My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Lumberjack
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Lumberjack
The Log
Firecracker Mini P.E.K.K.A Skeleton Army Lumberjack
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Fireball
Firecracker Skeleton Army Lumberjack
Poison
Firecracker Skeleton Army
Lightning
Mini P.E.K.K.A Valkyrie Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Electro Giant The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Skeleton Army Mini P.E.K.K.A Valkyrie Lumberjack Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Skeleton Army

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mini P.E.K.K.A Valkyrie The Log Lumberjack
Firecracker
Zap Mini P.E.K.K.A Valkyrie Lumberjack
Mini P.E.K.K.A
Zap Firecracker Valkyrie Electro Giant The Log Lumberjack
Valkyrie
Lumberjack Zap Firecracker Mini P.E.K.K.A
Skeleton Army
Electro Giant
Mini P.E.K.K.A Lumberjack
The Log
Zap Mini P.E.K.K.A Lumberjack
Lumberjack
Valkyrie Zap Firecracker Mini P.E.K.K.A Electro Giant The Log

Defense Synergies 4 16

Zap
Mini P.E.K.K.A Firecracker Valkyrie Skeleton Army The Log Lumberjack
Firecracker
Valkyrie The Log Zap Mini P.E.K.K.A Skeleton Army Lumberjack
Mini P.E.K.K.A
Zap The Log Firecracker Valkyrie Skeleton Army Electro Giant
Valkyrie
Firecracker Zap Mini P.E.K.K.A The Log Lumberjack
Skeleton Army
Zap Firecracker Mini P.E.K.K.A The Log Lumberjack
Electro Giant
Mini P.E.K.K.A
The Log
Firecracker Mini P.E.K.K.A Zap Valkyrie Skeleton Army Lumberjack
Lumberjack
Zap Firecracker Valkyrie Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie The Log
Mini P.E.K.K.A Skeleton Army Lumberjack Zap Firecracker Valkyrie The Log
Mini P.E.K.K.A Skeleton Army Lumberjack Valkyrie
Mini P.E.K.K.A Skeleton Army Lumberjack Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army The Log Lumberjack
Skeleton Army The Log Zap Firecracker Valkyrie Lumberjack
Zap Firecracker
Zap Valkyrie Electro Giant The Log
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Skeleton Army Zap Firecracker Electro Giant The Log Lumberjack
Zap Firecracker
Mini P.E.K.K.A Skeleton Army Lumberjack Zap Valkyrie The Log
Valkyrie Skeleton Army Zap Firecracker Mini P.E.K.K.A The Log Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Zap Mini P.E.K.K.A Electro Giant The Log Lumberjack
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Valkyrie Zap Firecracker Skeleton Army The Log Lumberjack
Zap Valkyrie The Log Firecracker Lumberjack
Mini P.E.K.K.A Lumberjack
Valkyrie Skeleton Army Firecracker Mini P.E.K.K.A Electro Giant The Log Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack Zap Electro Giant
Zap Firecracker Mini P.E.K.K.A Valkyrie The Log Lumberjack
Skeleton Army Lumberjack Zap Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack Zap The Log
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Firecracker Electro Giant Zap
Mini P.E.K.K.A Skeleton Army Valkyrie Lumberjack
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Zap Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army The Log
Skeleton Army
Mini P.E.K.K.A Valkyrie Lumberjack
Skeleton Army Zap Valkyrie Electro Giant The Log
Mini P.E.K.K.A Skeleton Army Valkyrie Lumberjack
Firecracker Valkyrie Skeleton Army Electro Giant
Skeleton Army Electro Giant Zap Firecracker Mini P.E.K.K.A Valkyrie The Log Lumberjack
Valkyrie Zap Firecracker Mini P.E.K.K.A Electro Giant The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Zap The Log
The Log
Firecracker Valkyrie The Log
Zap Firecracker Valkyrie The Log
Firecracker Electro Giant Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Mini P.E.K.K.A Lumberjack
Firecracker Zap Valkyrie The Log
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log
Zap Firecracker Valkyrie Electro Giant The Log
The Log
The Log
Zap The Log
Zap Firecracker Electro Giant The Log Valkyrie
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Zap Firecracker Electro Giant
Zap Firecracker Electro Giant
Mini P.E.K.K.A
Zap The Log
Zap Firecracker
Firecracker The Log
Zap Skeleton Army
Zap Firecracker
The Log
Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
The Log Zap Firecracker
Zap Electro Giant
Firecracker
Zap Electro Giant Firecracker The Log
Firecracker Zap
Zap Firecracker Electro Giant The Log
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: