My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Hut Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Healer Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Clone Balloon
Giant Snowball
Spear Goblins Goblin Hut Clone Balloon
Zap
Spear Goblins Goblin Hut Clone Balloon
Barbarian Barrel
Spear Goblins Goblin Hut Clone
The Log
Spear Goblins Goblin Hut Clone
Earthquake
Spear Goblins Goblin Hut Clone
Arrows
Spear Goblins Goblin Hut Clone
Royal Delivery
Spear Goblins Battle Healer Goblin Hut Clone Balloon
Fireball
Battle Healer Goblin Hut Clone Balloon
Poison
Spear Goblins Battle Healer Goblin Hut Clone Balloon
Lightning
Battle Healer Goblin Hut Balloon
Rocket
Battle Healer Goblin Hut Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Healer Rage Clone Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Clone Fireball Battle Healer Goblin Hut Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Rage Clone Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Battle Healer Goblin Hut Balloon Mega Knight
Fireball
Mega Knight
Battle Healer
Rage Spear Goblins Goblin Hut Balloon
Goblin Hut
Spear Goblins Battle Healer Balloon Mega Knight
Rage
Battle Healer Balloon
Clone
Balloon
Balloon
Rage Clone Spear Goblins Battle Healer Goblin Hut Mega Knight
Mega Knight
Spear Goblins Fireball Goblin Hut Balloon

Defense Synergies 0 7

Spear Goblins
Battle Healer Goblin Hut Mega Knight
Fireball
Battle Healer Goblin Hut Mega Knight
Battle Healer
Spear Goblins Fireball Goblin Hut
Goblin Hut
Spear Goblins Fireball Battle Healer
Rage
Clone
Balloon
Mega Knight
Spear Goblins Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Goblin Hut
Battle Healer Goblin Hut Mega Knight
Goblin Hut Mega Knight
Goblin Hut Mega Knight
Fireball Battle Healer Mega Knight
Fireball Spear Goblins Mega Knight
Spear Goblins Fireball Goblin Hut
Fireball Battle Healer Mega Knight
Goblin Hut
Spear Goblins Battle Healer Mega Knight
Spear Goblins Fireball Goblin Hut Mega Knight
Spear Goblins Fireball Goblin Hut
Goblin Hut Mega Knight Fireball Battle Healer
Fireball Mega Knight Goblin Hut
Goblin Hut Mega Knight
Fireball Goblin Hut Mega Knight
Mega Knight Fireball Goblin Hut
Fireball Mega Knight Spear Goblins Battle Healer Goblin Hut
Spear Goblins Fireball Battle Healer Goblin Hut Mega Knight
Goblin Hut
Mega Knight Spear Goblins Fireball Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Fireball Battle Healer Goblin Hut
Fireball Battle Healer Mega Knight
Mega Knight Spear Goblins Battle Healer Goblin Hut
Mega Knight Fireball Battle Healer
Battle Healer Goblin Hut Mega Knight
Fireball Goblin Hut
Spear Goblins Fireball Battle Healer Goblin Hut
Mega Knight Battle Healer
Mega Knight Spear Goblins Fireball Goblin Hut
Goblin Hut
Mega Knight Goblin Hut
Mega Knight Fireball
Mega Knight Fireball
Fireball Mega Knight
Goblin Hut Spear Goblins Fireball Battle Healer
Mega Knight Fireball Battle Healer Goblin Hut
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball Goblin Hut
Fireball
Fireball Mega Knight
Fireball Spear Goblins
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball Goblin Hut
Fireball
Fireball Goblin Hut
Spear Goblins Fireball Goblin Hut
Fireball Goblin Hut Mega Knight
Fireball
Fireball Mega Knight
Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Fireball Mega Knight
Fireball
Fireball Mega Knight
Fireball
Fireball
Fireball Goblin Hut
Fireball
Fireball Mega Knight
Fireball
Mega Knight
Fireball
Spear Goblins Fireball Goblin Hut
Fireball
Fireball
Fireball Mega Knight
Fireball
Fireball
Mega Knight
Fireball
Fireball
Fireball Mega Knight
Fireball Mega Knight

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