My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight Prince Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Royal Hogs Prince
Giant Snowball
Bats Archers Royal Hogs
Zap
Bats Archers Royal Hogs Prince
Barbarian Barrel
Archers Knight Royal Hogs Magic Archer
The Log
Archers Royal Hogs Prince
Earthquake
Archers Royal Hogs
Arrows
Bats Archers Royal Hogs
Royal Delivery
Bats Archers Knight Royal Hogs Prince Magic Archer
Fireball
Archers Royal Hogs Magic Archer
Poison
Bats Archers Royal Hogs Magic Archer
Lightning
Knight Prince Magic Archer
Rocket
Royal Hogs Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Knight Earthquake Magic Archer Royal Hogs Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Knight Earthquake

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Royal Hogs Prince
Archers
Knight Royal Hogs Prince Mega Knight
Knight
Bats Archers Earthquake Royal Hogs Prince Magic Archer
Earthquake
Royal Hogs Knight Prince Mega Knight
Royal Hogs
Earthquake Bats Archers Knight Magic Archer Mega Knight
Prince
Mega Knight Bats Archers Knight Earthquake Magic Archer
Magic Archer
Knight Royal Hogs Prince Mega Knight
Mega Knight
Bats Prince Archers Earthquake Royal Hogs Magic Archer

Defense Synergies 3 8

Bats
Knight Earthquake Prince Mega Knight
Archers
Knight Mega Knight
Knight
Bats Archers Magic Archer Earthquake
Earthquake
Bats Knight Mega Knight
Royal Hogs
Prince
Bats Magic Archer
Magic Archer
Knight Prince Mega Knight
Mega Knight
Bats Archers Earthquake Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Magic Archer
Bats Knight Prince Mega Knight
Prince Mega Knight Bats Archers Knight
Prince Bats Knight Mega Knight
Earthquake Prince Mega Knight
Bats Archers Earthquake Magic Archer Mega Knight
Bats Archers Magic Archer
Earthquake Magic Archer Mega Knight
Prince
Knight Archers Prince Mega Knight
Bats Archers Knight Earthquake Magic Archer Mega Knight
Bats Archers Magic Archer
Prince Mega Knight Bats Knight Earthquake
Mega Knight Bats Earthquake Prince Magic Archer
Knight Prince Mega Knight
Prince Mega Knight
Mega Knight Bats Knight Prince
Mega Knight Bats Archers Knight Prince Magic Archer
Earthquake Bats Archers Knight Magic Archer Mega Knight
Prince
Mega Knight Bats Archers Knight Earthquake Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Prince
Archers Knight Prince Magic Archer Mega Knight
Mega Knight Bats Knight Prince
Prince Mega Knight Bats Knight
Knight Prince Mega Knight
Bats Archers Magic Archer
Prince Bats Archers Knight
Mega Knight Knight Prince
Mega Knight Bats Knight Prince Magic Archer
Mega Knight Bats Knight Prince
Mega Knight Prince
Prince Mega Knight Knight
Archers Magic Archer Mega Knight
Bats Archers Knight Prince Magic Archer
Bats Mega Knight Archers Earthquake Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Knight
Magic Archer
Earthquake Magic Archer
Earthquake Knight Prince
Earthquake Magic Archer Mega Knight
Bats Magic Archer
Archers Earthquake Magic Archer
Earthquake Magic Archer
Bats Prince
Knight Earthquake Prince Magic Archer
Archers Magic Archer
Earthquake Knight Magic Archer
Earthquake Magic Archer
Earthquake Prince Magic Archer
Earthquake Magic Archer
Earthquake Magic Archer Mega Knight
Earthquake
Bats
Archers Earthquake Prince Magic Archer Mega Knight
Earthquake Magic Archer Mega Knight
Earthquake Prince Magic Archer Mega Knight
Prince
Earthquake
Earthquake Magic Archer Mega Knight
Earthquake Magic Archer
Prince Magic Archer Mega Knight
Magic Archer
Bats Archers Magic Archer
Bats
Earthquake Magic Archer Mega Knight
Magic Archer
Prince Mega Knight
Earthquake Magic Archer
Earthquake Bats Archers Prince Magic Archer
Archers Magic Archer
Knight Prince Magic Archer Mega Knight
Earthquake Magic Archer
Prince Mega Knight
Bats Magic Archer
Bats Magic Archer
Prince Magic Archer Mega Knight
Prince
Mega Knight

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