My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Executioner Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Electro Wizard Lumberjack Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Dart Goblin Lumberjack Little Prince
Zap
Bats Dart Goblin Little Prince
Barbarian Barrel
Dart Goblin Executioner Electro Wizard Lumberjack Little Prince
The Log
Dart Goblin Lumberjack Little Prince
Earthquake
Arrows
Bats Dart Goblin Little Prince
Royal Delivery
Bats Dart Goblin Executioner Electro Wizard Lumberjack Little Prince
Fireball
Dart Goblin Executioner Electro Wizard Lumberjack Little Prince
Poison
Bats Dart Goblin Executioner Electro Wizard Little Prince
Lightning
Executioner Electro Wizard Lumberjack Little Prince
Rocket
Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Dart Goblin Little Prince Electro Wizard Lumberjack Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Dart Goblin Little Prince

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Lumberjack
Dart Goblin
The Log Mega Knight
Executioner
The Log Mega Knight
The Log
Dart Goblin Executioner Lumberjack Mega Knight Little Prince
Electro Wizard
Lumberjack Mega Knight
Lumberjack
Bats The Log Electro Wizard Mega Knight
Mega Knight
Bats Dart Goblin Executioner The Log Electro Wizard Lumberjack
Little Prince
The Log

Defense Synergies 0 20

Bats
Dart Goblin The Log Electro Wizard Lumberjack Mega Knight
Dart Goblin
Bats The Log Electro Wizard Lumberjack Mega Knight
Executioner
The Log Lumberjack Mega Knight
The Log
Bats Dart Goblin Executioner Electro Wizard Lumberjack Mega Knight Little Prince
Electro Wizard
Bats Dart Goblin The Log Lumberjack Mega Knight Little Prince
Lumberjack
Bats Dart Goblin Executioner The Log Electro Wizard Little Prince
Mega Knight
Bats Dart Goblin Executioner The Log Electro Wizard
Little Prince
The Log Electro Wizard Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Executioner The Log Electro Wizard
Lumberjack Bats Dart Goblin Executioner The Log Electro Wizard Mega Knight
Lumberjack Mega Knight Bats Dart Goblin Executioner Electro Wizard
Lumberjack Bats Dart Goblin Electro Wizard Mega Knight
The Log Lumberjack Mega Knight
The Log Bats Dart Goblin Executioner Electro Wizard Lumberjack Mega Knight
Bats Dart Goblin Electro Wizard Executioner Little Prince
Dart Goblin The Log Electro Wizard Mega Knight
Lumberjack
Dart Goblin Electro Wizard Lumberjack Mega Knight Little Prince
Bats Dart Goblin Executioner Electro Wizard The Log Lumberjack Mega Knight
Executioner Bats Dart Goblin Electro Wizard
Lumberjack Mega Knight Bats The Log Electro Wizard
Executioner Mega Knight Bats Dart Goblin The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack Mega Knight
The Log Electro Wizard Lumberjack Mega Knight
Mega Knight Bats Executioner Electro Wizard Lumberjack
Mega Knight Bats Dart Goblin Executioner The Log Electro Wizard Lumberjack Little Prince
Executioner The Log Bats Dart Goblin Electro Wizard Lumberjack Mega Knight Little Prince
Dart Goblin Electro Wizard Lumberjack
Mega Knight Bats Dart Goblin Executioner The Log Electro Wizard Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Electro Wizard
Electro Wizard Executioner The Log Lumberjack Mega Knight
Lumberjack Mega Knight Bats The Log Electro Wizard
Lumberjack Mega Knight Bats The Log Electro Wizard
Executioner Lumberjack Mega Knight
Executioner Bats Dart Goblin Electro Wizard
Bats Dart Goblin Electro Wizard Lumberjack
Mega Knight Lumberjack
Electro Wizard Mega Knight Bats The Log
Dart Goblin
Mega Knight Bats Dart Goblin Lumberjack
Mega Knight The Log Electro Wizard
Mega Knight Executioner Lumberjack
Dart Goblin Executioner Mega Knight
Electro Wizard Bats Dart Goblin Executioner The Log Lumberjack Little Prince
Bats Executioner Mega Knight Dart Goblin The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin Executioner The Log Electro Wizard
Dart Goblin The Log
Dart Goblin The Log
Executioner The Log Mega Knight
Executioner Bats Dart Goblin
Dart Goblin Executioner The Log
The Log Dart Goblin Executioner
The Log Dart Goblin
Bats Electro Wizard Lumberjack
Dart Goblin The Log Electro Wizard
Dart Goblin Executioner
Dart Goblin Executioner The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Executioner The Log
Dart Goblin Executioner The Log Mega Knight
Bats
Dart Goblin Executioner The Log Electro Wizard Mega Knight
Dart Goblin The Log Mega Knight Little Prince
The Log Mega Knight
The Log
The Log
The Log Executioner Mega Knight Little Prince
The Log Dart Goblin Executioner Electro Wizard
The Log Mega Knight
Dart Goblin The Log
Bats Dart Goblin Executioner Electro Wizard Little Prince
Electro Wizard Bats Dart Goblin
Dart Goblin The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Bats Dart Goblin
Dart Goblin Executioner Electro Wizard
The Log
Dart Goblin Executioner Electro Wizard Lumberjack Mega Knight
The Log Dart Goblin Executioner
Dart Goblin Executioner Mega Knight
Bats Dart Goblin The Log Electro Wizard
Bats Dart Goblin Executioner Electro Wizard
Dart Goblin Executioner The Log Electro Wizard Mega Knight Little Prince
Dart Goblin Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: