My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Dart Goblin Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Wall Breakers
Giant Snowball
Spear Goblins Cannon Dart Goblin Wall Breakers
Zap
Spear Goblins Cannon Dart Goblin Wall Breakers
Barbarian Barrel
Spear Goblins Cannon Dart Goblin Wall Breakers
The Log
Spear Goblins Cannon Dart Goblin Wall Breakers
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins Dart Goblin Wall Breakers
Royal Delivery
Spear Goblins Dart Goblin Wall Breakers
Fireball
Cannon Dart Goblin Wall Breakers
Poison
Spear Goblins Cannon Dart Goblin
Lightning
Cannon Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers Arrows Cannon Dart Goblin Earthquake Monk Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Wall Breakers Arrows Cannon

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Dart Goblin Earthquake Wall Breakers Mega Knight
Arrows
Earthquake Wall Breakers Mega Knight
Cannon
Dart Goblin
Spear Goblins Wall Breakers Mega Knight Monk
Earthquake
Spear Goblins Arrows Wall Breakers Mega Knight
Wall Breakers
Spear Goblins Arrows Dart Goblin Earthquake Mega Knight
Mega Knight
Spear Goblins Arrows Dart Goblin Earthquake Wall Breakers
Monk
Dart Goblin

Defense Synergies 1 11

Spear Goblins
Arrows Cannon Dart Goblin Earthquake Mega Knight
Arrows
Mega Knight Spear Goblins Cannon Monk
Cannon
Spear Goblins Arrows Dart Goblin Earthquake
Dart Goblin
Spear Goblins Cannon Mega Knight
Earthquake
Spear Goblins Cannon Mega Knight
Wall Breakers
Mega Knight
Arrows Spear Goblins Dart Goblin Earthquake
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Cannon Dart Goblin
Cannon Dart Goblin Mega Knight Monk
Cannon Mega Knight Dart Goblin
Cannon Dart Goblin Mega Knight Monk
Arrows Earthquake Mega Knight Monk
Arrows Spear Goblins Cannon Dart Goblin Earthquake Mega Knight
Dart Goblin Spear Goblins Arrows Cannon
Earthquake Arrows Cannon Dart Goblin Mega Knight Monk
Cannon
Spear Goblins Cannon Dart Goblin Mega Knight
Dart Goblin Spear Goblins Arrows Cannon Earthquake Mega Knight
Arrows Spear Goblins Dart Goblin
Cannon Mega Knight Earthquake
Mega Knight Arrows Cannon Dart Goblin Earthquake
Cannon Mega Knight
Monk Cannon Mega Knight
Mega Knight Arrows Cannon
Arrows Cannon Mega Knight Spear Goblins Dart Goblin
Arrows Earthquake Spear Goblins Cannon Dart Goblin Mega Knight
Cannon Dart Goblin
Mega Knight Spear Goblins Arrows Cannon Dart Goblin Earthquake
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins
Arrows Mega Knight Monk
Mega Knight Spear Goblins
Mega Knight Monk
Cannon Mega Knight
Arrows Dart Goblin Monk
Spear Goblins Dart Goblin
Mega Knight
Mega Knight Spear Goblins Monk
Cannon Dart Goblin
Mega Knight Dart Goblin
Mega Knight Monk Arrows
Mega Knight Cannon
Cannon Dart Goblin Mega Knight
Spear Goblins Dart Goblin Monk
Arrows Mega Knight Cannon Dart Goblin Earthquake
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Dart Goblin Monk
Arrows Monk Dart Goblin
Earthquake Arrows Dart Goblin
Earthquake Arrows Dart Goblin
Arrows Earthquake Mega Knight
Arrows Spear Goblins Dart Goblin Monk
Arrows Dart Goblin Earthquake
Arrows Earthquake Dart Goblin
Arrows Monk Dart Goblin
Monk Arrows Dart Goblin Earthquake
Monk Arrows Dart Goblin
Earthquake Dart Goblin
Earthquake Arrows Dart Goblin Monk
Earthquake Arrows Dart Goblin
Earthquake Spear Goblins Arrows Dart Goblin
Earthquake Arrows Dart Goblin Mega Knight
Monk Arrows Earthquake
Arrows Dart Goblin Earthquake Mega Knight Monk
Arrows Dart Goblin Earthquake Mega Knight Monk
Earthquake Mega Knight Monk
Arrows
Monk
Earthquake Arrows Monk
Arrows Earthquake Mega Knight
Arrows Dart Goblin Earthquake Monk
Arrows Mega Knight Monk
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin Earthquake Mega Knight
Arrows Monk
Mega Knight
Arrows Earthquake Monk
Earthquake Spear Goblins Dart Goblin
Arrows Dart Goblin Monk
Arrows
Dart Goblin Mega Knight
Arrows Dart Goblin Earthquake
Monk Arrows
Dart Goblin Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin Mega Knight Monk
Dart Goblin Mega Knight Monk

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