My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rune Giant Electro Dragon Lumberjack Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant Lumberjack Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Mighty Miner
Giant Snowball
Goblin Curse Electro Dragon Lumberjack Mighty Miner
Zap
Goblin Curse Mighty Miner
Barbarian Barrel
Goblin Curse Lumberjack
The Log
Goblin Curse Lumberjack
Earthquake
Arrows
Goblin Curse
Royal Delivery
Electro Dragon Lumberjack
Fireball
Electro Dragon Lumberjack Mighty Miner
Poison
Goblin Curse Electro Dragon
Lightning
Electro Dragon Lumberjack Mighty Miner
Rocket
Electro Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Rage Tornado Rune Giant Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Goblin Curse Rage Tornado Rune Giant Lumberjack Mighty Miner Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Berserker Goblin Curse Rage Tornado

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Goblin Curse
Rage
Electro Dragon
Tornado
Electro Dragon
Rune Giant
Berserker Lumberjack Mighty Miner
Electro Dragon
Rage Tornado
Lumberjack
Rune Giant
Mighty Miner
Rune Giant

Defense Synergies 0 2

Berserker
Goblin Curse
Rage
Tornado
Electro Dragon
Rune Giant
Electro Dragon
Tornado Lumberjack
Lumberjack
Electro Dragon
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Lumberjack Goblin Curse Electro Dragon
Tornado Lumberjack Goblin Curse Electro Dragon
Lumberjack Goblin Curse Electro Dragon
Tornado Lumberjack
Tornado Electro Dragon Lumberjack
Tornado Goblin Curse Electro Dragon
Electro Dragon
Mighty Miner Goblin Curse Tornado Lumberjack
Tornado Lumberjack
Berserker Goblin Curse Tornado Electro Dragon Lumberjack
Goblin Curse Tornado Electro Dragon
Lumberjack Goblin Curse Electro Dragon
Goblin Curse Tornado Electro Dragon Lumberjack
Goblin Curse Lumberjack
Tornado Goblin Curse Lumberjack
Tornado Electro Dragon Lumberjack
Tornado Electro Dragon Lumberjack
Tornado Goblin Curse Electro Dragon Lumberjack
Goblin Curse Tornado Lumberjack
Goblin Curse Electro Dragon Lumberjack
Lumberjack Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Electro Dragon Lumberjack
Lumberjack Electro Dragon
Lumberjack Tornado
Goblin Curse Lumberjack Mighty Miner
Goblin Curse Tornado Electro Dragon
Lumberjack
Mighty Miner Goblin Curse Lumberjack
Electro Dragon Tornado
Goblin Curse
Electro Dragon Lumberjack
Tornado
Goblin Curse Lumberjack
Goblin Curse Electro Dragon
Electro Dragon Tornado Lumberjack Mighty Miner
Goblin Curse Electro Dragon Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Goblin Curse Tornado Electro Dragon
Electro Dragon
Goblin Curse
Goblin Curse Tornado Electro Dragon
Tornado
Goblin Curse Tornado Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon Lumberjack
Tornado Electro Dragon
Goblin Curse Tornado Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Tornado
Electro Dragon
Goblin Curse Tornado Electro Dragon
Tornado
Tornado
Electro Dragon
Goblin Curse Tornado Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon
Goblin Curse Tornado
Goblin Curse Tornado Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Mighty Miner
Goblin Curse
Electro Dragon
Goblin Curse Tornado Electro Dragon
Electro Dragon Lumberjack
Electro Dragon
Tornado
Electro Dragon
Electro Dragon Tornado
Tornado Electro Dragon
Electro Dragon Tornado
Electro Dragon

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