My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Balloon Prince Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon Prince
Giant Snowball
Minions Balloon Lumberjack
Zap
Minions Balloon Prince
Barbarian Barrel
Tesla Electro Wizard Lumberjack
The Log
Prince Lumberjack
Earthquake
Tesla
Arrows
Minions
Royal Delivery
Minions Balloon Prince Electro Wizard Lumberjack
Fireball
Minions Tesla Balloon Electro Wizard Lumberjack
Poison
Minions Balloon Electro Wizard
Lightning
Tesla Balloon Prince Electro Wizard Lumberjack
Rocket
Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Tesla Fireball Electro Wizard Lumberjack Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Tesla Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Balloon Prince Lumberjack
Tesla
Fireball
The Log Electro Wizard
Balloon
Lumberjack Minions The Log Electro Wizard
Prince
Minions The Log Electro Wizard Lumberjack
The Log
Fireball Balloon Prince Lumberjack
Electro Wizard
Fireball Balloon Prince Lumberjack
Lumberjack
Balloon Minions Prince The Log Electro Wizard

Defense Synergies 3 14

Minions
Tesla Prince The Log Electro Wizard Lumberjack
Tesla
The Log Minions Fireball Prince Electro Wizard
Fireball
The Log Tesla Electro Wizard Lumberjack
Balloon
Prince
The Log Minions Tesla Electro Wizard
The Log
Tesla Fireball Prince Minions Electro Wizard Lumberjack
Electro Wizard
Minions Tesla Fireball Prince The Log Lumberjack
Lumberjack
Minions Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball The Log Electro Wizard
Lumberjack Minions Tesla Prince The Log Electro Wizard
Tesla Prince Lumberjack Minions Electro Wizard
Tesla Prince Lumberjack Minions Electro Wizard
Fireball Prince The Log Lumberjack
Fireball The Log Minions Tesla Electro Wizard Lumberjack
Minions Tesla Electro Wizard Fireball
Tesla Fireball The Log Electro Wizard
Tesla Minions Prince Lumberjack
Tesla Prince Electro Wizard Lumberjack
Minions Electro Wizard Tesla Fireball The Log Lumberjack
Minions Tesla Fireball Electro Wizard
Tesla Prince Lumberjack Minions Fireball The Log Electro Wizard
Fireball Minions Tesla Prince The Log Electro Wizard Lumberjack
Tesla Prince Electro Wizard Lumberjack
Tesla Fireball Prince The Log Electro Wizard Lumberjack
Tesla Minions Fireball Prince Electro Wizard Lumberjack
Tesla Fireball Minions Prince The Log Electro Wizard Lumberjack
The Log Minions Tesla Fireball Electro Wizard Lumberjack
Tesla Prince Electro Wizard Lumberjack
Minions Tesla Fireball Prince The Log Electro Wizard Lumberjack
Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Fireball Prince Electro Wizard
Fireball Electro Wizard Tesla Prince The Log Lumberjack
Lumberjack Minions Prince The Log Electro Wizard
Prince Lumberjack Tesla Fireball The Log Electro Wizard
Tesla Prince Lumberjack
Fireball Minions Tesla Electro Wizard
Prince Minions Tesla Fireball Electro Wizard Lumberjack
Tesla Prince Lumberjack
Electro Wizard Minions Fireball Prince The Log
Tesla
Minions Tesla Prince Lumberjack
Fireball Prince The Log Electro Wizard
Prince Tesla Fireball Lumberjack
Tesla Fireball
Tesla Electro Wizard Minions Fireball Prince The Log Lumberjack
Minions Tesla Fireball The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Prince The Log
Fireball The Log
Fireball Minions
The Log
Fireball The Log
Fireball The Log
Minions Fireball Prince Electro Wizard Lumberjack
Fireball Prince The Log Electro Wizard
Fireball
Fireball The Log
Minions Fireball
Fireball Prince The Log
Fireball The Log
Fireball The Log
Fireball
Minions
Fireball Prince The Log Electro Wizard
Fireball The Log
Minions Fireball Prince The Log
Fireball
Prince The Log
Fireball The Log
The Log Fireball
Fireball The Log Electro Wizard
Fireball Prince The Log
Fireball The Log
Fireball Electro Wizard
Electro Wizard Minions Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
Prince
Fireball The Log
Electro Wizard Minions Fireball Prince
Fireball Electro Wizard
The Log Fireball
Fireball Prince Electro Wizard Lumberjack
The Log Fireball
Fireball
Prince
Minions Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball Prince The Log Electro Wizard
Prince
Fireball

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