My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Princess Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Princess Inferno Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Inferno Dragon
Giant Snowball
Archers Tombstone Dart Goblin Guards Princess Inferno Dragon
Zap
Archers Tombstone Dart Goblin Guards Princess Inferno Dragon
Barbarian Barrel
Archers Tombstone Dart Goblin Guards Princess Magic Archer
The Log
Archers Tombstone Dart Goblin Guards Princess
Earthquake
Archers Tombstone Guards
Arrows
Archers Tombstone Dart Goblin Guards Princess
Royal Delivery
Archers Dart Goblin Guards Princess Inferno Dragon Magic Archer
Fireball
Archers Tombstone Dart Goblin Princess Inferno Dragon Magic Archer
Poison
Archers Tombstone Dart Goblin Guards Princess Magic Archer
Lightning
Tombstone Inferno Dragon Magic Archer
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Guards Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Tombstone Dart Goblin Guards Princess Inferno Dragon Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Tombstone Dart Goblin Guards

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Inferno Dragon Mega Knight
Tombstone
Dart Goblin
Princess Mega Knight
Guards
Princess
Dart Goblin Mega Knight
Inferno Dragon
Mega Knight Archers
Magic Archer
Mega Knight
Mega Knight
Inferno Dragon Archers Dart Goblin Princess Magic Archer

Defense Synergies 1 17

Archers
Tombstone Dart Goblin Guards Mega Knight
Tombstone
Dart Goblin Archers Guards Inferno Dragon Magic Archer
Dart Goblin
Tombstone Archers Guards Princess Inferno Dragon Magic Archer Mega Knight
Guards
Archers Tombstone Dart Goblin Princess Magic Archer
Princess
Dart Goblin Guards Mega Knight
Inferno Dragon
Tombstone Dart Goblin Mega Knight
Magic Archer
Tombstone Dart Goblin Guards Mega Knight
Mega Knight
Archers Dart Goblin Princess Inferno Dragon Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Dart Goblin Magic Archer
Inferno Dragon Tombstone Dart Goblin Mega Knight
Mega Knight Archers Tombstone Dart Goblin Inferno Dragon
Inferno Dragon Tombstone Dart Goblin Guards Mega Knight
Tombstone Princess Mega Knight
Archers Dart Goblin Guards Magic Archer Mega Knight
Dart Goblin Inferno Dragon Archers Tombstone Princess Magic Archer
Dart Goblin Magic Archer Mega Knight
Inferno Dragon Tombstone Princess
Guards Archers Dart Goblin Mega Knight
Archers Dart Goblin Guards Tombstone Princess Magic Archer Mega Knight
Inferno Dragon Archers Dart Goblin Princess Magic Archer
Tombstone Mega Knight Guards
Mega Knight Tombstone Dart Goblin Guards Princess Magic Archer
Inferno Dragon Tombstone Mega Knight
Inferno Dragon Mega Knight
Mega Knight Tombstone
Tombstone Mega Knight Archers Dart Goblin Guards Magic Archer
Archers Tombstone Dart Goblin Guards Princess Inferno Dragon Magic Archer Mega Knight
Dart Goblin Inferno Dragon
Mega Knight Archers Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Archers Tombstone
Archers Inferno Dragon Magic Archer Mega Knight
Tombstone Guards Mega Knight
Guards Mega Knight
Tombstone Guards Inferno Dragon Mega Knight
Archers Dart Goblin Princess Magic Archer
Guards Archers Tombstone Dart Goblin
Mega Knight Inferno Dragon
Mega Knight Tombstone Inferno Dragon Magic Archer
Tombstone Dart Goblin Guards Inferno Dragon
Inferno Dragon Mega Knight Tombstone Dart Goblin Guards
Mega Knight Guards
Mega Knight Tombstone Guards
Archers Dart Goblin Princess Magic Archer Mega Knight
Tombstone Guards Archers Dart Goblin Inferno Dragon Magic Archer
Mega Knight Archers Dart Goblin Princess Inferno Dragon Magic Archer
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Dart Goblin Guards
Dart Goblin Princess Magic Archer
Dart Goblin Magic Archer
Dart Goblin Guards
Magic Archer Mega Knight
Dart Goblin Princess Magic Archer
Archers Dart Goblin Princess Magic Archer
Dart Goblin Princess Magic Archer
Dart Goblin
Guards
Dart Goblin Princess Magic Archer
Archers Dart Goblin Princess Magic Archer
Dart Goblin Princess Magic Archer
Dart Goblin Princess Magic Archer
Princess Dart Goblin Magic Archer
Dart Goblin Princess Magic Archer
Magic Archer Dart Goblin Princess Mega Knight
Archers Dart Goblin Princess Magic Archer Mega Knight
Dart Goblin Princess Magic Archer Mega Knight
Magic Archer Mega Knight
Princess
Princess Magic Archer Mega Knight
Inferno Dragon
Dart Goblin Princess Magic Archer
Princess Magic Archer Mega Knight
Dart Goblin Magic Archer
Archers Dart Goblin Princess Magic Archer
Dart Goblin Guards
Dart Goblin Magic Archer Mega Knight
Princess Magic Archer
Mega Knight
Princess Magic Archer
Archers Tombstone Dart Goblin Guards Princess Magic Archer
Archers Dart Goblin Princess Magic Archer
Dart Goblin Princess Magic Archer Mega Knight
Dart Goblin Princess Magic Archer
Dart Goblin Mega Knight
Dart Goblin Guards Princess Magic Archer
Dart Goblin Princess Magic Archer
Dart Goblin Princess Magic Archer Mega Knight
Inferno Dragon
Dart Goblin Mega Knight

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