My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Royal Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Goblin Curse Guards
Giant Snowball
Goblin Gang Skeleton Dragons Goblin Curse Guards Lumberjack
Zap
Goblin Gang Royal Giant Goblin Curse Guards
Barbarian Barrel
Goblin Gang Goblin Curse Guards Lumberjack
The Log
Goblin Gang Royal Giant Goblin Curse Guards Lumberjack
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Skeleton Dragons Goblin Curse Guards
Royal Delivery
Goblin Gang Skeleton Dragons Guards Lumberjack
Fireball
Goblin Gang Skeleton Dragons Lumberjack
Poison
Goblin Gang Skeleton Dragons Goblin Curse Guards
Lightning
Skeleton Dragons Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Goblin Curse Goblin Gang Guards Void Skeleton Dragons Lumberjack Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Berserker Goblin Curse Goblin Gang Guards

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Goblin Gang
Royal Giant
Skeleton Dragons
Royal Giant Lumberjack
Royal Giant
Goblin Gang Skeleton Dragons Guards Void Lumberjack
Goblin Curse
Guards
Royal Giant Lumberjack
Void
Royal Giant
Lumberjack
Skeleton Dragons Royal Giant Guards

Defense Synergies 0 6

Berserker
Goblin Gang
Skeleton Dragons Guards Lumberjack
Skeleton Dragons
Goblin Gang Guards Lumberjack
Royal Giant
Goblin Curse
Guards
Goblin Gang Skeleton Dragons Lumberjack
Void
Lumberjack
Goblin Gang Skeleton Dragons Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Void
Lumberjack Goblin Gang Skeleton Dragons Goblin Curse
Goblin Gang Lumberjack Skeleton Dragons Goblin Curse Void
Lumberjack Goblin Gang Skeleton Dragons Goblin Curse Guards
Lumberjack
Goblin Gang Skeleton Dragons Guards Lumberjack
Skeleton Dragons Goblin Gang Goblin Curse Void
Skeleton Dragons Void
Goblin Gang Goblin Curse Lumberjack
Goblin Gang Guards Lumberjack
Berserker Goblin Gang Skeleton Dragons Goblin Curse Guards Lumberjack
Skeleton Dragons Goblin Gang Goblin Curse
Lumberjack Goblin Gang Skeleton Dragons Goblin Curse Guards
Goblin Gang Skeleton Dragons Goblin Curse Guards Lumberjack
Goblin Gang Goblin Curse Lumberjack
Goblin Gang Goblin Curse Lumberjack
Goblin Gang Skeleton Dragons Lumberjack
Goblin Gang Skeleton Dragons Guards Lumberjack
Skeleton Dragons Goblin Curse Guards Lumberjack
Goblin Curse Lumberjack
Goblin Gang Skeleton Dragons Goblin Curse Guards Lumberjack
Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Lumberjack Void
Void Goblin Gang Skeleton Dragons Lumberjack
Goblin Gang Guards Lumberjack
Goblin Gang Guards Lumberjack
Goblin Gang Goblin Curse Guards Lumberjack
Skeleton Dragons Goblin Gang Goblin Curse
Goblin Gang Guards Void Lumberjack
Goblin Curse Lumberjack
Void Skeleton Dragons
Goblin Gang Skeleton Dragons Goblin Curse Guards
Guards Lumberjack
Guards Void
Goblin Gang Goblin Curse Guards Lumberjack
Skeleton Dragons Goblin Curse
Goblin Gang Guards Skeleton Dragons Lumberjack
Skeleton Dragons Goblin Curse
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Skeleton Dragons Guards
Void Skeleton Dragons Goblin Curse
Skeleton Dragons Void
Skeleton Dragons Guards Void
Skeleton Dragons Goblin Curse
Skeleton Dragons Goblin Curse
Skeleton Dragons
Skeleton Dragons Goblin Curse
Void Skeleton Dragons
Goblin Gang Guards Void Lumberjack
Void Skeleton Dragons
Void Skeleton Dragons Goblin Curse
Skeleton Dragons Void
Skeleton Dragons Void
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Void Skeleton Dragons
Skeleton Dragons Goblin Curse Void
Skeleton Dragons Void
Skeleton Dragons Void
Void
Skeleton Dragons Void
Goblin Curse Skeleton Dragons
Void Skeleton Dragons
Void Skeleton Dragons
Void Skeleton Dragons Goblin Curse
Skeleton Dragons Goblin Curse Void
Skeleton Dragons Guards Void
Void
Void Skeleton Dragons
Void Skeleton Dragons
Goblin Curse
Goblin Gang Guards Void
Skeleton Dragons Goblin Curse
Void Goblin Gang Skeleton Dragons Lumberjack
Skeleton Dragons
Void
Skeleton Dragons
Goblin Gang Skeleton Dragons Guards
Skeleton Dragons Void
Void
Skeleton Dragons Void
Void

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: