My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider Lumberjack
Zap
Skeletons
Barbarian Barrel
Skeletons Ice Spirit Magic Archer Lumberjack
The Log
Skeletons Ice Spirit Hog Rider Lumberjack
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Hog Rider Magic Archer Lumberjack
Fireball
Hog Rider Magic Archer Lumberjack
Poison
Magic Archer
Lightning
Magic Archer Lumberjack
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball The Log Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Giant Snowball The Log Hog Rider Magic Archer Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Giant Snowball The Log

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Giant Snowball Lumberjack Mega Knight
Giant Snowball
Hog Rider Ice Spirit The Log Magic Archer Lumberjack Mega Knight
Hog Rider
Ice Spirit Giant Snowball The Log Magic Archer Lumberjack Mega Knight
The Log
Hog Rider Giant Snowball Magic Archer Lumberjack Mega Knight
Magic Archer
Giant Snowball Hog Rider The Log Lumberjack Mega Knight
Lumberjack
Ice Spirit Giant Snowball Hog Rider The Log Magic Archer Mega Knight
Mega Knight
Ice Spirit Giant Snowball Hog Rider The Log Magic Archer Lumberjack

Defense Synergies 1 18

Skeletons
Ice Spirit Giant Snowball The Log Magic Archer Lumberjack
Ice Spirit
Skeletons Giant Snowball The Log Magic Archer Lumberjack Mega Knight
Giant Snowball
Mega Knight Skeletons Ice Spirit The Log Magic Archer Lumberjack
Hog Rider
The Log
Skeletons Ice Spirit Giant Snowball Magic Archer Lumberjack Mega Knight
Magic Archer
Skeletons Ice Spirit Giant Snowball The Log Lumberjack Mega Knight
Lumberjack
Skeletons Ice Spirit Giant Snowball The Log Magic Archer
Mega Knight
Giant Snowball Ice Spirit The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer
Lumberjack Skeletons Ice Spirit The Log Mega Knight
Lumberjack Mega Knight Skeletons Giant Snowball
Lumberjack Skeletons Mega Knight
The Log Lumberjack Mega Knight
The Log Skeletons Giant Snowball Magic Archer Lumberjack Mega Knight
Giant Snowball Ice Spirit Magic Archer
The Log Magic Archer Mega Knight
Skeletons Lumberjack
Skeletons Ice Spirit Giant Snowball Lumberjack Mega Knight
Skeletons Giant Snowball The Log Magic Archer Lumberjack Mega Knight
Giant Snowball Magic Archer
Lumberjack Mega Knight Skeletons Ice Spirit Giant Snowball The Log
Mega Knight Ice Spirit Giant Snowball The Log Magic Archer Lumberjack
Lumberjack Mega Knight
Ice Spirit Giant Snowball The Log Lumberjack Mega Knight
Mega Knight Skeletons Lumberjack
Ice Spirit Mega Knight Giant Snowball The Log Magic Archer Lumberjack
Giant Snowball The Log Ice Spirit Magic Archer Lumberjack Mega Knight
Lumberjack
Mega Knight Giant Snowball The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Skeletons Giant Snowball
Giant Snowball The Log Magic Archer Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Ice Spirit The Log
Lumberjack Mega Knight The Log
Skeletons Lumberjack Mega Knight
Skeletons Ice Spirit Giant Snowball Magic Archer
Skeletons Lumberjack
Mega Knight Lumberjack
Mega Knight Skeletons Ice Spirit Giant Snowball The Log Magic Archer
Skeletons
Mega Knight Lumberjack
Mega Knight Giant Snowball The Log
Mega Knight Skeletons Lumberjack
Magic Archer Mega Knight
Skeletons Ice Spirit The Log Magic Archer Lumberjack
Mega Knight Giant Snowball The Log Magic Archer
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
Giant Snowball The Log Magic Archer
The Log Magic Archer
The Log
Giant Snowball The Log Magic Archer Mega Knight
Ice Spirit Giant Snowball Magic Archer
The Log Magic Archer
The Log Ice Spirit Giant Snowball Magic Archer
The Log Giant Snowball
Giant Snowball Lumberjack
The Log Magic Archer
Giant Snowball Magic Archer
Giant Snowball The Log Magic Archer
Magic Archer
Giant Snowball The Log Magic Archer
Giant Snowball The Log Magic Archer
Magic Archer The Log Mega Knight
Giant Snowball
Giant Snowball The Log Magic Archer Mega Knight
Giant Snowball The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball The Log Ice Spirit Magic Archer Mega Knight
The Log Giant Snowball Magic Archer
Giant Snowball The Log Magic Archer Mega Knight
The Log Magic Archer
Giant Snowball Magic Archer
Ice Spirit Giant Snowball
Giant Snowball
Giant Snowball The Log Magic Archer Mega Knight
Ice Spirit Giant Snowball Magic Archer
Mega Knight
Giant Snowball The Log Magic Archer
Ice Spirit Magic Archer
Giant Snowball Magic Archer
The Log
Magic Archer Lumberjack Mega Knight
The Log Giant Snowball Magic Archer
Giant Snowball
Mega Knight
Ice Spirit Giant Snowball The Log Magic Archer
Giant Snowball Magic Archer
Giant Snowball The Log Magic Archer Mega Knight
Mega Knight

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