My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Cannon Goblin Barrel Guards
Zap
Cannon Goblin Barrel Guards
Barbarian Barrel
Cannon Wizard Goblin Barrel Guards
The Log
Cannon Mini P.E.K.K.A Goblin Barrel Guards
Earthquake
Cannon Goblin Barrel Guards
Arrows
Goblin Barrel Guards
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Guards
Fireball
Cannon Wizard Goblin Barrel
Poison
Cannon Wizard Guards
Lightning
Cannon Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Goblin Barrel Guards Mini P.E.K.K.A Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Goblin Barrel Guards

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mini P.E.K.K.A
Wizard Lightning The Log Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Goblin Barrel
Guards Mega Knight
Guards
Goblin Barrel The Log
Lightning
Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Guards Mega Knight
Mega Knight
Mini P.E.K.K.A Wizard Goblin Barrel The Log

Defense Synergies 2 11

Cannon
The Log Mini P.E.K.K.A Wizard Guards
Mini P.E.K.K.A
The Log Cannon Wizard Guards
Wizard
Cannon Mini P.E.K.K.A Guards The Log Mega Knight
Goblin Barrel
Guards
Cannon Mini P.E.K.K.A Wizard The Log
Lightning
The Log
The Log
Cannon Mini P.E.K.K.A Wizard Guards Lightning Mega Knight
Mega Knight
Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Wizard The Log
Mini P.E.K.K.A Cannon The Log Mega Knight
Cannon Mini P.E.K.K.A Mega Knight Lightning
Cannon Mini P.E.K.K.A Guards Mega Knight
Lightning Mini P.E.K.K.A The Log Mega Knight
The Log Cannon Guards Mega Knight
Lightning Cannon Wizard
Lightning Cannon The Log Mega Knight
Cannon Mini P.E.K.K.A
Guards Cannon Mini P.E.K.K.A Mega Knight
Guards Cannon Wizard The Log Mega Knight
Wizard
Cannon Mini P.E.K.K.A Mega Knight Wizard Guards Lightning The Log
Wizard Mega Knight Cannon Mini P.E.K.K.A Guards The Log
Mini P.E.K.K.A Cannon Mega Knight
Cannon Mini P.E.K.K.A Lightning The Log Mega Knight
Wizard Mega Knight Cannon Mini P.E.K.K.A
Cannon Mega Knight Wizard Guards The Log
Wizard The Log Cannon Guards Mega Knight
Mini P.E.K.K.A Cannon
Wizard Mega Knight Cannon Mini P.E.K.K.A Guards The Log
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight
Mini P.E.K.K.A Wizard Lightning The Log Mega Knight
Guards Mega Knight Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A Guards Lightning Mega Knight The Log
Cannon Mini P.E.K.K.A Guards Mega Knight
Wizard
Mini P.E.K.K.A Guards Lightning
Mini P.E.K.K.A Mega Knight
Lightning Mega Knight Mini P.E.K.K.A The Log
Cannon Guards
Mega Knight Mini P.E.K.K.A Guards
Lightning Mega Knight Guards The Log
Mini P.E.K.K.A Lightning Mega Knight Cannon Wizard Guards
Wizard Cannon Mega Knight
Guards Mini P.E.K.K.A Lightning The Log
Mega Knight Cannon Mini P.E.K.K.A Wizard The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards The Log
The Log
Lightning The Log
Lightning Guards The Log
Wizard The Log Mega Knight
Wizard
Wizard The Log
The Log Wizard Lightning
The Log Wizard Lightning
Lightning Mini P.E.K.K.A Guards
Lightning Wizard The Log
Lightning Wizard
Lightning The Log
Lightning
Lightning The Log
Lightning Wizard The Log
Lightning Wizard The Log Mega Knight
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Wizard The Log Mega Knight
Lightning Wizard The Log Mega Knight
Lightning The Log Mega Knight
Lightning Wizard
Lightning The Log
Lightning The Log
The Log Wizard Mega Knight
The Log Wizard Lightning
Lightning Wizard The Log Mega Knight
Lightning The Log
Lightning Wizard
Lightning Wizard Guards
Lightning Mini P.E.K.K.A
Lightning Wizard The Log Mega Knight
Lightning
Mega Knight
Wizard Lightning The Log
Lightning Guards
Lightning Wizard
The Log
Lightning Mini P.E.K.K.A Wizard Mega Knight
The Log Wizard Lightning
Lightning
Mega Knight
Guards Lightning The Log
Lightning
Lightning The Log Mega Knight
Lightning Wizard Mega Knight

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