My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Electro Dragon Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs
Giant Snowball
Cannon Hog Rider Royal Hogs Baby Dragon Electro Dragon
Zap
Cannon Royal Hogs
Barbarian Barrel
Cannon Royal Hogs
The Log
Cannon Hog Rider Royal Hogs
Earthquake
Cannon Hog Rider Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Hog Rider Royal Hogs Baby Dragon Electro Dragon Bowler
Fireball
Cannon Hog Rider Royal Hogs Baby Dragon Electro Dragon Bowler
Poison
Cannon Royal Hogs Electro Dragon
Lightning
Cannon Baby Dragon Electro Dragon Bowler
Rocket
Hog Rider Royal Hogs Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Electro Dragon Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Bowler Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Hog Rider Baby Dragon Royal Hogs Electro Dragon Bowler Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Cannon Hog Rider Baby Dragon Royal Hogs

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Hog Rider
Lightning Baby Dragon Bowler Mega Knight
Royal Hogs
Bowler Lightning Mega Knight
Baby Dragon
Hog Rider Electro Dragon Bowler Lightning Mega Knight
Electro Dragon
Baby Dragon Bowler Mega Knight
Bowler
Hog Rider Royal Hogs Baby Dragon Electro Dragon Lightning
Lightning
Hog Rider Royal Hogs Baby Dragon Bowler
Mega Knight
Hog Rider Royal Hogs Baby Dragon Electro Dragon

Defense Synergies 0 7

Cannon
Baby Dragon Electro Dragon Bowler
Hog Rider
Royal Hogs
Baby Dragon
Cannon Electro Dragon Bowler Mega Knight
Electro Dragon
Cannon Baby Dragon Bowler
Bowler
Cannon Baby Dragon Electro Dragon
Lightning
Mega Knight
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Cannon Baby Dragon Electro Dragon
Cannon Electro Dragon Mega Knight
Cannon Bowler Mega Knight Electro Dragon Lightning
Cannon Electro Dragon Bowler Mega Knight
Lightning Bowler Mega Knight
Bowler Cannon Baby Dragon Electro Dragon Mega Knight
Lightning Cannon Baby Dragon Electro Dragon
Bowler Lightning Cannon Baby Dragon Electro Dragon Mega Knight
Cannon
Cannon Bowler Mega Knight
Cannon Baby Dragon Electro Dragon Bowler Mega Knight
Baby Dragon Electro Dragon
Cannon Bowler Mega Knight Electro Dragon Lightning
Bowler Mega Knight Cannon Baby Dragon Electro Dragon
Cannon Mega Knight
Cannon Bowler Lightning Mega Knight
Mega Knight Cannon Electro Dragon Bowler
Cannon Mega Knight Baby Dragon Electro Dragon Bowler
Baby Dragon Cannon Electro Dragon Bowler Mega Knight
Cannon
Bowler Mega Knight Cannon Baby Dragon Electro Dragon
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bowler
Baby Dragon Electro Dragon Bowler Lightning Mega Knight
Mega Knight Electro Dragon Bowler Lightning
Bowler Lightning Mega Knight
Cannon Bowler Mega Knight
Baby Dragon Electro Dragon
Bowler Lightning
Mega Knight
Electro Dragon Lightning Mega Knight Baby Dragon
Cannon
Mega Knight Electro Dragon Bowler
Lightning Mega Knight Bowler
Bowler Lightning Mega Knight Cannon
Cannon Baby Dragon Electro Dragon Bowler Mega Knight
Electro Dragon Baby Dragon Bowler Lightning
Bowler Mega Knight Cannon Baby Dragon Electro Dragon
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon Electro Dragon
Baby Dragon Electro Dragon Bowler
Lightning Baby Dragon Electro Dragon
Lightning
Baby Dragon Bowler Mega Knight
Baby Dragon Electro Dragon
Baby Dragon Bowler
Baby Dragon Electro Dragon Bowler Lightning
Electro Dragon Lightning
Lightning Electro Dragon Bowler
Lightning Electro Dragon Bowler
Lightning Baby Dragon Electro Dragon
Lightning Baby Dragon Bowler
Lightning Baby Dragon Electro Dragon
Lightning Baby Dragon
Lightning Baby Dragon Electro Dragon Bowler
Lightning Baby Dragon Electro Dragon Bowler Mega Knight
Lightning
Lightning
Lightning Baby Dragon Electro Dragon Bowler Mega Knight
Lightning Baby Dragon Electro Dragon Bowler Mega Knight
Lightning Baby Dragon Bowler Mega Knight
Lightning
Bowler Lightning
Lightning Baby Dragon Electro Dragon
Baby Dragon Electro Dragon Bowler Mega Knight
Baby Dragon Electro Dragon Bowler Lightning
Lightning Baby Dragon Electro Dragon Bowler Mega Knight
Lightning Baby Dragon
Lightning Baby Dragon Electro Dragon
Electro Dragon Lightning
Lightning Bowler
Lightning Electro Dragon Mega Knight
Lightning Electro Dragon
Mega Knight
Bowler Lightning
Lightning Electro Dragon
Lightning Baby Dragon Electro Dragon
Lightning Baby Dragon Electro Dragon Bowler Mega Knight
Baby Dragon Electro Dragon Bowler Lightning
Lightning
Electro Dragon Mega Knight
Electro Dragon Baby Dragon Bowler Lightning
Electro Dragon Lightning
Electro Dragon Lightning Baby Dragon Bowler Mega Knight
Lightning Electro Dragon Bowler Mega Knight

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