My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Lumberjack Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Dart Goblin Flying Machine Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch Lava Hound
Giant Snowball
Dart Goblin Flying Machine Lumberjack Night Witch Lava Hound
Zap
Dart Goblin Flying Machine Night Witch Lava Hound
Barbarian Barrel
Heal Spirit Dart Goblin Lumberjack Night Witch
The Log
Heal Spirit Dart Goblin Lumberjack
Earthquake
Arrows
Heal Spirit Dart Goblin Flying Machine Night Witch Lava Hound
Royal Delivery
Heal Spirit Dart Goblin Flying Machine Lumberjack Night Witch Lava Hound
Fireball
Dart Goblin Flying Machine Lumberjack Night Witch Lava Hound
Poison
Dart Goblin Flying Machine Night Witch Lava Hound
Lightning
Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Arrows Dart Goblin Void Flying Machine Lumberjack Night Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Arrows Dart Goblin Void

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Lava Hound Lumberjack Night Witch
Heal Spirit
Lumberjack Night Witch
Dart Goblin
Lava Hound
Flying Machine
Lava Hound Lumberjack
Void
Arrows Lava Hound
Lumberjack
Arrows Heal Spirit Flying Machine Night Witch Lava Hound
Night Witch
Arrows Heal Spirit Lumberjack Lava Hound
Lava Hound
Arrows Dart Goblin Flying Machine Void Lumberjack Night Witch

Defense Synergies 1 5

Arrows
Void Lumberjack
Heal Spirit
Dart Goblin
Flying Machine Lumberjack Night Witch
Flying Machine
Dart Goblin Lumberjack
Void
Arrows
Lumberjack
Arrows Dart Goblin Flying Machine
Night Witch
Dart Goblin
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Flying Machine Void
Lumberjack Dart Goblin Flying Machine Night Witch
Lumberjack Dart Goblin Void Night Witch
Lumberjack Night Witch Dart Goblin
Arrows Lumberjack
Arrows Dart Goblin Flying Machine Lumberjack Night Witch
Dart Goblin Arrows Flying Machine Void Night Witch
Arrows Dart Goblin Flying Machine Void
Lumberjack Night Witch
Dart Goblin Lumberjack Night Witch
Dart Goblin Arrows Flying Machine Lumberjack Night Witch
Arrows Dart Goblin Flying Machine Night Witch
Lumberjack Night Witch Flying Machine
Arrows Dart Goblin Lumberjack Night Witch
Lumberjack
Lumberjack
Arrows Lumberjack Night Witch
Arrows Dart Goblin Flying Machine Lumberjack Night Witch
Arrows Dart Goblin Flying Machine Lumberjack
Dart Goblin Lumberjack
Arrows Dart Goblin Flying Machine Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Void
Void Arrows Flying Machine Lumberjack
Lumberjack
Lumberjack Night Witch
Lumberjack Night Witch
Arrows Dart Goblin Flying Machine
Dart Goblin Flying Machine Void Lumberjack Night Witch
Lumberjack
Void Flying Machine
Dart Goblin
Dart Goblin Flying Machine Lumberjack
Arrows Void
Lumberjack Night Witch
Dart Goblin Flying Machine
Dart Goblin Flying Machine Lumberjack Night Witch
Arrows Dart Goblin Flying Machine
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Dart Goblin Flying Machine
Arrows Void Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine Void
Arrows Dart Goblin Flying Machine Void
Arrows
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Void Dart Goblin Flying Machine
Void Lumberjack Night Witch
Void Arrows Dart Goblin Flying Machine
Void Arrows Dart Goblin Flying Machine
Flying Machine Dart Goblin Void
Arrows Dart Goblin Flying Machine Void
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows
Night Witch
Void Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine Void
Void Night Witch
Arrows Void
Void
Arrows Flying Machine Void
Arrows
Arrows Void Dart Goblin Flying Machine
Void Arrows Flying Machine
Void Arrows Dart Goblin
Arrows Dart Goblin Flying Machine Void Night Witch
Dart Goblin Flying Machine Void
Void Night Witch
Void Arrows Dart Goblin Night Witch
Void Arrows
Arrows
Dart Goblin Flying Machine Void Night Witch
Arrows Dart Goblin Flying Machine
Arrows
Void Dart Goblin Flying Machine Lumberjack
Arrows Dart Goblin Flying Machine
Void Arrows
Dart Goblin Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine Void
Void Dart Goblin Flying Machine
Dart Goblin Void
Void

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