My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Baby Dragon Princess Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Baby Dragon Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Skeleton Army Bandit
Giant Snowball
Spear Goblins Goblin Barrel Skeleton Army Baby Dragon Princess
Zap
Spear Goblins Goblin Barrel Skeleton Army Princess Bandit
Barbarian Barrel
Spear Goblins Knight Goblin Barrel Skeleton Army Princess Bandit
The Log
Spear Goblins Goblin Barrel Skeleton Army Princess Bandit
Earthquake
Spear Goblins Goblin Barrel Skeleton Army
Arrows
Spear Goblins Goblin Barrel Skeleton Army Princess
Royal Delivery
Spear Goblins Knight Goblin Barrel Skeleton Army Baby Dragon Princess Bandit
Fireball
Goblin Barrel Skeleton Army Baby Dragon Princess Bandit
Poison
Spear Goblins Skeleton Army Princess
Lightning
Knight Baby Dragon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Skeleton Army Baby Dragon Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Goblin Barrel Skeleton Army Princess Bandit Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Goblin Barrel Skeleton Army

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Baby Dragon Princess Bandit Mega Knight
Knight
Spear Goblins Goblin Barrel Baby Dragon Princess
Goblin Barrel
Spear Goblins Knight Skeleton Army Baby Dragon Princess Bandit Mega Knight
Skeleton Army
Goblin Barrel
Baby Dragon
Knight Spear Goblins Goblin Barrel Bandit Mega Knight
Princess
Knight Spear Goblins Goblin Barrel Mega Knight
Bandit
Spear Goblins Goblin Barrel Baby Dragon Mega Knight
Mega Knight
Spear Goblins Goblin Barrel Baby Dragon Princess Bandit

Defense Synergies 2 13

Spear Goblins
Knight Skeleton Army Baby Dragon Bandit Mega Knight
Knight
Spear Goblins Princess Skeleton Army Baby Dragon
Goblin Barrel
Skeleton Army
Spear Goblins Knight Princess Bandit
Baby Dragon
Spear Goblins Knight Bandit Mega Knight
Princess
Knight Skeleton Army Bandit Mega Knight
Bandit
Spear Goblins Skeleton Army Baby Dragon Princess Mega Knight
Mega Knight
Spear Goblins Baby Dragon Princess Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Baby Dragon
Skeleton Army Knight Bandit Mega Knight
Skeleton Army Mega Knight Knight Bandit
Skeleton Army Knight Bandit Mega Knight
Skeleton Army Princess Mega Knight
Skeleton Army Spear Goblins Baby Dragon Bandit Mega Knight
Spear Goblins Baby Dragon Princess
Baby Dragon Bandit Mega Knight
Skeleton Army Princess
Knight Skeleton Army Spear Goblins Bandit Mega Knight
Skeleton Army Spear Goblins Knight Baby Dragon Princess Bandit Mega Knight
Spear Goblins Baby Dragon Princess
Skeleton Army Mega Knight Knight Bandit
Skeleton Army Mega Knight Baby Dragon Princess
Skeleton Army Knight Bandit Mega Knight
Skeleton Army Bandit Mega Knight
Mega Knight Knight Skeleton Army
Mega Knight Spear Goblins Knight Skeleton Army Baby Dragon Bandit
Baby Dragon Spear Goblins Knight Princess Bandit Mega Knight
Skeleton Army Mega Knight Spear Goblins Knight Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Spear Goblins Bandit
Bandit Knight Baby Dragon Mega Knight
Skeleton Army Bandit Mega Knight Spear Goblins Knight
Skeleton Army Mega Knight Knight Bandit
Knight Skeleton Army Bandit Mega Knight
Baby Dragon Princess
Skeleton Army Spear Goblins Knight Bandit
Mega Knight Knight Skeleton Army
Mega Knight Spear Goblins Knight Skeleton Army Baby Dragon Bandit
Skeleton Army
Mega Knight Knight
Skeleton Army Mega Knight
Skeleton Army Mega Knight Knight Bandit
Skeleton Army Baby Dragon Princess Mega Knight
Skeleton Army Spear Goblins Knight Baby Dragon
Mega Knight Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Baby Dragon Bandit
Baby Dragon Princess Bandit
Baby Dragon Bandit
Knight
Baby Dragon Mega Knight
Spear Goblins Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Bandit
Knight Princess Bandit
Baby Dragon Princess
Knight Baby Dragon Princess Bandit
Baby Dragon Princess Bandit
Princess Baby Dragon
Spear Goblins Baby Dragon Princess Bandit
Baby Dragon Princess Bandit Mega Knight
Baby Dragon Princess Bandit Mega Knight
Baby Dragon Princess Mega Knight
Baby Dragon Mega Knight
Princess
Baby Dragon
Baby Dragon Princess Mega Knight
Baby Dragon Princess Bandit
Baby Dragon Princess Bandit Mega Knight
Baby Dragon Bandit
Baby Dragon Princess
Bandit Mega Knight
Princess
Mega Knight
Princess
Spear Goblins Skeleton Army Princess Bandit
Baby Dragon Princess
Knight Baby Dragon Princess Mega Knight
Baby Dragon Princess
Mega Knight
Baby Dragon Princess
Princess
Baby Dragon Princess Bandit Mega Knight
Mega Knight

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