My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Magic Archer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Goblin Cage X-Bow Magic Archer Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem X-Bow Magic Archer Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Guards X-Bow
Barbarian Barrel
Knight Goblin Cage Guards X-Bow Magic Archer
The Log
Goblin Cage Guards X-Bow
Earthquake
Goblin Cage Guards X-Bow
Arrows
Guards
Royal Delivery
Knight Goblin Cage Guards Magic Archer
Fireball
Goblin Cage X-Bow Magic Archer
Poison
Goblin Cage Guards X-Bow Magic Archer
Lightning
Knight Ice Golem Goblin Cage X-Bow Magic Archer Archer Queen
Rocket
X-Bow Magic Archer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Guards Goblin Cage Magic Archer Archer Queen X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Knight Guards Goblin Cage

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
X-Bow Magic Archer Archer Queen
Ice Golem
X-Bow Magic Archer Archer Queen
Goblin Cage
Magic Archer
Guards
X-Bow
X-Bow
Knight Ice Golem Guards
Magic Archer
Knight Ice Golem Goblin Cage Mega Knight
Mega Knight
Magic Archer Archer Queen
Archer Queen
Knight Ice Golem Mega Knight

Defense Synergies 5 11

Knight
X-Bow Magic Archer Archer Queen Goblin Cage
Ice Golem
X-Bow Archer Queen Guards Magic Archer Mega Knight
Goblin Cage
Knight Guards Magic Archer Archer Queen
Guards
Ice Golem Goblin Cage X-Bow Magic Archer Archer Queen
X-Bow
Knight Ice Golem Guards
Magic Archer
Knight Ice Golem Goblin Cage Guards Mega Knight
Mega Knight
Ice Golem Magic Archer
Archer Queen
Knight Ice Golem Goblin Cage Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Goblin Cage X-Bow Magic Archer
Knight Goblin Cage X-Bow Mega Knight
Goblin Cage Mega Knight Knight
Goblin Cage Knight Guards Mega Knight
Goblin Cage X-Bow Mega Knight
Guards X-Bow Magic Archer Mega Knight
Goblin Cage X-Bow Magic Archer
Ice Golem Goblin Cage X-Bow Magic Archer Mega Knight
Goblin Cage X-Bow Archer Queen
Knight Guards Ice Golem Mega Knight
Guards Knight Ice Golem X-Bow Magic Archer Mega Knight
Magic Archer
Goblin Cage Mega Knight Knight Guards X-Bow
Mega Knight Goblin Cage Guards X-Bow Magic Archer
Knight Goblin Cage X-Bow Mega Knight
Goblin Cage X-Bow Mega Knight
Mega Knight Knight Goblin Cage X-Bow
Goblin Cage Mega Knight Knight Guards X-Bow Magic Archer
Goblin Cage Knight Ice Golem Guards Magic Archer Mega Knight
Goblin Cage
Mega Knight Knight Guards
Guards Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Mega Knight Ice Golem Goblin Cage X-Bow
Knight Ice Golem X-Bow Magic Archer Mega Knight
Guards Mega Knight Knight Ice Golem Goblin Cage
Guards Mega Knight Knight Ice Golem Goblin Cage X-Bow
Knight Goblin Cage Guards Mega Knight
Ice Golem Magic Archer
Guards Knight Ice Golem Goblin Cage
Mega Knight Knight Goblin Cage
Goblin Cage Mega Knight Knight Ice Golem X-Bow Magic Archer
Goblin Cage Guards
Mega Knight Knight Goblin Cage Guards
Mega Knight Goblin Cage Guards Archer Queen
Mega Knight Knight Ice Golem Goblin Cage Guards
Goblin Cage Magic Archer Mega Knight
Guards Knight Ice Golem Goblin Cage X-Bow Magic Archer Archer Queen
Mega Knight Ice Golem Goblin Cage Magic Archer Archer Queen
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Ice Golem Guards X-Bow
X-Bow Magic Archer
X-Bow Magic Archer
Knight Ice Golem Guards
Magic Archer Mega Knight
Ice Golem Magic Archer
Magic Archer
X-Bow Ice Golem Magic Archer
X-Bow
Guards X-Bow
Knight X-Bow Magic Archer
Magic Archer Archer Queen
Knight Ice Golem Magic Archer
X-Bow Magic Archer
Ice Golem X-Bow Magic Archer
X-Bow Magic Archer
Magic Archer X-Bow Mega Knight
X-Bow Magic Archer Mega Knight
X-Bow Magic Archer Mega Knight
X-Bow Magic Archer Mega Knight
X-Bow
X-Bow
Ice Golem Magic Archer Mega Knight
X-Bow Magic Archer
X-Bow Magic Archer Mega Knight
X-Bow Magic Archer
Ice Golem X-Bow Magic Archer
Guards
X-Bow Magic Archer Mega Knight
Magic Archer
Mega Knight
Magic Archer
Guards X-Bow Magic Archer
Magic Archer Archer Queen
Knight Magic Archer Mega Knight
Ice Golem Magic Archer
Archer Queen
Mega Knight Archer Queen
Guards Magic Archer Archer Queen
Magic Archer Archer Queen
X-Bow Magic Archer Mega Knight Archer Queen
Mega Knight

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