My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Hut Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Hut Royal Ghost Bandit Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Night Witch
Giant Snowball
Goblin Hut Night Witch
Zap
Firecracker Goblin Hut Bandit Night Witch
Barbarian Barrel
Firecracker Goblin Hut Royal Ghost Bandit Night Witch
The Log
Firecracker Mini P.E.K.K.A Goblin Hut Bandit
Earthquake
Firecracker Goblin Hut
Arrows
Firecracker Goblin Hut Night Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Goblin Hut Royal Ghost Bandit Night Witch
Fireball
Firecracker Goblin Hut Bandit Night Witch
Poison
Firecracker Goblin Hut Night Witch
Lightning
Mini P.E.K.K.A Goblin Hut Bandit Night Witch
Rocket
Goblin Hut Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Royal Ghost Night Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Royal Ghost Bandit Mini P.E.K.K.A Night Witch Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Royal Ghost Bandit

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Bandit Night Witch Mega Knight
Firecracker
Mini P.E.K.K.A Goblin Hut Bandit Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Goblin Hut Mega Knight
Goblin Hut
Firecracker Mini P.E.K.K.A Royal Ghost Bandit Mega Knight
Royal Ghost
Goblin Hut Bandit Mega Knight
Bandit
Arrows Firecracker Goblin Hut Royal Ghost Mega Knight
Night Witch
Arrows Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Goblin Hut Royal Ghost Bandit Night Witch

Defense Synergies 1 15

Arrows
Mega Knight Mini P.E.K.K.A Goblin Hut Bandit
Firecracker
Mini P.E.K.K.A Goblin Hut Bandit Night Witch Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Goblin Hut Royal Ghost
Goblin Hut
Arrows Firecracker Mini P.E.K.K.A Royal Ghost Bandit
Royal Ghost
Mini P.E.K.K.A Goblin Hut Mega Knight
Bandit
Arrows Firecracker Goblin Hut Mega Knight
Night Witch
Firecracker Mega Knight
Mega Knight
Arrows Firecracker Royal Ghost Bandit Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Hut
Mini P.E.K.K.A Firecracker Goblin Hut Bandit Night Witch Mega Knight
Mini P.E.K.K.A Goblin Hut Mega Knight Bandit Night Witch
Mini P.E.K.K.A Goblin Hut Night Witch Firecracker Bandit Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Royal Ghost Bandit Night Witch Mega Knight
Arrows Firecracker Goblin Hut Night Witch
Arrows Bandit Mega Knight
Mini P.E.K.K.A Goblin Hut Night Witch
Firecracker Mini P.E.K.K.A Royal Ghost Bandit Night Witch Mega Knight
Arrows Firecracker Goblin Hut Royal Ghost Bandit Night Witch Mega Knight
Arrows Firecracker Goblin Hut Night Witch
Mini P.E.K.K.A Goblin Hut Night Witch Mega Knight Bandit
Mega Knight Arrows Firecracker Mini P.E.K.K.A Goblin Hut Royal Ghost Night Witch
Mini P.E.K.K.A Goblin Hut Bandit Mega Knight
Mini P.E.K.K.A Goblin Hut Bandit Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Goblin Hut Night Witch
Arrows Mega Knight Firecracker Goblin Hut Royal Ghost Bandit Night Witch
Arrows Firecracker Goblin Hut Royal Ghost Bandit Mega Knight
Mini P.E.K.K.A Goblin Hut
Royal Ghost Mega Knight Arrows Firecracker Mini P.E.K.K.A Bandit Night Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Goblin Hut Royal Ghost Bandit
Bandit Arrows Firecracker Mini P.E.K.K.A Royal Ghost Mega Knight
Bandit Mega Knight Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Mega Knight Bandit Night Witch
Mini P.E.K.K.A Goblin Hut Bandit Night Witch Mega Knight
Arrows Firecracker Goblin Hut
Mini P.E.K.K.A Goblin Hut Bandit Night Witch
Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Goblin Hut Bandit
Goblin Hut
Mega Knight Mini P.E.K.K.A Goblin Hut
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Bandit Night Witch
Firecracker Mega Knight
Goblin Hut Firecracker Mini P.E.K.K.A Night Witch
Arrows Mega Knight Firecracker Mini P.E.K.K.A Goblin Hut Royal Ghost
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Ghost Bandit
Arrows Firecracker Royal Ghost Bandit
Arrows Goblin Hut Bandit
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bandit
Mini P.E.K.K.A Night Witch
Firecracker Arrows Bandit
Arrows Firecracker
Firecracker Goblin Hut Bandit
Arrows Firecracker Bandit
Arrows Firecracker Goblin Hut
Arrows Firecracker Goblin Hut Bandit
Arrows Firecracker Goblin Hut Bandit Mega Knight
Arrows
Mini P.E.K.K.A Night Witch
Arrows Firecracker Mini P.E.K.K.A Bandit Mega Knight
Arrows Firecracker Mega Knight
Night Witch Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Royal Ghost Bandit
Arrows Bandit Mega Knight
Arrows Firecracker Bandit
Arrows Firecracker Night Witch
Firecracker Goblin Hut
Mini P.E.K.K.A Night Witch
Arrows Bandit Night Witch Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Goblin Hut Bandit Night Witch
Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Royal Ghost Bandit Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: