My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon P.E.K.K.A Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Bandit
Giant Snowball
Cannon Goblin Gang Balloon Lumberjack
Zap
Cannon Goblin Gang Balloon Bandit
Barbarian Barrel
Cannon Goblin Gang Bandit Electro Wizard Lumberjack
The Log
Cannon Goblin Gang Bandit Lumberjack
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Balloon P.E.K.K.A Bandit Electro Wizard Lumberjack
Fireball
Cannon Goblin Gang Balloon Bandit Electro Wizard Lumberjack
Poison
Cannon Goblin Gang Balloon Electro Wizard
Lightning
Cannon Balloon Bandit Electro Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Goblin Gang Bandit Electro Wizard Lumberjack Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Goblin Gang Bandit

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon P.E.K.K.A Bandit Lumberjack
Cannon
Goblin Gang
Balloon P.E.K.K.A Bandit
Balloon
Arrows Lumberjack Goblin Gang Bandit Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Lumberjack
Bandit
Arrows Goblin Gang Balloon Electro Wizard Lumberjack
Electro Wizard
P.E.K.K.A Balloon Bandit Lumberjack
Lumberjack
Balloon Arrows P.E.K.K.A Bandit Electro Wizard

Defense Synergies 0 16

Arrows
Cannon P.E.K.K.A Bandit Lumberjack
Cannon
Arrows Goblin Gang Bandit Electro Wizard Lumberjack
Goblin Gang
Cannon P.E.K.K.A Bandit Electro Wizard Lumberjack
Balloon
P.E.K.K.A
Arrows Goblin Gang Electro Wizard
Bandit
Arrows Cannon Goblin Gang Electro Wizard Lumberjack
Electro Wizard
Cannon Goblin Gang P.E.K.K.A Bandit Lumberjack
Lumberjack
Arrows Cannon Goblin Gang Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Electro Wizard
P.E.K.K.A Lumberjack Cannon Goblin Gang Bandit Electro Wizard
Cannon Goblin Gang P.E.K.K.A Lumberjack Bandit Electro Wizard
Cannon P.E.K.K.A Lumberjack Goblin Gang Bandit Electro Wizard
Arrows P.E.K.K.A Lumberjack
Arrows Goblin Gang Cannon Bandit Electro Wizard Lumberjack
Electro Wizard Arrows Cannon Goblin Gang
Arrows Cannon P.E.K.K.A Bandit Electro Wizard
Cannon P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Cannon Bandit Electro Wizard Lumberjack
Goblin Gang Electro Wizard Arrows Cannon Bandit Lumberjack
Arrows Goblin Gang Electro Wizard
Cannon P.E.K.K.A Lumberjack Goblin Gang Bandit Electro Wizard
Arrows Cannon Goblin Gang P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Cannon Goblin Gang Bandit Electro Wizard Lumberjack
Cannon Goblin Gang P.E.K.K.A Bandit Electro Wizard Lumberjack
Arrows Cannon Goblin Gang P.E.K.K.A Electro Wizard Lumberjack
Arrows Cannon Goblin Gang Bandit Electro Wizard Lumberjack
Arrows Cannon Bandit Electro Wizard Lumberjack
P.E.K.K.A Cannon Electro Wizard Lumberjack
Goblin Gang Arrows Cannon P.E.K.K.A Bandit Electro Wizard Lumberjack
P.E.K.K.A Cannon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Arrows Goblin Gang Lumberjack
Goblin Gang P.E.K.K.A Bandit Lumberjack Electro Wizard
Goblin Gang P.E.K.K.A Lumberjack Bandit Electro Wizard
P.E.K.K.A Cannon Goblin Gang Bandit Lumberjack
Arrows Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Bandit Electro Wizard Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Electro Wizard Bandit
P.E.K.K.A Cannon Goblin Gang
P.E.K.K.A Lumberjack
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Cannon Goblin Gang Bandit Lumberjack
Cannon
Goblin Gang Electro Wizard P.E.K.K.A Lumberjack
Arrows Cannon P.E.K.K.A Electro Wizard
Arrows Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Bandit Electro Wizard
Arrows Bandit
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Bandit
Goblin Gang Electro Wizard Lumberjack
Arrows Bandit Electro Wizard
Arrows
Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows Bandit
Arrows
Arrows Bandit Electro Wizard
Arrows
Arrows
Arrows
Arrows
Arrows Bandit Electro Wizard
Arrows Bandit
Arrows Bandit
Arrows Electro Wizard
Electro Wizard
Arrows Bandit
Arrows Electro Wizard
P.E.K.K.A
Arrows
Electro Wizard Goblin Gang Bandit
Arrows Electro Wizard
Arrows
Goblin Gang Electro Wizard Lumberjack
Arrows
Arrows
P.E.K.K.A
Goblin Gang Electro Wizard
Electro Wizard
Bandit Electro Wizard
P.E.K.K.A

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