Mega Minion Prince Lumberjack
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mega Minion Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bomber Mega Minion Lumberjack Golden Knight Giant Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Bomber Mega Minion Lumberjack

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Heal Spirit Prince Lumberjack
Heal Spirit
Prince Bomber Mega Minion Giant Lumberjack Golden Knight
Mega Minion
Giant Heal Spirit
Giant
Bomber Mega Minion Prince Lightning Heal Spirit Lumberjack
Prince
Heal Spirit Giant Bomber Lightning Lumberjack
Lightning
Giant Prince
Lumberjack
Bomber Heal Spirit Giant Prince
Golden Knight
Heal Spirit

Defense Synergies 0 3

Bomber
Golden Knight
Heal Spirit
Mega Minion
Lumberjack Golden Knight
Giant
Prince
Lightning
Lumberjack
Mega Minion
Golden Knight
Bomber Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Mega Minion Golden Knight
Lumberjack Mega Minion Prince
Prince Lumberjack Bomber Mega Minion Lightning
Prince Lumberjack Mega Minion
Lightning Bomber Prince Lumberjack
Bomber Mega Minion Lumberjack
Mega Minion Lightning
Lightning Golden Knight
Prince Lumberjack
Bomber Prince Lumberjack
Bomber Mega Minion Lumberjack
Mega Minion
Prince Lumberjack Bomber Lightning
Bomber Mega Minion Prince Lumberjack Golden Knight
Prince Lumberjack
Prince Lightning Lumberjack
Bomber Prince Lumberjack
Bomber Mega Minion Prince Lumberjack Golden Knight
Bomber Mega Minion Lumberjack
Prince Lumberjack
Bomber Prince Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Prince
Bomber Mega Minion Prince Lightning Lumberjack
Lumberjack Prince Lightning Golden Knight
Prince Lightning Lumberjack
Prince Lumberjack
Prince Mega Minion Lightning Lumberjack
Prince Lumberjack
Lightning Mega Minion Prince
Mega Minion
Mega Minion Prince Lumberjack Golden Knight
Lightning Prince
Prince Lightning Lumberjack Golden Knight
Bomber
Bomber Mega Minion Prince Lightning Lumberjack Golden Knight
Bomber Mega Minion Golden Knight
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Golden Knight
Golden Knight
Lightning
Lightning Prince
Bomber
Mega Minion
Bomber
Lightning
Lightning Golden Knight
Lightning Prince Lumberjack
Lightning Prince Golden Knight
Lightning
Lightning Golden Knight
Lightning
Lightning Prince
Lightning Bomber Golden Knight
Lightning
Lightning
Bomber Lightning
Lightning Bomber Mega Minion Prince
Lightning Bomber Golden Knight
Lightning Prince
Lightning
Prince Lightning
Lightning
Bomber
Mega Minion
Lightning Golden Knight
Lightning Prince Golden Knight
Lightning Golden Knight
Lightning
Lightning Mega Minion
Lightning Mega Minion
Lightning Bomber
Lightning
Prince
Lightning
Lightning Prince
Lightning Mega Minion
Lightning Mega Minion Prince Lumberjack
Bomber Lightning
Lightning
Mega Minion Prince
Lightning Golden Knight
Lightning
Lightning Prince Golden Knight
Prince
Lightning

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