My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards
Giant Snowball
Goblin Gang Dart Goblin Guards
Zap
Goblin Gang Firecracker Dart Goblin Guards
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Guards Ice Wizard
The Log
Goblin Gang Firecracker Dart Goblin Guards
Earthquake
Goblin Gang Firecracker Guards
Arrows
Goblin Gang Firecracker Dart Goblin Guards
Royal Delivery
Goblin Gang Firecracker Dart Goblin Guards Ice Wizard
Fireball
Goblin Gang Firecracker Dart Goblin Ice Wizard
Poison
Goblin Gang Firecracker Dart Goblin Guards Ice Wizard
Lightning
Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Firecracker Dart Goblin Guards Ice Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Firecracker

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Goblin Gang
Firecracker Dart Goblin
Firecracker
Goblin Gang Dart Goblin Mega Knight
Dart Goblin
Goblin Gang Firecracker The Log Mega Knight
Guards
The Log
The Log
Dart Goblin Guards Mega Knight
Ice Wizard
Mega Knight
Arrows Firecracker Dart Goblin The Log

Defense Synergies 2 19

Arrows
Mega Knight Ice Wizard
Goblin Gang
Firecracker Dart Goblin Guards The Log Ice Wizard
Firecracker
The Log Goblin Gang Dart Goblin Guards Ice Wizard Mega Knight
Dart Goblin
Goblin Gang Firecracker Guards The Log Ice Wizard Mega Knight
Guards
Goblin Gang Firecracker Dart Goblin The Log Ice Wizard
The Log
Firecracker Goblin Gang Dart Goblin Guards Ice Wizard Mega Knight
Ice Wizard
Arrows Goblin Gang Firecracker Dart Goblin Guards The Log Mega Knight
Mega Knight
Arrows Firecracker Dart Goblin The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin The Log
Goblin Gang Firecracker Dart Goblin The Log Ice Wizard Mega Knight
Goblin Gang Mega Knight Dart Goblin Ice Wizard
Goblin Gang Firecracker Dart Goblin Guards Ice Wizard Mega Knight
Arrows Firecracker The Log Mega Knight
Arrows Goblin Gang The Log Firecracker Dart Goblin Guards Ice Wizard Mega Knight
Dart Goblin Arrows Goblin Gang Firecracker Ice Wizard
Arrows Dart Goblin The Log Mega Knight
Goblin Gang Ice Wizard
Goblin Gang Guards Firecracker Dart Goblin Ice Wizard Mega Knight
Goblin Gang Dart Goblin Guards Ice Wizard Arrows Firecracker The Log Mega Knight
Arrows Goblin Gang Firecracker Dart Goblin Ice Wizard
Mega Knight Goblin Gang Guards The Log Ice Wizard
Mega Knight Arrows Goblin Gang Firecracker Dart Goblin Guards The Log
Goblin Gang Mega Knight
Goblin Gang The Log Mega Knight
Mega Knight Arrows Goblin Gang Firecracker
Arrows Mega Knight Goblin Gang Firecracker Dart Goblin Guards The Log Ice Wizard
Arrows The Log Firecracker Dart Goblin Guards Ice Wizard Mega Knight
Dart Goblin
Goblin Gang Mega Knight Arrows Firecracker Dart Goblin Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Mega Knight
Arrows Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Guards Mega Knight The Log
Goblin Gang Guards Mega Knight The Log
Goblin Gang Guards Mega Knight
Arrows Firecracker Goblin Gang Dart Goblin Ice Wizard
Goblin Gang Guards Dart Goblin Ice Wizard
Mega Knight
Mega Knight Firecracker The Log
Goblin Gang Dart Goblin Guards
Mega Knight Dart Goblin Guards
Mega Knight Arrows Guards The Log
Mega Knight Goblin Gang Guards
Firecracker Dart Goblin Mega Knight
Goblin Gang Guards Firecracker Dart Goblin The Log
Arrows Mega Knight Firecracker Dart Goblin The Log Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Guards The Log
Arrows Firecracker Dart Goblin The Log Ice Wizard
Arrows Dart Goblin The Log
Arrows Firecracker Dart Goblin Guards The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Dart Goblin Ice Wizard
Arrows Firecracker Dart Goblin The Log
Arrows The Log Firecracker Dart Goblin Ice Wizard
Arrows The Log Firecracker Dart Goblin
Goblin Gang Guards
Firecracker Arrows Dart Goblin The Log
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin The Log Mega Knight
Arrows
Arrows Firecracker Dart Goblin The Log Mega Knight
Arrows Firecracker Dart Goblin The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Ice Wizard Mega Knight
Arrows Firecracker The Log Dart Goblin Ice Wizard
Arrows The Log Mega Knight
Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin Ice Wizard
Firecracker Dart Goblin Guards
Arrows Dart Goblin The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Goblin Gang Dart Goblin Guards
Arrows Firecracker Dart Goblin Ice Wizard
Arrows The Log
Goblin Gang Firecracker Dart Goblin Mega Knight
Arrows The Log Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Mega Knight
Goblin Gang Firecracker Dart Goblin Guards The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Mega Knight
Firecracker Dart Goblin Mega Knight

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