My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Balloon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Barbarian Barrel Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Balloon Lumberjack
Zap
Balloon
Barbarian Barrel
Heal Spirit Hunter Giant Skeleton Lumberjack
The Log
Heal Spirit Hunter Giant Skeleton Lumberjack
Earthquake
Arrows
Heal Spirit
Royal Delivery
Heal Spirit Hunter Balloon Giant Skeleton Lumberjack
Fireball
Hunter Balloon Lumberjack
Poison
Hunter Balloon
Lightning
Hunter Balloon Lumberjack
Rocket
Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Freeze Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Tornado Freeze Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Barbarian Barrel Tornado Freeze Hunter Lumberjack Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Barbarian Barrel Tornado Freeze

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Balloon Hunter Giant Skeleton Lumberjack
Barbarian Barrel
Balloon Tornado Hunter Giant Skeleton Lumberjack
Tornado
Barbarian Barrel Freeze Hunter Balloon Giant Skeleton
Freeze
Balloon Tornado
Hunter
Heal Spirit Barbarian Barrel Tornado Balloon Giant Skeleton Lumberjack
Balloon
Heal Spirit Barbarian Barrel Freeze Lumberjack Tornado Hunter Giant Skeleton
Giant Skeleton
Heal Spirit Barbarian Barrel Tornado Hunter Balloon Lumberjack
Lumberjack
Balloon Heal Spirit Barbarian Barrel Hunter Giant Skeleton

Defense Synergies 0 11

Heal Spirit
Barbarian Barrel
Tornado Hunter Giant Skeleton Lumberjack
Tornado
Barbarian Barrel Hunter Giant Skeleton
Freeze
Hunter Lumberjack
Hunter
Barbarian Barrel Tornado Freeze Giant Skeleton Lumberjack
Balloon
Giant Skeleton
Barbarian Barrel Tornado Hunter Lumberjack
Lumberjack
Barbarian Barrel Freeze Hunter Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel
Hunter Lumberjack
Tornado Hunter Lumberjack Freeze Giant Skeleton
Hunter Lumberjack
Barbarian Barrel Tornado Giant Skeleton Lumberjack
Barbarian Barrel Tornado Freeze Hunter Lumberjack
Tornado Hunter Freeze
Barbarian Barrel Giant Skeleton
Hunter Tornado Lumberjack
Tornado Barbarian Barrel Hunter Giant Skeleton Lumberjack
Barbarian Barrel Tornado Freeze Hunter Giant Skeleton Lumberjack
Hunter Tornado
Hunter Lumberjack Freeze Giant Skeleton
Barbarian Barrel Tornado Freeze Hunter Lumberjack
Hunter Lumberjack
Tornado Freeze Hunter Lumberjack
Tornado Hunter Lumberjack
Barbarian Barrel Tornado Hunter Lumberjack
Barbarian Barrel Tornado Freeze Hunter Giant Skeleton Lumberjack
Tornado Hunter Lumberjack
Barbarian Barrel Hunter Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel Giant Skeleton
Barbarian Barrel Hunter Lumberjack
Giant Skeleton Lumberjack Hunter
Hunter Giant Skeleton Lumberjack Barbarian Barrel Tornado
Giant Skeleton Hunter Lumberjack
Tornado Freeze Hunter
Hunter Giant Skeleton Lumberjack
Giant Skeleton Hunter Lumberjack
Freeze Giant Skeleton Barbarian Barrel Tornado
Hunter Giant Skeleton Lumberjack
Tornado Giant Skeleton
Giant Skeleton Hunter Lumberjack
Barbarian Barrel Tornado Freeze Hunter Giant Skeleton Lumberjack
Barbarian Barrel Freeze Hunter Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Freeze Giant Skeleton
Barbarian Barrel Tornado
Barbarian Barrel Giant Skeleton
Barbarian Barrel Freeze Giant Skeleton
Barbarian Barrel
Tornado Freeze Hunter
Tornado
Barbarian Barrel Tornado Freeze Hunter
Tornado
Tornado Lumberjack
Barbarian Barrel Tornado
Tornado
Barbarian Barrel Hunter
Barbarian Barrel Freeze
Barbarian Barrel
Barbarian Barrel Hunter
Barbarian Barrel
Barbarian Barrel Tornado Freeze
Barbarian Barrel Hunter
Barbarian Barrel Tornado
Giant Skeleton
Tornado
Tornado
Barbarian Barrel
Tornado Freeze Barbarian Barrel Hunter
Barbarian Barrel Tornado Hunter
Tornado
Barbarian Barrel Tornado
Tornado Hunter
Freeze
Hunter
Freeze
Giant Skeleton
Barbarian Barrel Freeze
Tornado Hunter
Freeze
Barbarian Barrel
Hunter Lumberjack
Tornado Giant Skeleton
Tornado Freeze Giant Skeleton
Tornado
Barbarian Barrel Tornado Freeze Giant Skeleton

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