My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Cannon Cart Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Cannon Cart Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Bandit
Giant Snowball
Musketeer Flying Machine Electro Dragon
Zap
Flying Machine Cannon Cart Bandit
Barbarian Barrel
Musketeer Cannon Cart Bandit Magic Archer
The Log
Mini P.E.K.K.A Musketeer Cannon Cart Bandit
Earthquake
Arrows
Flying Machine
Royal Delivery
Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Fireball
Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Poison
Musketeer Flying Machine Electro Dragon Magic Archer
Lightning
Mini P.E.K.K.A Musketeer Electro Dragon Cannon Cart Bandit Magic Archer
Rocket
Musketeer Electro Dragon Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Mini P.E.K.K.A Musketeer Flying Machine Magic Archer Electro Dragon Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Bandit Mini P.E.K.K.A Musketeer

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Cannon Cart Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Bandit Magic Archer
Mini P.E.K.K.A
Zap Musketeer Magic Archer
Musketeer
Zap Mini P.E.K.K.A Electro Dragon Cannon Cart Bandit
Flying Machine
Zap Electro Dragon Cannon Cart
Electro Dragon
Zap Musketeer Flying Machine Cannon Cart Magic Archer
Cannon Cart
Zap Musketeer Flying Machine Electro Dragon Bandit Magic Archer
Bandit
Zap Musketeer Cannon Cart Magic Archer
Magic Archer
Zap Mini P.E.K.K.A Electro Dragon Cannon Cart Bandit

Defense Synergies 1 20

Zap
Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Mini P.E.K.K.A
Zap Musketeer Electro Dragon Cannon Cart Magic Archer
Musketeer
Zap Mini P.E.K.K.A Flying Machine Cannon Cart Bandit
Flying Machine
Zap Musketeer Electro Dragon Cannon Cart Bandit
Electro Dragon
Zap Mini P.E.K.K.A Flying Machine Cannon Cart
Cannon Cart
Zap Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Bandit Magic Archer
Bandit
Zap Musketeer Flying Machine Cannon Cart Magic Archer
Magic Archer
Zap Mini P.E.K.K.A Cannon Cart Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Musketeer Flying Machine Electro Dragon Magic Archer
Mini P.E.K.K.A Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit
Mini P.E.K.K.A Musketeer Electro Dragon Cannon Cart Bandit
Mini P.E.K.K.A Musketeer Electro Dragon Cannon Cart Bandit
Mini P.E.K.K.A
Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Musketeer Zap Flying Machine Electro Dragon Magic Archer
Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Cannon Cart Bandit
Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Musketeer Zap Flying Machine Electro Dragon Magic Archer
Mini P.E.K.K.A Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit
Zap Mini P.E.K.K.A Electro Dragon Cannon Cart Magic Archer
Mini P.E.K.K.A Cannon Cart Bandit
Zap Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Musketeer Electro Dragon Cannon Cart
Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Mini P.E.K.K.A Musketeer Cannon Cart
Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Cannon Cart Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Cannon Cart Bandit
Bandit Zap Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Cannon Cart Magic Archer
Bandit Zap Mini P.E.K.K.A Musketeer Electro Dragon Cannon Cart
Mini P.E.K.K.A Zap Musketeer Cannon Cart Bandit
Mini P.E.K.K.A Musketeer Cannon Cart Bandit
Zap Musketeer Flying Machine Electro Dragon Magic Archer
Mini P.E.K.K.A Musketeer Flying Machine Cannon Cart Bandit
Mini P.E.K.K.A Cannon Cart
Zap Electro Dragon Mini P.E.K.K.A Flying Machine Cannon Cart Bandit Magic Archer
Musketeer
Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Cannon Cart
Zap
Mini P.E.K.K.A Cannon Cart Bandit
Musketeer Flying Machine Electro Dragon Cannon Cart Magic Archer
Electro Dragon Zap Mini P.E.K.K.A Musketeer Flying Machine Cannon Cart Magic Archer
Zap Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Cannon Cart Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Musketeer Flying Machine Electro Dragon Bandit
Zap Musketeer Flying Machine Electro Dragon Bandit Magic Archer
Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Cannon Cart Musketeer Flying Machine
Zap Magic Archer
Zap Musketeer Flying Machine Electro Dragon Magic Archer
Musketeer Flying Machine Magic Archer
Zap Flying Machine Electro Dragon Magic Archer
Zap Flying Machine Electro Dragon Bandit
Mini P.E.K.K.A Musketeer Electro Dragon
Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Zap Musketeer Flying Machine Electro Dragon Magic Archer
Flying Machine Musketeer Cannon Cart Bandit Magic Archer
Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Zap Musketeer Flying Machine Cannon Cart Magic Archer
Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Magic Archer Musketeer Flying Machine Electro Dragon Cannon Cart Bandit
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Bandit Magic Archer
Zap Flying Machine Electro Dragon Magic Archer
Musketeer Magic Archer
Musketeer
Zap Musketeer Flying Machine Electro Dragon Cannon Cart
Zap Electro Dragon Magic Archer
Zap Musketeer Flying Machine Electro Dragon Bandit Magic Archer
Zap Musketeer Flying Machine Electro Dragon Bandit Magic Archer
Zap Musketeer Bandit Magic Archer
Zap Musketeer Flying Machine Electro Dragon Magic Archer
Zap Electro Dragon Musketeer Flying Machine
Mini P.E.K.K.A
Zap Musketeer Electro Dragon Bandit Magic Archer
Zap Electro Dragon Magic Archer
Magic Archer
Zap Musketeer Flying Machine Electro Dragon Cannon Cart Bandit Magic Archer
Zap Musketeer Flying Machine Electro Dragon Magic Archer
Mini P.E.K.K.A Musketeer Flying Machine Electro Dragon Cannon Cart Magic Archer
Zap Musketeer Flying Machine Electro Dragon Magic Archer
Zap
Musketeer Flying Machine Electro Dragon Cannon Cart
Zap Electro Dragon Musketeer Flying Machine Magic Archer
Zap Musketeer Flying Machine Electro Dragon Magic Archer
Electro Dragon Zap Musketeer Flying Machine Cannon Cart Bandit Magic Archer
Cannon Cart
Electro Dragon

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