My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Firecracker Inferno Tower Witch
Barbarian Barrel
Firecracker Inferno Tower Witch
The Log
Firecracker Mini P.E.K.K.A Hog Rider Witch
Earthquake
Firecracker Hog Rider Inferno Tower Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Witch
Fireball
Firecracker Hog Rider Inferno Tower Witch
Poison
Firecracker Inferno Tower Witch
Lightning
Mini P.E.K.K.A Inferno Tower Witch
Rocket
Hog Rider Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Mini P.E.K.K.A Hog Rider Inferno Tower Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Firecracker Mini P.E.K.K.A

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider Mini P.E.K.K.A Witch Mega Knight
Arrows
Zap Hog Rider Mini P.E.K.K.A Mega Knight
Firecracker
Zap Hog Rider Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Arrows Firecracker Hog Rider Mega Knight
Hog Rider
Zap Arrows Firecracker Mini P.E.K.K.A Witch Mega Knight
Inferno Tower
Witch
Zap Hog Rider Mega Knight
Mega Knight
Zap Arrows Firecracker Mini P.E.K.K.A Hog Rider Witch

Defense Synergies 3 12

Zap
Mini P.E.K.K.A Mega Knight Arrows Firecracker Inferno Tower Witch
Arrows
Mega Knight Zap Mini P.E.K.K.A Inferno Tower
Firecracker
Zap Mini P.E.K.K.A Inferno Tower Mega Knight
Mini P.E.K.K.A
Zap Arrows Firecracker Witch
Hog Rider
Inferno Tower
Zap Arrows Firecracker Mega Knight
Witch
Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Arrows Firecracker Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower
Mini P.E.K.K.A Inferno Tower Zap Firecracker Witch Mega Knight
Mini P.E.K.K.A Inferno Tower Witch Mega Knight
Mini P.E.K.K.A Inferno Tower Witch Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Zap Firecracker Mega Knight
Inferno Tower Zap Arrows Firecracker Witch
Zap Arrows Inferno Tower Mega Knight
Mini P.E.K.K.A Inferno Tower Witch
Firecracker Mini P.E.K.K.A Inferno Tower Mega Knight
Witch Zap Arrows Firecracker Mega Knight
Arrows Inferno Tower Zap Firecracker Witch
Mini P.E.K.K.A Inferno Tower Mega Knight Zap Witch
Mega Knight Zap Arrows Firecracker Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Tower Mega Knight
Inferno Tower Zap Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Inferno Tower Witch
Arrows Mega Knight Zap Firecracker Witch
Zap Arrows Witch Firecracker Mega Knight
Mini P.E.K.K.A Inferno Tower
Mega Knight Arrows Firecracker Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Inferno Tower Witch
Zap Arrows Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Zap Mini P.E.K.K.A Inferno Tower Witch
Mini P.E.K.K.A Mega Knight Zap Inferno Tower
Inferno Tower Mini P.E.K.K.A Witch Mega Knight
Arrows Firecracker Zap Witch
Mini P.E.K.K.A Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower Mega Knight
Zap Mega Knight Firecracker Mini P.E.K.K.A Inferno Tower Witch
Inferno Tower Witch
Mega Knight Mini P.E.K.K.A Inferno Tower Witch
Mega Knight Zap Arrows
Mini P.E.K.K.A Mega Knight Inferno Tower Witch
Firecracker Witch Mega Knight
Inferno Tower Witch Zap Firecracker Mini P.E.K.K.A
Arrows Mega Knight Zap Firecracker Mini P.E.K.K.A Inferno Tower Witch
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap
Arrows
Arrows Firecracker
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Witch
Arrows Firecracker Witch
Arrows Zap Firecracker
Arrows Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap Arrows
Zap Arrows Firecracker
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker Witch
Arrows Firecracker Mega Knight
Arrows
Mini P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A Mega Knight
Zap Arrows Firecracker Witch Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Witch Mega Knight
Witch
Arrows Firecracker Zap Witch
Zap Arrows Witch Mega Knight
Zap Arrows Firecracker
Zap Arrows Firecracker Witch
Zap Firecracker Witch
Mini P.E.K.K.A
Zap Arrows Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Witch
Zap Arrows Firecracker Witch
Arrows
Firecracker Mini P.E.K.K.A Mega Knight
Arrows Zap Firecracker
Zap Arrows
Firecracker Mega Knight
Zap Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Witch Mega Knight
Firecracker Mega Knight

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