My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Balloon Electro Dragon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Balloon Electro Dragon Lumberjack
Zap
Bats Balloon
Barbarian Barrel
Tesla Lumberjack
The Log
Lumberjack
Earthquake
Tesla
Arrows
Bats
Royal Delivery
Bats Balloon Electro Dragon P.E.K.K.A Lumberjack
Fireball
Tesla Balloon Electro Dragon Lumberjack
Poison
Bats Balloon Electro Dragon
Lightning
Tesla Balloon Electro Dragon Lumberjack
Rocket
Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Rage P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Tesla Lumberjack Balloon Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Arrows Tesla

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Rage P.E.K.K.A Lumberjack
Arrows
Balloon P.E.K.K.A Lumberjack
Tesla
Rage
Balloon Bats Electro Dragon
Balloon
Bats Arrows Rage Lumberjack Electro Dragon
Electro Dragon
Rage Balloon P.E.K.K.A
P.E.K.K.A
Arrows Bats Electro Dragon Lumberjack
Lumberjack
Balloon Bats Arrows P.E.K.K.A

Defense Synergies 0 7

Bats
Tesla P.E.K.K.A Lumberjack
Arrows
Tesla P.E.K.K.A Lumberjack
Tesla
Bats Arrows
Rage
Balloon
Electro Dragon
Lumberjack
P.E.K.K.A
Bats Arrows
Lumberjack
Bats Arrows Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Dragon
P.E.K.K.A Lumberjack Bats Tesla Electro Dragon
Tesla P.E.K.K.A Lumberjack Bats Electro Dragon
Tesla P.E.K.K.A Lumberjack Bats Electro Dragon
Arrows P.E.K.K.A Lumberjack
Arrows Bats Tesla Electro Dragon Lumberjack
Bats Tesla Arrows Electro Dragon
Arrows Tesla Electro Dragon P.E.K.K.A
Tesla P.E.K.K.A Lumberjack
Tesla Lumberjack
Bats Arrows Tesla Electro Dragon Lumberjack
Arrows Tesla Bats Electro Dragon
Tesla P.E.K.K.A Lumberjack Bats Electro Dragon
Bats Arrows Tesla Electro Dragon P.E.K.K.A Lumberjack
P.E.K.K.A Tesla Lumberjack
Tesla P.E.K.K.A Lumberjack
Tesla Bats Arrows Electro Dragon P.E.K.K.A Lumberjack
Arrows Tesla Bats Electro Dragon Lumberjack
Arrows Bats Tesla Electro Dragon Lumberjack
P.E.K.K.A Tesla Lumberjack
Bats Arrows Tesla Electro Dragon P.E.K.K.A Lumberjack
P.E.K.K.A Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla P.E.K.K.A
Arrows Tesla Electro Dragon Lumberjack
P.E.K.K.A Lumberjack Bats Electro Dragon
P.E.K.K.A Lumberjack Bats Tesla
P.E.K.K.A Tesla Lumberjack
Arrows Bats Tesla Electro Dragon
P.E.K.K.A Bats Tesla Lumberjack
P.E.K.K.A Tesla Lumberjack
Electro Dragon P.E.K.K.A Bats
P.E.K.K.A Tesla
P.E.K.K.A Bats Tesla Electro Dragon Lumberjack
P.E.K.K.A Arrows
P.E.K.K.A Tesla Lumberjack
Tesla Electro Dragon
Tesla Electro Dragon Bats P.E.K.K.A Lumberjack
Bats Arrows Tesla Electro Dragon P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows
Arrows Bats Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Bats Electro Dragon Lumberjack
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bats
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bats Arrows Electro Dragon
Electro Dragon Bats
Arrows Electro Dragon
Arrows Electro Dragon
P.E.K.K.A
Arrows
Bats Electro Dragon
Arrows Electro Dragon
Arrows
Electro Dragon Lumberjack
Arrows Electro Dragon
Arrows
Electro Dragon P.E.K.K.A
Electro Dragon Bats
Bats Electro Dragon
Electro Dragon
P.E.K.K.A
Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: