My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Battle Healer Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Mortar
Barbarian Barrel
Mortar Bomb Tower Executioner Magic Archer
The Log
Earthquake
Mortar Bomb Tower
Arrows
Royal Delivery
Battle Healer Executioner Magic Archer
Fireball
Mortar Bomb Tower Battle Healer Executioner Magic Archer
Poison
Mortar Bomb Tower Battle Healer Executioner Magic Archer
Lightning
Mortar Bomb Tower Battle Healer Executioner Magic Archer
Rocket
Mortar Bomb Tower Battle Healer Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mortar Bomb Tower Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Void Mortar Bomb Tower Battle Healer Magic Archer Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Void Mortar

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Void Mortar Battle Healer Executioner Magic Archer
Arrows
Zap Void Mortar Battle Healer
Mortar
Zap Arrows Battle Healer
Bomb Tower
Battle Healer
Executioner Zap Arrows Mortar Magic Archer
Void
Zap Arrows
Executioner
Battle Healer Zap
Magic Archer
Zap Battle Healer

Defense Synergies 2 13

Zap
Bomb Tower Arrows Mortar Battle Healer Void Executioner Magic Archer
Arrows
Void Zap Mortar Bomb Tower Battle Healer
Mortar
Zap Arrows
Bomb Tower
Zap Arrows Battle Healer Magic Archer
Battle Healer
Zap Arrows Bomb Tower Executioner Magic Archer
Void
Arrows Zap
Executioner
Zap Battle Healer
Magic Archer
Zap Bomb Tower Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Void Executioner Magic Archer
Bomb Tower Zap Mortar Battle Healer Executioner
Mortar Bomb Tower Void Executioner
Bomb Tower Mortar
Arrows Bomb Tower Battle Healer
Arrows Zap Bomb Tower Executioner Magic Archer
Zap Arrows Mortar Bomb Tower Void Executioner Magic Archer
Zap Arrows Bomb Tower Battle Healer Void Magic Archer
Mortar Bomb Tower
Battle Healer
Executioner Zap Arrows Bomb Tower Magic Archer
Arrows Executioner Zap Magic Archer
Mortar Bomb Tower Zap Battle Healer
Bomb Tower Executioner Zap Arrows Mortar Magic Archer
Mortar Bomb Tower
Bomb Tower Zap Mortar
Bomb Tower Arrows Mortar Executioner
Arrows Mortar Bomb Tower Zap Battle Healer Executioner Magic Archer
Zap Arrows Mortar Bomb Tower Executioner Battle Healer Magic Archer
Mortar Bomb Tower
Arrows Bomb Tower Battle Healer Executioner
Mortar Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Battle Healer Void
Void Zap Arrows Mortar Bomb Tower Battle Healer Executioner Magic Archer
Zap Bomb Tower Battle Healer
Zap Battle Healer
Battle Healer Executioner
Arrows Executioner Zap Bomb Tower Magic Archer
Bomb Tower Battle Healer Void
Bomb Tower Battle Healer
Zap Void Mortar Bomb Tower Magic Archer
Bomb Tower
Zap Arrows Void
Bomb Tower Executioner
Bomb Tower Executioner Magic Archer
Zap Mortar Bomb Tower Battle Healer Executioner Magic Archer
Arrows Executioner Zap Bomb Tower Battle Healer Magic Archer
Zap Arrows Mortar Bomb Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer Arrows Mortar
Arrows Mortar Void Zap Executioner Magic Archer
Arrows Void Magic Archer
Arrows Void
Executioner Zap Arrows Mortar Magic Archer
Arrows Executioner Zap Magic Archer
Arrows Mortar Executioner Magic Archer
Arrows Zap Executioner Magic Archer
Arrows Void Zap Mortar
Void
Void Zap Arrows Mortar Magic Archer
Void Zap Arrows Executioner Magic Archer
Mortar Void Executioner Magic Archer
Arrows Mortar Void Magic Archer
Zap Arrows Mortar Magic Archer
Zap Arrows Mortar Executioner Magic Archer
Magic Archer Arrows Mortar Executioner
Arrows Mortar
Void Zap Arrows Mortar Executioner Magic Archer
Zap Arrows Mortar Void Magic Archer
Void Magic Archer
Arrows Void
Void
Zap Arrows Mortar Void
Zap Arrows Mortar Executioner Magic Archer
Arrows Mortar Void Zap Executioner Magic Archer
Void Zap Arrows Mortar Magic Archer
Void Zap Arrows Mortar Magic Archer
Zap Arrows Void Executioner Magic Archer
Zap Void
Void
Void Zap Arrows Mortar Magic Archer
Zap Void Arrows Magic Archer
Arrows Magic Archer
Zap Void Magic Archer
Zap Arrows Executioner Magic Archer
Arrows
Void Executioner Magic Archer
Arrows Zap Mortar Executioner Magic Archer
Void Zap Arrows
Executioner
Zap Magic Archer
Zap Void Executioner Magic Archer
Void Zap Mortar Executioner Magic Archer
Mortar Void
Void

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