My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Cannon Hog Rider Witch Lumberjack
Zap
Bats Cannon Witch
Barbarian Barrel
Cannon Witch Lumberjack
The Log
Cannon Mini P.E.K.K.A Hog Rider Witch Lumberjack
Earthquake
Cannon Hog Rider Witch
Arrows
Bats Witch
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Witch Lumberjack
Fireball
Cannon Hog Rider Witch Lumberjack
Poison
Bats Cannon Witch
Lightning
Cannon Mini P.E.K.K.A Witch Lumberjack
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Cannon Fireball Mini P.E.K.K.A Hog Rider Lumberjack Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Cannon Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mini P.E.K.K.A Lumberjack
Arrows
Fireball Hog Rider Mini P.E.K.K.A Lumberjack
Cannon
Fireball
Arrows Hog Rider
Mini P.E.K.K.A
Bats Arrows Hog Rider Lumberjack
Hog Rider
Bats Arrows Fireball Mini P.E.K.K.A Witch Lumberjack
Witch
Hog Rider Lumberjack
Lumberjack
Bats Arrows Mini P.E.K.K.A Hog Rider Witch

Defense Synergies 0 15

Bats
Cannon Mini P.E.K.K.A Lumberjack
Arrows
Cannon Fireball Mini P.E.K.K.A Lumberjack
Cannon
Bats Arrows Fireball Mini P.E.K.K.A Witch Lumberjack
Fireball
Arrows Cannon Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Bats Arrows Cannon Fireball Witch
Hog Rider
Witch
Cannon Mini P.E.K.K.A Lumberjack
Lumberjack
Bats Arrows Cannon Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball
Mini P.E.K.K.A Lumberjack Bats Cannon Witch
Cannon Mini P.E.K.K.A Witch Lumberjack Bats
Cannon Mini P.E.K.K.A Witch Lumberjack Bats
Arrows Fireball Mini P.E.K.K.A Lumberjack
Arrows Fireball Bats Cannon Lumberjack
Bats Arrows Cannon Fireball Witch
Arrows Cannon Fireball
Cannon Mini P.E.K.K.A Witch Lumberjack
Cannon Mini P.E.K.K.A Lumberjack
Bats Witch Arrows Cannon Fireball Lumberjack
Arrows Bats Fireball Witch
Cannon Mini P.E.K.K.A Lumberjack Bats Fireball Witch
Fireball Bats Arrows Cannon Mini P.E.K.K.A Witch Lumberjack
Mini P.E.K.K.A Cannon Lumberjack
Cannon Fireball Mini P.E.K.K.A Lumberjack
Bats Arrows Cannon Fireball Mini P.E.K.K.A Witch Lumberjack
Arrows Cannon Fireball Bats Witch Lumberjack
Arrows Witch Bats Cannon Fireball Lumberjack
Mini P.E.K.K.A Cannon Lumberjack
Bats Arrows Cannon Fireball Mini P.E.K.K.A Witch Lumberjack
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Fireball Witch
Fireball Arrows Mini P.E.K.K.A Lumberjack
Lumberjack Bats Mini P.E.K.K.A Witch
Mini P.E.K.K.A Lumberjack Bats Fireball
Cannon Mini P.E.K.K.A Witch Lumberjack
Arrows Fireball Bats Witch
Mini P.E.K.K.A Bats Fireball Witch Lumberjack
Mini P.E.K.K.A Lumberjack
Bats Fireball Mini P.E.K.K.A Witch
Witch Cannon
Bats Mini P.E.K.K.A Witch Lumberjack
Arrows Fireball
Mini P.E.K.K.A Cannon Fireball Witch Lumberjack
Cannon Fireball Witch
Witch Bats Fireball Mini P.E.K.K.A Lumberjack
Bats Arrows Cannon Fireball Mini P.E.K.K.A Witch
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball Arrows
Arrows Fireball Bats Witch
Arrows Witch
Arrows Fireball
Arrows Fireball
Bats Fireball Mini P.E.K.K.A Lumberjack
Arrows Fireball
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Bats Arrows Fireball Witch
Bats Fireball Witch
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Fireball Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Mini P.E.K.K.A Lumberjack
Arrows Fireball
Arrows Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball Witch
Fireball

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