My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Dart Goblin Elixir Golem Barbarian Barrel Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem
Giant Snowball
Goblins Bats Dart Goblin Baby Dragon Lumberjack
Zap
Goblins Bats Dart Goblin
Barbarian Barrel
Goblins Dart Goblin Elixir Golem Lumberjack
The Log
Goblins Dart Goblin Elixir Golem Lumberjack
Earthquake
Elixir Golem
Arrows
Goblins Bats Dart Goblin
Royal Delivery
Goblins Bats Dart Goblin Elixir Golem Baby Dragon Lumberjack
Fireball
Dart Goblin Elixir Golem Baby Dragon Lumberjack
Poison
Bats Dart Goblin Elixir Golem
Lightning
Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Barbarian Barrel Dart Goblin Elixir Golem Void Baby Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats Barbarian Barrel Dart Goblin

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Bats
Elixir Golem Barbarian Barrel Baby Dragon Lumberjack
Dart Goblin
Elixir Golem Barbarian Barrel Baby Dragon
Elixir Golem
Bats Dart Goblin Barbarian Barrel Baby Dragon Lumberjack
Barbarian Barrel
Bats Dart Goblin Elixir Golem Baby Dragon Lumberjack
Void
Baby Dragon
Goblins Bats Dart Goblin Elixir Golem Barbarian Barrel Lumberjack
Lumberjack
Bats Elixir Golem Barbarian Barrel Baby Dragon

Defense Synergies 0 12

Goblins
Dart Goblin Barbarian Barrel
Bats
Dart Goblin Barbarian Barrel Baby Dragon Lumberjack
Dart Goblin
Goblins Bats Barbarian Barrel Baby Dragon Lumberjack
Elixir Golem
Barbarian Barrel
Goblins Bats Dart Goblin Baby Dragon Lumberjack
Void
Baby Dragon
Bats Dart Goblin Barbarian Barrel Lumberjack
Lumberjack
Bats Dart Goblin Barbarian Barrel Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Barbarian Barrel Void Baby Dragon
Lumberjack Goblins Bats Dart Goblin
Lumberjack Goblins Bats Dart Goblin Void
Lumberjack Goblins Bats Dart Goblin
Barbarian Barrel Lumberjack
Barbarian Barrel Goblins Bats Dart Goblin Baby Dragon Lumberjack
Bats Dart Goblin Void Baby Dragon
Dart Goblin Barbarian Barrel Void Baby Dragon
Goblins Lumberjack
Goblins Dart Goblin Barbarian Barrel Lumberjack
Goblins Bats Dart Goblin Barbarian Barrel Baby Dragon Lumberjack
Bats Dart Goblin Baby Dragon
Lumberjack Bats
Goblins Bats Dart Goblin Barbarian Barrel Baby Dragon Lumberjack
Lumberjack
Lumberjack
Goblins Bats Lumberjack
Goblins Bats Dart Goblin Barbarian Barrel Baby Dragon Lumberjack
Barbarian Barrel Baby Dragon Bats Dart Goblin Lumberjack
Dart Goblin Lumberjack
Goblins Bats Dart Goblin Barbarian Barrel Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Barbarian Barrel Void
Void Barbarian Barrel Baby Dragon Lumberjack
Lumberjack Goblins Bats
Lumberjack Bats Barbarian Barrel
Lumberjack
Bats Dart Goblin Baby Dragon
Goblins Bats Dart Goblin Void Lumberjack
Lumberjack
Void Goblins Bats Barbarian Barrel Baby Dragon
Dart Goblin
Bats Dart Goblin Lumberjack
Void
Lumberjack
Dart Goblin Baby Dragon
Goblins Bats Dart Goblin Barbarian Barrel Baby Dragon Lumberjack
Bats Dart Goblin Barbarian Barrel Baby Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Dart Goblin Barbarian Barrel Baby Dragon
Void Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Void Baby Dragon
Dart Goblin Barbarian Barrel Void
Barbarian Barrel Baby Dragon
Bats Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Void Dart Goblin
Goblins Bats Void Lumberjack
Void Dart Goblin Barbarian Barrel
Void Dart Goblin Baby Dragon
Dart Goblin Barbarian Barrel Void Baby Dragon
Dart Goblin Barbarian Barrel Void Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Baby Dragon
Barbarian Barrel
Bats
Void Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Barbarian Barrel Void Baby Dragon
Void Baby Dragon
Void
Void
Barbarian Barrel Void Baby Dragon
Barbarian Barrel Baby Dragon
Void Dart Goblin Barbarian Barrel Baby Dragon
Void Baby Dragon
Void Dart Goblin Barbarian Barrel Baby Dragon
Bats Dart Goblin Void Baby Dragon
Bats Dart Goblin Void
Void
Void Dart Goblin
Void
Bats Dart Goblin Barbarian Barrel Void
Dart Goblin Baby Dragon
Barbarian Barrel
Void Dart Goblin Baby Dragon Lumberjack
Dart Goblin Baby Dragon
Void
Dart Goblin
Bats Dart Goblin Baby Dragon
Bats Dart Goblin Void
Void Dart Goblin Barbarian Barrel Baby Dragon
Dart Goblin Void
Void

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