My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dart Goblin Hog Rider Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Guards
Giant Snowball
Minion Horde Dart Goblin Hog Rider Guards Lumberjack
Zap
Minion Horde Dart Goblin Guards
Barbarian Barrel
Dart Goblin Guards Electro Wizard Magic Archer Lumberjack
The Log
Dart Goblin Hog Rider Guards Lumberjack
Earthquake
Hog Rider Guards
Arrows
Minion Horde Dart Goblin Guards
Royal Delivery
Minion Horde Dart Goblin Hog Rider Guards Electro Wizard Magic Archer Lumberjack
Fireball
Minion Horde Dart Goblin Hog Rider Electro Wizard Magic Archer Lumberjack
Poison
Minion Horde Dart Goblin Guards Electro Wizard Magic Archer
Lightning
Electro Wizard Magic Archer Lumberjack
Rocket
Minion Horde Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Guards Hog Rider Electro Wizard Magic Archer Lumberjack Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Guards Hog Rider

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider Lumberjack
Dart Goblin
Hog Rider The Log
Hog Rider
The Log Minion Horde Dart Goblin Guards Electro Wizard Magic Archer Lumberjack
Guards
Hog Rider The Log Lumberjack
The Log
Hog Rider Dart Goblin Guards Magic Archer Lumberjack
Electro Wizard
Hog Rider Magic Archer Lumberjack
Magic Archer
Hog Rider The Log Electro Wizard Lumberjack
Lumberjack
Minion Horde Hog Rider Guards The Log Electro Wizard Magic Archer

Defense Synergies 0 16

Minion Horde
The Log
Dart Goblin
Guards The Log Electro Wizard Magic Archer Lumberjack
Hog Rider
Guards
Dart Goblin The Log Electro Wizard Magic Archer Lumberjack
The Log
Minion Horde Dart Goblin Guards Electro Wizard Magic Archer Lumberjack
Electro Wizard
Dart Goblin Guards The Log Magic Archer Lumberjack
Magic Archer
Dart Goblin Guards The Log Electro Wizard Lumberjack
Lumberjack
Dart Goblin Guards The Log Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin The Log Electro Wizard Magic Archer
Minion Horde Lumberjack Dart Goblin The Log Electro Wizard
Minion Horde Lumberjack Dart Goblin Electro Wizard
Minion Horde Lumberjack Dart Goblin Guards Electro Wizard
The Log Lumberjack
The Log Dart Goblin Guards Electro Wizard Magic Archer Lumberjack
Minion Horde Dart Goblin Electro Wizard Magic Archer
Dart Goblin The Log Electro Wizard Magic Archer
Minion Horde Lumberjack
Guards Minion Horde Dart Goblin Electro Wizard Lumberjack
Minion Horde Dart Goblin Guards Electro Wizard The Log Magic Archer Lumberjack
Minion Horde Dart Goblin Electro Wizard Magic Archer
Minion Horde Lumberjack Guards The Log Electro Wizard
Minion Horde Dart Goblin Guards The Log Electro Wizard Magic Archer Lumberjack
Minion Horde Electro Wizard Lumberjack
Minion Horde The Log Electro Wizard Lumberjack
Minion Horde Electro Wizard Lumberjack
Minion Horde Dart Goblin Guards The Log Electro Wizard Magic Archer Lumberjack
The Log Dart Goblin Guards Electro Wizard Magic Archer Lumberjack
Dart Goblin Electro Wizard Lumberjack
Minion Horde Dart Goblin Guards The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Electro Wizard
Electro Wizard The Log Magic Archer Lumberjack
Guards Lumberjack Minion Horde The Log Electro Wizard
Guards Lumberjack Minion Horde The Log Electro Wizard
Minion Horde Guards Lumberjack
Minion Horde Dart Goblin Electro Wizard Magic Archer
Guards Minion Horde Dart Goblin Electro Wizard Lumberjack
Minion Horde Lumberjack
Minion Horde Electro Wizard The Log Magic Archer
Minion Horde Dart Goblin Guards
Minion Horde Dart Goblin Guards Lumberjack
Guards The Log Electro Wizard
Minion Horde Guards Lumberjack
Minion Horde Dart Goblin Magic Archer
Guards Electro Wizard Minion Horde Dart Goblin The Log Magic Archer Lumberjack
Minion Horde Dart Goblin The Log Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde Dart Goblin Guards The Log
Dart Goblin The Log Electro Wizard Magic Archer
Minion Horde Dart Goblin The Log Magic Archer
Dart Goblin Guards The Log
Minion Horde The Log Magic Archer
Minion Horde Dart Goblin Magic Archer
Minion Horde Dart Goblin The Log Magic Archer
The Log Dart Goblin Magic Archer
The Log Dart Goblin
Minion Horde Guards Electro Wizard Lumberjack
Minion Horde Dart Goblin The Log Electro Wizard Magic Archer
Dart Goblin Magic Archer
Dart Goblin The Log Magic Archer
Minion Horde Dart Goblin Magic Archer
Dart Goblin The Log Magic Archer
Minion Horde Dart Goblin The Log Magic Archer
Magic Archer Minion Horde Dart Goblin The Log
Minion Horde
Dart Goblin The Log Electro Wizard Magic Archer
Dart Goblin The Log Magic Archer
Minion Horde The Log Magic Archer
The Log
Minion Horde The Log
The Log Magic Archer
Minion Horde
The Log Dart Goblin Electro Wizard Magic Archer
The Log Magic Archer
Dart Goblin The Log Magic Archer
Minion Horde Dart Goblin Electro Wizard Magic Archer
Electro Wizard Minion Horde Dart Goblin Guards
Minion Horde
Minion Horde Dart Goblin The Log Magic Archer
Minion Horde Electro Wizard Magic Archer
Minion Horde
The Log Magic Archer
Minion Horde Electro Wizard Dart Goblin Guards Magic Archer
Dart Goblin Electro Wizard Magic Archer
The Log
Minion Horde Dart Goblin Electro Wizard Magic Archer Lumberjack
The Log Dart Goblin Magic Archer
Minion Horde Dart Goblin
Minion Horde Dart Goblin Guards The Log Electro Wizard Magic Archer
Dart Goblin Electro Wizard Magic Archer
Dart Goblin The Log Electro Wizard Magic Archer
Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: